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T4TL games and VR library

Innovations and learning: The case of Video 360 in the library

When: Thursday, March 22, 3:30PM
Where: Centennial 106

and https://webmeeting.minnstate.edu/?returnUrl=https%3A%2F%2Fwebmeeting.minnstate.edu%2Ft4tl2018&path=t4tl2018&forceLogout=True

and Facebook Live: https://www.facebook.com/InforMediaServices/videos/1479058952204597/

also #backchannel with us: 1. using the Adobe Connect Chat and/or using the Facebook Live Chat and/or using Twitter: @SCSUtechinstruc #T4TLvr

Are you a disruptor?
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Book Chapter under review: https://www.academia.edu/36222178/VR_AR_and_Video_360_Toward_New_Realities_In_Education

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T4 tl 360_videos from Plamen Miltenoff

360 Videos and Students’ Learning

http://web.stcloudstate.edu/pmiltenoff/bi/

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What is VR and how does it differ from AR?

 

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What is Mixed Reality:

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the history of VR:


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Gaming and Gamification in Education:

http://web.stcloudstate.edu/pmiltenoff/bi/

T4TL games and VR

Recording of today’s session:

https://minnstate.adobeconnect.com/p0igkjuoc24c

Matt Julius, Mark Gill, Bill Gorsica present games and VR for education

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more on virtual reality in this IMS blog
https://blog.stcloudstate.edu/ims?s=virtual+reality

more on games in this IMS blog
https://blog.stcloudstate.edu/ims?s=gaming

games 4 learning in higher ed

What do you think are the main difficulties of using games for learning in higher education?

Rafaela Lima Santos de Souza, Masters Student in Production Engineering at Universidade Federal Fluminense, , Universidade Federal Fluminense, Universidade Federal Fluminense Rio de Janeiro Area, Brazil

https://www.linkedin.com/groups/2774663/2774663-6354261006046240770

Étienne Wenger

http://wenger-trayner.com/introduction-to-communities-of-practice/

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more on gaming in this IMS blog
https://blog.stcloudstate.edu/ims?s=gaming

Putin’s game

What Putin Really Wants

Russia’s strongman president has many Americans convinced of his manipulative genius. He’s really just a gambler who won big.

JULIA IOFFE  JANUARY/FEBRUARY 2018 ISSUE

https://www.theatlantic.com/magazine/archive/2018/01/putins-game/546548/

(translated in Bulgarian http://librev.com/index.php/2013-03-30-08-56-39/prospects/europe/3371-igrata-na-putin-1

“They do plan,” said a senior Obama-administration official. “They’re not stupid at all. But the idea that they have this all perfectly planned and that Putin is an amazing chess player—that’s not quite it. He knows where he wants to end up, he plans the first few moves, and then he figures out the rest later. People ask if he plays chess or checkers. It’s neither: He plays blackjack. He has a higher acceptance of risk. Think about it. The election interference—that was pretty risky, what he did. If Hillary Clinton had won, there would’ve been hell to pay.”

Even the manner of the Russian attack was risky. The fact that the Russians didn’t really bother hiding their fingerprints is a testament to the change in Russia’s intent toward the U.S., Robert Hannigan, a former head of the Government Communications Headquarters, the British analogue to the National Security Agency, said at the Aspen Forum. “The brazen recklessness of it … the fact that they don’t seem to care that it’s attributed to them very publicly, is the biggest change.”

also: https://blog.stcloudstate.edu/ims/2016/11/13/hacking-voting/

in German: http://www.sueddeutsche.de/medien/phishing-attacken-der-feind-liest-mit-1.3378411

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more on cybersecurity in this IMS blog
https://blog.stcloudstate.edu/ims?s=cybersecurity

European conference on game based learning

11th European Conference on Games Based Learning (ECGBL 2017)

Conference   5th to 6th October 2017  Graz, Austria

Website: http://www.academic-conferences.org/conferences/ecgbl/
Contact person: Louise Remenyi

ECGBL offers an opportunity for scholars and practitioners interested in the issues related to Games Based Learning to share their thinking and research findings. ECGBL provides a forum for discussion and collaboration by academics and practitioners.

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more on GBL in this IMS blog
https://blog.stcloudstate.edu/ims?s=game+based+learning

games teach thinking skills

SCHOOL USES VIDEO GAMES TO TEACH THINKING SKILLS


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More on gaming and education in this IMS blog:
https://blog.stcloudstate.edu/ims?s=games

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