Archive of ‘e-learning’ category

COLL 150 eportfolio

Intro to e-Portfolio
COLL 150, Gail Ruhland
Thursday, October 29, 2020, 12PM

Short link:

Who am I, Plamen Miltenoff:

QR code coll 150 weebly
  1. Why are we here:
    1. What is e-portfolio
      1. An electronic porfolio (e-portfolio) is a purposeful collection of sample student work, demonstrations, and artifacts that showcase student’s learning progression, achievement, and evidence of what students can do. The collection can include essays and papers (text-based), blog, multimedia (recordings of demonstrations, interviews, presentations, etc.), graphic.
      2. a personal portfolio tool for storing, organizing, reflecting on, and sharing items that represent your learning. You can include items such as documents, graphics, audio files, videos, presentations, and course work to demonstrate your improvement or mastery in certain areas.
    2. Why is it important
      1. “more than 4 in 5 employers say an electronic portfolio would be useful to them in ensuring that job applicants have the knowledge and skills they need to succeed in their company or organization.” (Read the entire report online.)
  1. E-portfolio platforms
    1. LinkedIn:
    2. eFolio MN:
    3. BrightSpace D2L e-portfolio:
  1. Weebly
    1. What is Weebly:
      is it a blog platform or web development platform?
    2. Why Weebly:
      it is Internet based (you don’t need to download app) and it is ubiquitously accessible
  2. E-portfolio on Weebly
    1. Edit Website

Weebly main page

  • Create a title
  • Add text
  • Add image
  • Add a divider
  • Add media
  1. Structure of Weebly/eportfolio
    1. examples

Hyflex experiment

Our HyFlex Experiment: What’s Worked and What Hasn’t

Armed with a can-do spirit, faculty members leaped into hybrid teaching this fall. The results have been decidedly mixed.

By Kevin Gannon OCTOBER 26, 2020

The flexibility afforded to students by HyFlex courses has been evident this semester, but the style of teaching required has proven more difficult to maintain than anticipated. Moreover, that same flexibility has been the proverbial double-edged sword when it comes to student success.

HyFlex courses are hard to build, and even harder to teach.
Designing effective online courses is hard work and differs significantly from in-person teaching. HyFlex courses essentially braid the two together. Moreover, the braiding is even more complicated because the online strand is further divided into synchronous and asynchronous paths.
What seems clear is that institutions using the HyFlex model need to find more and different ways to support faculty members than before. Hire work-study students to wrangle Zoom? Improve the integration and workflow of these various tools? At the very least, we have to acknowledge the significant burden now on classroom instructors, a burden for which very few of us were prepared.

HyFlex’s origin story matters. HyFlex courses were initially developed for graduate students in an educational-technology program.
we needed more in the way of introducing students to HyFlex — more clearly and specifically outlining how the courses work and how to navigate them most successfully.

HyFlex works better for some types of classes than others. It’s no coincidence that faculty members who are finding HyFlex a difficult fit are those whose classes are either completely or mostly discussion-based, perhaps even student-led.

We need to help students learn to become online learners. 

Faculty members cannot hide from structural racism and economic inequality any more, because our students were never able to in the first place.

more on hyflex in this IMS blog

XR Future Trends

virtual, augmented, mixed, and extended reality, with the help of  brand research.  On Thursday, October 29th, from 2-3 pm EDT, we’ll be joined by Jonathon Richter, Maya Georgieva, and Emory Craig, leaders of the Immersive Learning Research Network’s State of XR and Immersive Learning report.

To RSVP ahead of time, or to jump straight in at 2 pm ET this Thursday, click here:  

More on XR and Bryan Alexander in this IMS blog

Gaming and Gamification in K12

Achievement Unlocked_ Understanding the Future of Gamification in Education.docx

how gamification elements may be applied to a typical Science, Technology, Engineering and Mathematics (STEM) class to support engagement, discuss the limitations of gamification in the classroom and finally provide a perspective on the future of gamification in education

apps for student engagement

Looking for different ways for students to share their knowledge. I’ve done Jamboard, Google Slides, Discussion posts, padlet…I just want something different and am not able to come up with any great ideas here. Anyone come up with anything else fun or interesting? This is for an asynchronous course.


Google Slides jambor




Adobe Spark




Pear Deck

Near Pod



Harvard EdCast: Online Learning

Harvard EdCast: Making Online Learning Work

  • Create opportunities online for students to connect with each other as part of the school day. 
  • Keep lines of communication open and constructive between teachers and parents/guardians. 
  • Focus on core skills at home. 

There’s a distinction between online and using technology versus distance learning.

It’s going to become a lot more interactive, a lot more personal, and then teachers are going to be able to zero in a lot more on what the kids need.

A lot of teachers feel a lot of pressure to have these perfectly planned lesson plans that go exactly as intended when you get into the classroom. In this environment, it’s okay to not have the planning perfect. It’s okay if things get a little bit extemporaneous, a little improvisational in the classroom.

If I’m a teacher looking at the pie of time and energy that I have in a given week, I would try to minimize the energy that I have to put into things where I’m not interacting with students …

Teachers putting a lot of time and energy getting a setup like I have with a microphone and a pen tablet and all of that. That takes a lot of work, a lot of energy, and it’s energy that once again gets taken away from time that they could be interacting with students.

more on online learning in this IMS blog

Musk’s brain-computer startup

Elon Musk’s brain-computer startup is getting ready to blow your mind

Musk reckons his brain-computer interface could one day help humans merge with AI, record their memories, or download their consciousness. Could he be right?

The idea is to solve these problems with an implantable digital device that can interpret, and possibly alter, the electrical signals made by neurons in the brain.

the latest iteration of the company’s hardware: a small, circular device that attaches to the surface of the brain, gathering data from the cortex and passing it on to external computing systems for analysis.

Several different types of working brain-computer interfaces already exist, gathering data on electrical signals from the user’s brain and translating them into data that can be interpreted by machines.


If we put computers in our brains, strange things might happen to our minds

Using a brain-computer interface can fundamentally change our grey matter, a view of ourselves and even how fast our brains can change the world.

more on AI in this IMS blog

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