gamification in online learning

34 TOP TIPS FOR USING GAMIFICATION IN ONLINE LEARNING

34 Top Tips for using Gamification in Online Learning

1. KNOW WHAT YOUR GOAL IS

2. DESIGN YOUR GAME MECHANICS TO DRIVE POSITIVE BEHAVIOURAL CHANGES

3. CREATE A BUZZ AROUND THE LAUNCH

4. WELCOME WITH A BADGE

5. KEEP IT FUN

6. KEEP IT SIMPLE

7. LET LEARNERS CREATE AVATARS

8. MAKE PROGRESS OBVIOUS

9. MAKE ALERTS OBVIOUS

10. USE LEVELS TO DEFINE A LEARNING JOURNEY

11. START WITH EASIER, SHORTER LEVELS

12. MAKE IT CLEAR WHAT NEEDS TO BE DONE TO PROGRESS

13. WEIGHT YOUR POINTS ACCORDINGLY

14. GIVE MORE REWARDS TO USERS WHO ARE LESS ACTIVE

15. USE INTRINSIC REWARDS TO SPARK BEHAVIOURAL CHANGE

16. LET LEARNERS EXCHANGE POINTS FOR PRIZES

17. USE EXTRINSIC REWARDS SPARINGLY

18. LET THE LEARNER BECOME AN EXPERT

19. TIE LEARNER GOALS TO LARGER COMPANY GOALS

20. CREATE AN AREA FOR COMMUNITY

21. CREATE DISCUSSION GROUPS

22. INTEGRATE WITH SOCIAL MEDIA

23. MAKE SURE IT LOOKS GOOD

24. MAKE SURE IT’S ON BRAND

25. CATER FOR EVERY TYPE OF GAMER

26. TEST!

27. ANALYSE

28. ASK FOR FEEDBACK

29. KEEP CONTENT FRESH & REGULAR

30. YOU CAN NEVER HAVE ENOUGH BADGES!

31. GROUP BADGES IN SETS

32. USE LIMITED EDITION BADGES

33. GENERATE ENVY

34. ENCOURAGE COMPETITION

a tour of the Academy LMS, the world’s #1 gamified learning management system

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gaming and gamification abroad

Wie kann man Lehrer an das Thema"Gaming" heranführen? Das ist gar nicht so schwer, meint Jürgen Sleegers, wissenschaftlicher Mitarbeiter im Institut für Medienforschung und Medienpädagogik der TH Köln. #pb18 #fachtagung #perspektive #begabung #bildungundbegabung #smart #smartbilden #smartfoerdern #digitalisierung #gaming #education #computerspiele #learninggames #digitalepädagogik #seriousgames #spielen #spielraum #medienforschung #medienpädagogik @th_koeln @juergensleegers

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Как измерить результат игры в обучении

https://goo.gl/ttpDZ5 

http://blog.center-game.com/business/rezultat.html

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Simple mapa para navegar territorios lúdicos 🌐🎲 — #gamification #gamedesign #seriousplay #games #playcoaching #canvas #gbl #gba #gamebased #learning #assessment #facilitation #gamefulness #gamify #play #aprenderjugando #ludificacion #juegoserio #homoludens #seriousgames #ludification #ludens #fun #playful #design

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gamification
http://blog.stcloudstate.edu/ims?s=gamification

Digitorium 2018

Digitorium 2018 Registration

Welcome to the registration page for Digitorium 2018. The conference will be held at The University of Alabama in Tuscaloosa, AL, from Thursday, October 4, to Saturday, October 6, in the Hotel Capstone on campus. We look forward to welcoming you here. All participants in Digitorium, including presenters, must register and pay fees by September 28, 2018. To register, please complete the Online Registration process. Thank you again for your interest in and support for this event. We are excited to meet you in Tuscaloosa.

If you have any questions about registration, please contact Thomas C. Wilson (tcwilson@ua.edu).

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storytelling

Craft your story at Now/Next in learning

September 26–28, 2018, Renaissance Nashville Hotel

Nashville, TN

In education, storytelling tools help connect students with curriculum, lead to effective classroom engagement, and drive faculty community-building by empowering educators to connect authentically.

Moth’s Seven Principles of Storytelling: https://www.fastcompany.com/3052152/6-rules-for-great-storytelling-from-a-moth-approved-master-of-the-form 

1: MAKE PEOPLE ROOT FOR YOU
2: HAVE A FEW GO-TO STORIES AT THE READY
3: STORIES ARE ABOUT HOW YOU FELT
4: THIS MAY SEEM OBVIOUS, BUT “Stories have a beginning, middle, and an end
5: GOOD STORIES ARE UNIVERSAL
6: DON’T BE BORING

[PDF] Long Story Short: The Only Storytelling Guide You ll Ever Need Kindle ready from nakaliL3248

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we teach digital storytelling: https://www.facebook.com/groups/SCSUDigitalStorytelling/

http://web.stcloudstate.edu/pmiltenoff/lib490/

Arne Duncan and ed reforms

OPINION: Arne Duncan, the fallible narrator

OPINION: Arne Duncan, the fallible narrator

Aaron Pallas weighs in on Arne Duncan’s “How Schools Work: An Inside Account of Failure and Success from One of the Nation’s Longest-Serving Secretaries of Education”

The 53-year-old Duncan has been, in my view, the most influential of the 11 Secretaries of Education since the founding of the U.S. Department of Education in 1980.

That’s not necessarily a compliment. Mr. Chips was influential. So was Walter White of Breaking Bad.

the essential contradiction of Arne Duncan: He claims to be driven by data, but he prefers a good story.

Duncan devotes three of the 10 chapters in his book to the Race to the Top competition, the basis for my claim that he has been the most influential Secretary of Education in American history. This competition propelled many states to alter their education laws and policies to bolster their chances of feeding at a $4.4 billion federal trough in the aftermath of the Great Recession. Even states that ultimately were not awarded Race to the Top funds bent their policies toward the competition’s priorities. What a brilliant stroke! Even the chance of a carrot had the desired effect! (A federally funded evaluation concluded that, because academic performance in the states that won awards was already trending upward at the time of the awards, the effect of Race to the Top on students’ academic learning was unclear.)

It’s a small leap to conclude that a great teacher is defined by the ability to raise test scores.

 

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mental health and academic success

Addressing mental health issues critical to boosting academic success

,Aug. 8, 2018 https://www.educationdive.com/news/addressing-mental-health-issues-critical-to-boosting-academic-success/529381/,

It is estimated that 13% to 20% of children living in the United States has experienced a mental health disorder in the last year. According to the National Alliance of Mental Illness, one in five adolescents between 13 and 18 years old has or will have a serious mental illness, and suicide is the third leading cause of death for youth aged 10 to 24.

A nationwide shortage of school psychologists and counselors disproportionately affects these students as well, as they often attend more crowded, under-resourced schools, though they have the greatest need.

Some districts and universities are working to train staff to identify and, in some cases, assist students with mental illness on campus. Teachers21, a nonprofit subsidiary of William James College, a graduate college of psychology in Newton, Massachusetts, is working with classroom, school and district leaders and other school staff to build mental health treatment into their pedagogy. Trauma-informed teaching has become a popular concept, feeding into the idea of restorative justice

Most of these efforts — and a focus on social-emotional learning in general — are concentrated in elementary schools, and by the time a student reaches middle school, the emphasis begins to fizzle out. And by the time a student gets onto a college campus, efforts are all but non-existent, said Williams James President Nicholas Covino, who is a practicing psychologist.

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Report calls for national strategy to help schools prevent suicide, substance abuse

https://www.educationdive.com/news/report-calls-for-national-strategy-to-help-schools-prevent-suicide-substan/529915/

Aug. 13, 2018

  • The Trust for America’s Health and the Well Being Trust created a joint policy paper that calls for a national strategy to improve childhood resilience and school responses to crises involving suicide, drugs and alcohol, District Administration reports.
  • The issue is relevant to schools, where students spend about half their year, because suicide is now the third leading cause of death in children ages 10 to 14, and more than 1 million middle school and high school age students have a substance abuse disorder, the authors note.
  • The policy paper details four main areas of concern that need to be addressed on the school level: the need to partner with community-based organizations, such as Communities that Care; the need to improve school climate through such programs as Positive Behavioral Interventions and Supports (PBIS); the need for proactive screening for mental health risk factors and potential substance abuse; and increased staffing of mental health workers and training of teachers.

dysmorphia and fisticuffs

‘Snapchat dysmorphia’ is a disturbing new phenomenon where people want to look more like their filtered selfies

Selfish selfie-takers cause Trevi fountain fisticuffs

Eight-person fight ensues after tourists battle for best spot in front of Roman monument

https://www.theguardian.com/world/2018/aug/10/selfish-selfie-takers-spark-trevi-fountain-fisticuffs

Two tourists’ quest for a perfect selfie has caused a brawl at Rome’s Trevi fountain.

Last year, Rome pledged to crack down on bad behaviour involving the city’s fountains, imposing fines of up to €240 (£215) for people caught snacking or camping on the fountains’ pedestals, dipping their feet in the water or going for a swim.

Residents are particularly irked by tourists who try to recreate the scene from Federico Fellini’s film La Dolce Vita, in which the late Swedish actor Anita Ekberg wades into the fountain.

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