AR: The cutting-edge technology

AR: The cutting-edge technology slowly changing your reality

For years, augmented reality technology has been quietly integrated into our lives. Experts believe it is ready to make the jump to the mainstream, but technical and social barriers remain.

https://www.smh.com.au/national/ar-the-cutting-edge-technology-slowly-changing-your-reality-20210513-p57rp1.html

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more on AR in this IMS blog
https://blog.stcloudstate.edu/ims?s=Augmented+reality

accessibility in XR

Regine Gilbert talks about accessibility in XR

https://skarredghost-com.cdn.ampproject.org/c/s/skarredghost.com/2021/05/19/regine-accessibility-xr/amp/

What do you think is the current status of XR experiences? Are most of them accessible?

As with all technology, XR is evolving. The current status in terms of accessibility is that more folks need to be educated about accessibility in the VR space. In general, most experiences are not accessible, yet.

Oculus For Developers has some documentation for Designing accessible VR. You can find it here:
https://developer.oculus.com/learn/design-accessible-vr/

My current research with VEIL (Virtual Experience Interaction Lab https://www.veilab.org/) involves examining Design Patterns in VR. My future work involves research into inclusive and accessible XR. In addition, I am working on a book that will be related to XR and spatial computing.

How can people support you?

You can check out my book that is available online at this link: https://www.apress.com/gp/book/9781484250150

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more on XR in this IMS blog
https://blog.stcloudstate.edu/ims?s=extended+reality

Pentagon, Robotic Surgery, Augmented Reality, 5G

Pentagon Preps to Experiment with Robotic Surgery, Augmented Reality Via 5G

https://www.nextgov.com/emerging-tech/2021/05/pentagon-preps-experiment-robotic-surgery-augmented-reality-5g/173959/

Rapid speeds and massive capacity connections offered by 5G hold the potential to drastically transform how healthcare is delivered. The DOD last June named JBSA as the experimentation site specifically for 5G in telemedicine and medical training. This pilot is part of the second tranche of military installations the Pentagon is steering as part of an ambitious effort to explore and prototype 5G-enabled technologies

 

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more on AR in this IMS blog
https://blog.stcloudstate.edu/ims?s=Augmented+reality

Engageli

Zoom-alternative Engageli raises $33M to grow its digital learning platform

https://www.highereddive.com/news/zoom-alternative-engageli-raises-33m-to-grow-its-digital-learning-platform/599901/

Rather than create plug-ins for Zoom or similar services, however, Engageli’s founders created a standalone platform that combines video with active-learning features such as quizzes and small-group breakouts. Instructors can also track engagement.

Class, formerly named ClassEDU, last year began testing add-on software for Zoom that allows instructors to administer assignments and track student engagement.

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more on Zoom in this IMS blog
https://blog.stcloudstate.edu/ims?s=zoom

Dos & Don’ts Teaching With Technology

7 Dos & Don’ts for Post-Pandemic Teaching With Technology

Here’s what students hope you’ll keep doing in the fall — and what they hope you’ll drop.

https://www.chronicle.com/article/7-dos-donts-for-post-pandemic-teaching-with-technology

February panel of students sharing their views on pandemic teaching….

  • DON’T lecture with slides for an entire Zoom class.
  • DO offer more active-learning and discussion exercises in class. 
  • DON’T require students to use a tech tool that you don’t understand. 
  • DO keep using anonymous polling.
  • DO get students up and about.
  • DO provide more asynchronous materials and activities.
  • DO emphasize interaction with and between students.

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more on online learning in this IMS blog
https://blog.stcloudstate.edu/ims?s=online+learning

Virtual Reality Training

Is VR the Future of Corporate Training?

Jeremy Bailenson

https://hbr.org/2020/09/is-vr-the-future-of-corporate-training

  • A more efficient way to learn procedures.
  • A safe place to learn soft skills.
  • Sometimes even better than IRL.

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https://www.bignewsnetwork.com/news/269445281/why-virtual-reality-training-matters-and-helping-ceos

A wide range of manufacturing industries such as oilgas refineries, petrochemicals, power, mining, automotive, aerospace, life sciences, pharmaceuticals etc

Managers and supervisors can track employee learning performance with detailed evaluation reports and feedback to achieve the required competencies. The learning is gamified which makes learning fun and rewarding.

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more on VR in this IMS blog
https://blog.stcloudstate.edu/ims?s=virtual+reality

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