Here are some free resources to get your flipped classroom organized.
1. Crash Course
2. Eduvision by FlippedLearning Network
Resources to Create Your Own Lessons:
Learning Management Systems (LMS):
Flipped Schools and Districts to Research:
9. Lake Elmo Elementary in Stillwater, MN
10. Summit Public Schools
Social Homework Platform Aims to Boost Student Engagement
Another step ahead/afar from CMS?
Koondis works in traditional large introductory lecture classrooms, blended classes and fully online courses that often are filled with students enrolled from various disciplines who are required to be there for their majors.
Described as a “social homework system,” a “discussion forum that puts students in small groups” and even a replacement for the campus learning management system, Koondis is showing great promise as a pill for student satisfaction.
The idea is that Koondis eliminates the need for teachers to read all of the posts. The program even counts posts for the instructor for grading purposes, and alerts the faculty member to do follow-up when a student isn’t participating.
Please look at our blog entry:
my note: article is written for the corporate world, but there is no reason why not apply in higher ed.
While applying gaming in learning content, we create timed quizzes, mazes and other such learning tools, which award the learner points, badges or other collectibles. The same mechanics are employed to embed gamification in our strategy for delivering content. Gamification provides an added incentive for learning, making the process of learning enjoyable through the excitement of built-in gaming elements.
two strongest components that help gaming to deliver effective learning – healthy competition between peers and asense of achievement.
- Collectible points that can be redeemed
- Discounts on new content
- Expert status
- Special privileges in the portal
- Fame on the Social Circuit: Leading professional networking site ‘LinkedIn’ has a popular gamification element that has worked very well among users.
Our WiZDOM LMS v5.0 is a new-age Learning Management System which has the built-in capabilities of gamification to make sure that the learner feels motivated to complete the e-courses and is able to have fun while doing it! But while employing game-based learning within the LMS, a few points need to be kept in mind:
- Know your audience well
- Provide real benefits
- Keep a close eye
- Keep evolving to make it fun
1. User and Data Access control security policies for the end user
2. Access Through Secured Connection ( TLS/SSL and HTTPS)
3. Network Security
4. Disaster Recovery, Environmental Safeguards and Physical Access Security Policies
5. Third-party Certificates
Gamification: It’s Easier than You Think!
BONUS: several cool infographics on gamification of education: http://elearninginfographics.com/tag/gamification-infographic/
this is a recording of a webinar, which took place yesterday, September 3, 2014. The presenter is Canadian. Sean Isles
Gamification versus game based education
Gamification is application of typical elements of game play to unconventional areas
Game based is learning that takes place withing a game simulated environment itself
D2L offers options for gamified education
Leveling / Gating: turn off/on content modules by weekly increments.
Bosses/Challenges – simple quiz at the end of each module (training quizzes, open to take unlimited times)
Celebration of successes – emails from intelligent agents, short funny video, etc.
Intelligent agent send an email not only to student, but to an office, where top scoring students can get a gift.
simulator. used Unity to create the game
Shaun Iles: firstname.lastname@example.org and Brian Gould: email@example.com
Leaderboard – Brightspace.com – Brightspace by D2L. needs to be purchased, but allows modify and customize with HTML and CSS
Badges: meaningless if the entire institution is not on board. google and mozilla badges platforms. D2L is about to roll out badges, only if the entire institution and the business recognize them. otherwise, the badges are dead upon exit from class.
make discussion interactive through upvote: http://www.reddit.com/r/upvote/
Scavenger hunt mentioned. Bluetooth info beacons used across campus to enable scavenger hunt. Across mobile devices.
Librarians and instructional designers mentioned.
His D2L home page has twitter widget and skype widget. He says the Skype widget enormously used. When will my proposal for Adobe Connect Widget will be addressed, am asking I for years?
Please excuse duplication but I’m trying to get this to as many people as possible.
There are two courses in the M1/M2 years in our medical college that are extraordinarily large. In many schools it’s called the “Doctoring” course. Our university uses Blackboard as our LMS, but as there is no real search mechanism in Blackboard, the content is hard to organize and locate. I’ve been trying to think of good options for this type of course and have come up with iTunesU and Moodle with search installed and turned on.
Do any of you have other options you might recommend?
Max Anderson, MLIS
Instructional Designer, Undergraduate Medical Education
UIC College of Medicine
150 College of Medicine West
1819 W. Polk St. (M/C 785)
Chicago, IL 60612-7332
UGME Website: http://chicago.medicine.uic.edu/ugme
On Wed, Mar 26, 2014 at 10:57 PM, matinga ragatz <firstname.lastname@example.org> wrote:
Google Course Builder is free but you do need a bit of html/coding knowledge to get things looking right.
Post an update when you find your solution!
Docebo? It is really daunting for online teaching, got me frustrated, but very good for your needs. Or you could Just put them on GDrive in folders and link them to any website (or LMS) that has an embedded discussion forum (G Groups, any LMS Discussion forum).
Edtech and TESOL, M.A.
Educational Technology Specialist and Head of English Department
Google Apps and Moodle Administrator (http://www.learn.djis.edu.sa )