Searching for "open education"

online education is the future

Colorado State U. Global’s provost says online education is the future

 

In the U.S., the percentage of undergraduate students taking at least one course online grew from 15% in 2004 to 43% in 2016, a 2018 study from the National Center for Education Statistics found.

CSU Global last week launched Direct Path Education, a new program centered on industry-specific education that allows students to transfer their credits toward a degree or earn certificates and professional certifications. The six-week courses add to a growing trend in the U.S. as many workers who lost their jobs following the pandemic search for new opportunities.

My note: this article in conjunction with the “global upskilling”: https://blog.stcloudstate.edu/ims/2021/02/11/global-upskilling-and-universities/

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more on online ed in this IMS blog
https://blog.stcloudstate.edu/ims?s=online+education

2021 technology education

6 Ed Tech Tools to Try in 2021

1. MOTE

justmote.me

https://youtu.be/MWoA-gqsG5Q

2. ALLSIDES

allsides.com

3. GOOGLE LENS

lens.google.com

https://youtu.be/bqD9i4_S87s

4. BULB

bulbapp.com

5. EMBRACERACE

embracerace.org

6. PREZI VIDEO

prezi.com/video

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more on technology education in this IMS blog
https://blog.stcloudstate.edu/ims?s=technology+education

Oculus Quest and Education

https://www.linkedin.com/pulse/oculus-quest-education-dave-dolan/

The Go had to be paired with a phone to enable it to work. How can that possibly be an option in a school with many dozens of headsets? Content had to either go through the Oculus Go Store, which is being shut down at this very moment, or side-loaded through an odd “Developer Mode” access, which is extremely difficult when dealing with large numbers of headsets. Even something as mundane as printing the serial number of that VR device on the headstrap, which can easily be mixed up with other headsets, is a troubling and odd choice to make. Those serial numbers are very important when bulk loading content onto a number of devices at a time, which is the only way they can be managed by school IT departments, and once again shows a lack of understanding of the needs from within schools.

Of course, there is also the elephant in the room… Facebook.

This mandatory attachment to a for-profit, social media behemoth, currently facing antitrust litigation [ Facebook Halts Sale of Rift & Quest in Germany Amid Regulatory Concerns ] should be reason enough to seriously question its inclusion into an academic institution.

Personal identifiability of user tracking data during observation of 360-degree VR video ]

Facebook is not content to use the contact information you willingly put into your Facebook profile for advertising. It is also using contact information you handed over for security purposes and contact information you didn’t hand over at all, but that was collected from other people’s contact books, a hidden layer of details Facebook has about you that some have come to call “shadow contact information.

 

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more on quest in this IMS blog
https://blog.stcloudstate.edu/ims?s=oculus+quest

Privacy in Higher Education

https://er.educause.edu/blogs/2020/12/key-findings-on-privacy-in-higher-education

report The Evolving Landscape of Data Privacy in Higher Education

Responses from the 2020 EDUCAUSE Student Technology report concerning student data privacy highlight a large gap of understanding that institutions need to bridge between student knowledge and administrative plans and policies

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more on privacy in this IMS blog
https://blog.stcloudstate.edu/ims?s=privacy

educational animation for instructional designers

https://www.flearningstudio.com/free-ebook-how-to-best-use-animation-in-e-learning-for-instructional-designers/https://www.linkedin.com/feed/update/urn:li:activity:6747693444963164161/

How to use animation effectively in eLearning: an insider’s guide for instructional designers

on knowledge and education

#womenrights

https://en.wikipedia.org/wiki/Luise_B%C3%BCchner

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more on knowledge in this IMS blog
https://blog.stcloudstate.edu/ims?s=knowledge

18 Pros & Cons of Online Education

https://cognitiontoday.com/pros-and-cons-of-online-education-and-learning/

  1. Access to variety
  2. More autonomy, flexibility, & control
  3. Native digital habits
  4. Extended brain
  5. Easier Relatability
  6. Easier self-expression
  7. Distribution of learning resources
  8. Competition for quality

Cons/Disadvantages of learning online

  1. Gateway to procrastination

  2. Online disinhibition & psychological distance

  3. Merging of formal & informal environments

  4. Opportunities for technological & human errors

  5. High cost of transition

  6. Weak boundaries & monotony

  7. Lack of social connections & collaboration

  8. Lack of buffer activities and time gaps

  9. Cyberbullying & threats

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https://en.wikipedia.org/wiki/Generation_Alpha

https://bestlifeonline.com/generation-alpha-facts/

Baby Boomers, Gen X, Millennials, Gen Z: What Generation Am I?

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more on online ed in this IMS blog
https://blog.stcloudstate.edu/ims?s=online+education

online tools for education

http://blogs.edweek.org/teachers/classroom_qa_with_larry_ferlazzo/2020/11/ten_favorite_online_teaching_tools_used_by_educators_this_year.html

Wordwall

Padlet

PearDeck

FlipGrid

Google Slides,

Quill

Baamboozle

Quizizz

musical electronic timer

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more on online tools in this ISM blog
https://blog.stcloudstate.edu/ims?s=online+tools

instructional designers and education

https://dontatmeedu.com/

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more on instructional designers in this IMS blog
https://blog.stcloudstate.edu/ims?s=instructional+design

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