augmented reality in education
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more on augmented reality (AR) in education in this blog:
https://blog.stcloudstate.edu/ims?s=augmented+reality
Digital Literacy for St. Cloud State University
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more on augmented reality (AR) in education in this blog:
https://blog.stcloudstate.edu/ims?s=augmented+reality
https://plus.google.com/+NobleAckerson/posts/iuS4ZiCF38u
In 2013, Apple bought PrimeSense, which developed motion-sensing technology in Microsoft Corp.’s Kinect gaming system. Purchases of software startups in the field, Metaio Inc. and Flyby Media Inc., followed in 2015 and 2016.
“AR can be really great, and we have been and continue to invest a lot in this,” Cook said in a July 26 conference call with analysts. “We are high on AR for the long run. We think there are great things for customers and a great commercial opportunity.”
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more on immersive reality and augmented reality in this IMS blog:
https://blog.stcloudstate.edu/ims?s=augmented+reality
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more on virtual reality in this IMS blog
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more on VR and AR in this IMS blog
3. For anatomy and dissection: Said one Extreme Networks survey respondent, “Our students have been developing a VR model of a cow’s anatomy for dissection and study. You have the ability to drill down to the circulatory system, brain, muscle, skeleton, etc. Our applied tech program is using VR in conjunction with Autocad for models of projects they design.”
4. For engagement: A whopping 68 percent of survey respondents said the major benefit of using VR in education is to excite students about the subject matter. 39 percent said it’s great for encouraging creativity.
5. For field trips: Google has eliminated restrictions on Expeditions, their VR field trips program. Google Expeditions was cited in the survey as one of the most popular sources of VR content, but with the complaint that it was a restricted program.
comment:
Thomas S. McDonald ·
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more on VR in this IMS blog
https://blog.stcloudstate.edu/ims?s=virtual+reality
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Augmented reality is a variation of virtual environments, but has a few added advantages for special needs learning. With virtual environments the user is completely immersed in a virtual world and cannot see the real environment around him or her. This may cause some confusion for special needs learners and can hinder learning. In contrast, augmented reality allows the user to see the real world with virtual objects superimposed upon or composited with the real world. This provides the greatest benefit as learners remain part of the world around them and learn easily.
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more on the topic
Muñoz, Silvia Baldiris Navarro and Ramón, “Gremlings in My Mirror: An Inclusive AR-Enriched Videogame for Logical Math Skills Learning”, Advanced Learning Technologies (ICALT) 2014 IEEE 14th International Conference on, pp. 576-578, 2014.
http://www.edurolearning.com/interview-questions-for-school-leaders/
found in G+ https://plus.google.com/+JeffUtechtEd/posts/Vys7LxSjzuW
help administrators as they start hiring for their 1:1 environment with some questions they can ask during the interview process.
Questions for teachers entering a 1:1 school
What computer platform are you most comfortable with, Mac, PC or tablet?
Why do you want to work in a 1:1 school?
What particular challenges and learning opportunities excite you about working in a 1:1 school like ours?
Being able to look up information and resources on the web is an important skill. Explain how you go about looking up information on the web. How do you verify that the information you find is trustworthy and of use to you and your students?
Knowing we are a 1:1 school and that we expect students to use their laptops for learning, what is something that you would start learning and thinking about today to prepare you for this new learning environment?
At what times do you feel that it would be appropriate to have “lids down”? When do you believe a laptop is not a tool for appropriate use?
How comfortable are you with using online resources in your classroom? What are some resources you’ve used in the past? How have you found these resources?
Tell me how you think the future you are preparing children for will be different?
How often do you/have you taken part in technology Professional Development opportunities?
Do you read any professional magazines or educational blogs as part of your own PD? If so, which ones?
What apps do you use to curate information?
What apps do you use to curate information?
Do you have a Personal Learning Network? If so, can you tell me a story of how you learn from your network.
How often do others come to you for guidance in using technology? Do you offer guidance when not asked? If so, describe how you did this recently?
Microsoft’s forthcoming AR headset, HoloLens, is at the forefront of this technology. The company calls it the first holographic computer. In AR, instead of being surrounded by a virtual world, viewers see virtual objects projected on top of reality through a transparent lens.
“With a computer or tablet, we always have to look at a screen. … The technology is always in between the people. With HoloLens, the technology very quickly becomes invisible, and we have seen groups of people have very intense interactions around models that are completely digital — they aren’t really there.”
More on wearables in this IMS blog:
https://blog.stcloudstate.edu/ims?s=hololens
http://www.businessinsider.com/google-and-microsoft-embrace-ar-over-vr-2016-4
Virtual reality, like the new Facebook Oculus and HTC Vive, completely immerse you inside a computer generated world. It’s like being inside a 360-degree video game, or movie, or computer-generated simulation.
according to a report in The Information today, Google’s long-term bet is on augmented reality. The company is making not one but several follow-ups to Glass, and has a project called “Tango” that aims to outfit smartphones with computerized “eyes” that can map a 3D space.
More on augmented reality in this IMS blog
https://blog.stcloudstate.edu/ims/?s=augmented&submit=Search