Searching for "games"

PurposeGames

https://www.purposegames.com/

Purpose Games is a free service for creating and or playing simple educational games. The service currently gives users the ability to create seven types of games. Those game types are image quizzes, text quizzes, matching games, fill-in-the-blank games, multiple choice games, shape games, and slide games.

https://www.freetech4teachers.com/2018/05/purpose-games-create-and-play.html

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more on games in education in this IMS blog
http://blog.stcloudstate.edu/ims?s=gaming

T4TL games and VR library

Innovations and learning: The case of Video 360 in the library

When: Thursday, March 22, 3:30PM
Where: Centennial 106

and https://webmeeting.minnstate.edu/?returnUrl=https%3A%2F%2Fwebmeeting.minnstate.edu%2Ft4tl2018&path=t4tl2018&forceLogout=True

and Facebook Live: https://www.facebook.com/InforMediaServices/videos/1479058952204597/

also #backchannel with us: 1. using the Adobe Connect Chat and/or using the Facebook Live Chat and/or using Twitter: @SCSUtechinstruc #T4TLvr

Are you a disruptor?
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Book Chapter under review: https://www.academia.edu/36222178/VR_AR_and_Video_360_Toward_New_Realities_In_Education

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T4 tl 360_videos from Plamen Miltenoff

360 Videos and Students’ Learning

http://web.stcloudstate.edu/pmiltenoff/bi/

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What is VR and how does it differ from AR?

 

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What is Mixed Reality:

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the history of VR:


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Gaming and Gamification in Education:

http://web.stcloudstate.edu/pmiltenoff/bi/

T4TL games and VR

Recording of today’s session:

https://minnstate.adobeconnect.com/p0igkjuoc24c

Matt Julius, Mark Gill, Bill Gorsica present games and VR for education

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more on virtual reality in this IMS blog
http://blog.stcloudstate.edu/ims?s=virtual+reality

more on games in this IMS blog
http://blog.stcloudstate.edu/ims?s=gaming

games 4 learning in higher ed

What do you think are the main difficulties of using games for learning in higher education?

Rafaela Lima Santos de Souza, Masters Student in Production Engineering at Universidade Federal Fluminense, , Universidade Federal Fluminense, Universidade Federal Fluminense Rio de Janeiro Area, Brazil

https://www.linkedin.com/groups/2774663/2774663-6354261006046240770

Étienne Wenger

http://wenger-trayner.com/introduction-to-communities-of-practice/

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more on gaming in this IMS blog
http://blog.stcloudstate.edu/ims?s=gaming

games teach thinking skills

SCHOOL USES VIDEO GAMES TO TEACH THINKING SKILLS


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More on gaming and education in this IMS blog:
http://blog.stcloudstate.edu/ims?s=games

ALA Games and Gaming Roundtable

The Games and Gaming Roundtable is now accepting conference presentation proposals on games and gaming in libraries for the American Library Association Midwinter Conference, January 20-24, 2017 in Atlanta, Georgia. Presenters will be required to provide either a twenty-minute presentation with Q & A or an hour-long hands on workshop.

Proposals are due September 9th, 2016.

Please include the names and email addresses of the presenters, and the title, a short description, and 200 word abstract of your proposal.

If you have any questions please don’t hesitate to contact me at thematthewmurray@gmail.com.

Please pass this message on to any people you feel may find it relevant.

Regards,

Matthew Murray

Chair, GameRT Program Planning Committee

Email: thematthewmurray@gmail.com

Twitter: @MidniteLibrary

MLIS 2015, School of Library, Archival & Information Studies (SLAIS), UBC

Webmaster, ASIS&T Digital Libraries Special Interest Group

Digital Services Chair, BCLA Readers’ Advisory Interest Group

Blogs and other projects: thematthewmurray.weebly.com

virtual reality games and learning

Research Suggests Students Learn More When Collaborating in Virtual Reality Games

By Michael Hart

https://thejournal.com/articles/2016/06/22/research-suggests-students-learn-more-when-working-together-in-virtual-reality-games.aspx

In the research project led by Ph.D. candidate Gabriel Culbertson, 48 students were recruited to play two versions of the game. In one group, students were connected via a chat interface with another player who could, if they wanted, offer advice on how to play. The second group played a version of the game in which they were definitely required to collaborate on quests.

The research group found the students in the second so-called “high-interdependence” group spent more time communicating and, as a consequence, learned more words.

The research then expanded to a larger group of 186 Reddit users who were learning Japanese. After reviewing gameplay logs, interviews and Reddit posts, they found that those who spent the most time engaged in the game learned more new words and phrases.

The Cornell research team presented its research results at the Association for Computing Machinery Conference on Human-Computer Interaction in May in San Jose, CA.

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more on games in this IMS blog:

http://blog.stcloudstate.edu/ims?s=games

more on virtual reality in this blog:

http://blog.stcloudstate.edu/ims?s=virtual+reality

games and badges in education

U Massachusetts Launches its First Online Badge Program

https://campustechnology.com/articles/2016/03/17/u-massachusetts-launches-its-first-online-badge-program.aspx

By Joshua Bolkan, 03/17/16

The University of Massachusetts’ online consortium, UMassOnline, has launched its first non-credit badge program.

Teaching with Call of Duty, World of Warcraft Subject of New Penn State Course

https://thejournal.com/articles/2016/03/18/teaching-with-call-of-duty-world-of-warcraft-subject-of-new-penn-state-course.aspx

By Dian Schaffhauser, 03/18/16

Gaming 2 Learn,” part of Learning Design & Tech, is being offered online to current and future educators through the university’s World Campus. Instructor Ali Carr-Chellman, who once published an article on the Huffington Post titled, “We Need More Games in Schools,”

Students who participate in the course will do a project in which they pick a commercial game and describe how it integrates with their chosen content area. They also need to watch kids play their favorite games and play alongside them, then reflect on those experiences.

More on gaming in this blog:

http://blog.stcloudstate.edu/ims/?s=gaming&submit=Search

more on badges in this blog:

http://blog.stcloudstate.edu/ims/?s=badges&submit=Search

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