Archive of ‘gamification’ category

Math, Science, History: Games Break Boundaries Between Subjects

Math, Science, History: Games Break Boundaries Between Subjects

possibilities for a formal Renaissance-Man-Liberal-Arts education remain limited to the elite. The average, or common, student is encouraged to choose majors and institutions that track into a specialized vocation.

MincraftEDU and SimCityEDU provide flexible options for integrating familiar games with traditional classroom curriculum.

The ability to apply knowledge across disciplines is important, but it is not enough. It is important to combine that knowledge with strong social and emotional skills that serve as the foundation for good citizenship in the 21st Century.

The MindShift Guide to Games and Learning

more on gaming in this blog:

Two Ways to Explore the News Through Maps

Two Ways to Explore the News Through Maps

Newspaper Map is a neat tool for locating and reading newspapers from locations all around the world.

Breaking News presents a constant stream of headlines from around the world.

FAA Has Commercial Drone Regulations Backwards

Drone entrepreneurs frustrated as FAA regulation remains up in the air

FAA Has Commercial Drone Regulations Backwards

The FAA’s position is as simple as it is inane.  If a realtor films buildings for fun using a remote controlled quadcopter that’s legal.  But if she takes that same quadcopter and films buildings as part of her job, that is illegal.  If a farmer flies a model aircraft over his cornfield doing barrel rolls and loops, that’s legal.  But if he uses the same model airplane to determine how to conserve water or use less fertilizer that’s illegal.  This is government regulation at its worst.

The FAA decision is a reversal from the initiatives entertained at different universities:

Drone Technology Advancements Yield New Education Opportunities

Two universities operate drones and teach journalism students how to use them

read more:

U.S. Lags As Commercial Drones Take Off Around Globe

Please Don’t Be the One to Get Drones Banned





Can ‘World of Warcraft’ Game Skills Help Land a Job?

Can ‘World of Warcraft’ Game Skills Help Land a Job?

the article lists “for-” and “against-,” but does not take a stand.

What is your opinion? Do games on resume represents better skills? Do you think listing your gaming skills on a resume will increase your change of being hired?

Please consider our other blog entries on games and gamification in education:

New terms and issues: Virtual Reality, Sim Sickness, Postural Sway…

Virtual Reality’s Next Hurdle: Overcoming ‘Sim Sickness’

One problem is the resulting “postural sway,” or postural instability and hand-eye coordination challenges.

Additional reading:

Plamen: similar issues with Google Glass. Here is some more info on the issue:

Rethinking Motion Sickness

Pls have other IMS blog entries on Google Glass


Game Design Finds a ‘Sweet Spot’ with Education

Game Design Finds a ‘Sweet Spot’ with Education

\three areas that generally get neglected in school: architecture, animation and game design.

students create their own games using these concepts. They may choose from several programming platforms, including Beta, Kandu, Flowlab, Unity, Atmosphir, Gamestar Mechanic and Game Maker. Some of these require knowledge of coding; others are almost purely visual.

Game Design Toolkit Available

A brief history of video games (Part I) – Safwat Saleem

How Teachers Can Use Video Games In The Humanities Classroom

How Teachers Can Use Video Games In The Humanities Classroom

What if teachers used video games as texts? Let’s think about how we might teach kids to think critically about the underlying messages in commercial games and how we might leverage video games for their ability to engage students and provoke conversation.

At the moment, there’s far too little critical examination of video games happening in school. We take it for granted that we should teach our students how to read books interpretively, how to analyze movies, and how to read the newspaper critically. But all too often we overlook video games as a meaningless triviality.

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