Archive of ‘Library and information science’ category

BYOD School five issues to consider

5 Things to Consider in Your BYOD School

http://www.android4schools.com/2016/04/14/5-things-to-consider-in-your-byod-school/

1. Can you find apps and sites suitable for all students’ devices?
2. Can your network handle the number of devices that will be added to it?
3. Are you going BYOD to save money by not providing computers to students?
4. How are your students going to share files and or print files?
5. How will you handle inappropriate use of mobile phones?

best campuses with social media

Facebook, Twitter Engagement Done Best at Baylor and UW-Madison

By Dian Schaffhauser 04/11/16

Want to know how to do Twitter or Facebook right at your institution? You might want to study the practices used by the University of Wisconsin-Madison for the first and Baylor University for the second. Those two institutions have been deemed the “top users” of the those social media sites by Engagement Labs, which develops technology for measuring online social engagement.

Using its eValue Analytics service, the company said it can measure social media performance based on an aggregate of engagement, impact and responsiveness.

My note: let me repeat: engagement, impact and responsiveness. Whereas the environment where I am at is using Facebook as “easy to create” Web 1.0 page; namely to “announce.”
And recently, mimicking what other libraries are doing (NYPB), although even novices know that social media is about “branding,” AKA finding your own voice. Measurement being “how many people “follow.” Which three years ago was proved as futile.
And most most recently, since stumbling like blind man in the darkness of new ideas, they dropped everything on a student to “resolve” innovations for them.
No wonder that I am ostracized from the social media process, since I repeatedly insist that Web 2.0 is NOT about broadcasting but about dialog and insisted from the beginning to do start activities, which are a circle in a squared thinking.

Textbooks on Pay-as-You-Go Basis

New Model Lets Students Rent Textbooks on Pay-as-You-Go Basis

By Michael Hart 04/12/16

https://campustechnology.com/articles/2016/04/12/new-model-lets-students-rent-textbooks-on-pay-as-you-go-basis.aspx

Once students register with iFlipd, they can rent digital textbooks for as little as a week. Once they finish using a book, they can move it back into the digital catalogue, making it available to other students. There is a loyalty program that gives points toward free rentals.

iFlipd is also integrated with Datalogics and its interactive Active Textbook e-book system so that students have sharing capabilities. They can share notes on the texts through the platform and access notes made by previous users of the same textbooks. The note-sharing platform allows for highlighting, annotations, audio, video and search.

download from MediaSpace

How to download videocapture from MediaSpace (AKA Kaltura)

screen recording

screen recording

  • Open the file you want to download in the player, by clicking on the file
  • Click on the scroll down menu “Actions” and and choose “Edit”
actions_edit

actions_edit

  • Click on the scroll down menu “Actions” and and choose “Edit”
  • Click “Downloads”
downloads

downloads

  • 1. Select HiDef MP4 file, 2. Click “download” and 3. click on “Download Media”
save

save

  •  save your file to a location of your choice

Detachable Devices

Report: Detachable Devices To Drive Tablet Growth Through 2020

https://campustechnology.com/articles/2016/03/10/report-detachable-devices-to-drive-tablet-growth-through-2020.aspx

By Joshua Bolkan,  03/10/16

Detachable tablets will nearly quadruple, as a share of the tablet market, from 8 percent to 30 percent in 2020, according to a new forecast from International Data Corp. (IDC).

Android detachables will account for 18.2 percent of the devices sold this year, according to IDC’s prediction, improving to 23.1 percent in 2020.

iOS market share among detachables will fall from 28.5 percent this year to 22.4 percent in 2020.

digital literacy

Laura Devaney (@eSN_Laura).  4/12/16, 9:32 AM This is exactly why we need digital literacy: ow.ly/10zJeD #DigitalLiteracy #assessments #edtech

Online Testing Highlights the Need for Digital Literacy

Online Testing Highlights the Need for Digital Literacy

Daily Exposure to Digital Devices

the Consortium for School Networking’s “Becoming Assessment Ready” initiative

Because online exams require students to have functional literacy with computing devices, such as switching between screens, opening drop-down menus and highlighting words, students should be using technology in their day-to-day classroom experience so they are building these digital literacy skills, he explains.

“The more often students use digital devices in their day-to-day learning, the more comfortable with those devices they become,” says Ribble, who has written a book about digital literacy and citizenship for the International Society for Technology in Education.

Younger Students Perform Better in Online Formats

++++++++++++++++++++++
More on digital literacy in this IMS blog:
http://blog.stcloudstate.edu/ims?s=digital+literacy

wearables

Report: Wearables To Top 10 Million Shipments in 2016

By Joshua Bolkan 03/21/16

Global sales of wearable devices will exceed 10 million this year, up 32.8 percent over 2015, according to a new forecast from International Data Corp. (IDC). That total will more than double by the end of the forecast period, 2020, to hit 237.1 million shipments if the company’s prediction holds true.

“Watch and wristband shipments will reach a combined total of 100 million shipments in 2016, up from 72.2 million in 2015,” according to a news release. “Other form factors, such as clothing, eyewear, and hearables, are expected to reach 9.8 million units in 2016 and will more than double their share by 2020. This will open the door for new experiences, use cases, and applications going forward.

digital badges in education

Digital Badges in Education: Trends, Issues, and Cases.

https://www.routledge.com/products/9781138857605

In recent years, digital badging systems have become a credible means through which learners can establish portfolios and articulate knowledge and skills for both academic and professional settings. Digital Badges in Education provides the first comprehensive overview of this emerging tool. A digital badge is an online-based visual representation that uses detailed metadata to signify learners’ specific achievements and credentials in a variety of subjects across K-12 classrooms, higher education, and workplace learning. Focusing on learning design, assessment, and concrete cases in various contexts, this book explores the necessary components of badging systems, their functions and value, and the possible problems they face. These twenty-five chapters illustrate a range of successful applications of digital badges to address a broad spectrum of learning challenges and to help readers formulate solutions during the development of their digital badges learning projects.

digital badges

++++++++++++++++++++++

Badges and Leaderboards: Professional Developments for Teachers in K12

digital badges

http://www.shakeuplearning.com/blog/more-ideas-for-badges-in-professional-learning/

Why should I bother earning badges?

http://www.connectededucators.org/cem-digital-badges-faq/

++++++++++++++++++++++

Canvas Badges:

https://canvas.instructure.com/courses/904071

++++++++++++++++++++++++

Edmodo Badges:

http://www.helloliteracy.com/2012/09/technologically-speaking-currently.html

+++++++++++++++++++++

issues to consider:

digital badges: issues to consider

++++++++++++++++++++++++

More on badges and gaming in education in this IMS blog:

http://blog.stcloudstate.edu/ims/?s=badges&submit=Search

1 2 3 4 5 48