Searching for "video"

museums worth visiting in VR

10 Museums We Recommend You Visit (Using Virtual Reality)

https://ph.asiatatler.com/life/10-museums-we-recommend-you-visit-using-virtual-reality

please contact pmiltenoff@stcloudstate.edu, if you need Google Cardboard set for your classes.
please contact mcgill@stcloudstate.edu for Oculus Go set for your classes.

Directions:
– Open YouTube
– Type / Voice Command: e.g. Smithsonian 360 or British Museum 360 or Ufizzi 360 and choose 360 video files suitable for the content of your course.
– e.g., Smithsonian has an excellent 360 degree tour of the Space Shuttle + narrative about the deployment of the Hubble Telescope: https://youtu.be/o3XS_5L–Qg, which can be an excellent intro to Astronomy class
– e.g., Smithsonian offers a 360 degree tour of the Museum of American History: https://youtu.be/TkUPzRB7p5g
– e.g., Ufizzi Gallery, British Museum present 360 degree tours of artifacts for Ancient History, Art, History of Art: https://youtu.be/SPeW0YWLVvE

If you need 360 degree resources for classes in the discipline you are teaching, please contact pmiltenoff@stcloudstate.edu

Need further assistance? please do not hesitate to contact us

+++++++++++++++
more on VR in this IMS blog
https://blog.stcloudstate.edu/ims?s=vr+virtual+reality

iLRN 2020

YouTube Live stream: https://www.youtube.com/watch?v=DSXLJGhI2D8&feature=youtu.be
and the Discord directions: https://docs.google.com/document/d/1GgI4dfq-iD85yJiyoyPApB33tIkRJRns1cJ8OpHAYno/editiLearn2020

Modest3D Guided Virtual Adventure – iLRN Conference 2020 – Session 1: currently, live session: https://youtu.be/GjxTPOFSGEM

https://mediaspace.minnstate.edu/media/Modest+3D/1_28ejh60g

CALL FOR PROPOSALS: GUIDED VIRTUAL ADVENTURE TOURS
at iLRN 2020: 6th International Conference of the Immersive Learning Research Network
Organized in conjunction with Educators in VR
Technically co-sponsored by the IEEE Education Society
June 21-25, 2020, Online
Conference theme: “Vision 20/20: Hindsight, Insight, and Foresight in XR and Immersive Learning”
Conference website: https://nam02.safelinks.protection.outlook.com/?url=http%3A%2F%2Fimmersivelrn.org%2Filrn2020&data=02%7C01%7Cpmiltenoff%40STCLOUDSTATE.EDU%7C7a9997a1d6724744f7d708d7f52d9387%7C5011c7c60ab446ab9ef4fae74a921a7f%7C0%7C0%7C637247448406614239&sdata=Jt%2BFUtP3Vs%2FQi1z9HCk9x8m%2B%2BRjkZ63qrcoZnFiUdaQ%3D&reserved=0
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
At our physical iLRN conferences, the first day of the conference (Sunday) is typically devoted to one or more guided social tours of local attractions in which attendees have the opportunity to socialize and get to know one another while immersing themselves in the sights and sounds of the host city and/or region. As this year’s conference will take place entirely online, we are instead offering the opportunity for attendees to sign up for small-group “Guided Virtual Adventure” tours of 50 minutes in duration to various social and collaborative XR/immersive environments and platforms.
Proposals are being sought for prospective Guided Virtual Adventure tour offerings on Sunday, June 21, 2020. Tour destinations may be:
– a third-party XR/immersive platform with which you are familiar (e.g., Altspace, Mozilla Hubs, Minecraft, World of Warcraft, Somnium Space, OrbusVR, Second Life);
– a specific virtual environment that you, your institution/organization, or someone else has developed within a third-party platform;
– a platform that you or your institution/organization has developed and/or specific environments within that platform.
There are no fees involved in offering a Guided Virtual Adventure tour; however, preference will be given to proposals that involve environments/platforms that are freely and openly accessible, and that are associated with nonprofit organizations and educational institutions. Where possible, it is strongly recommended that multiple offerings of the tour are made available throughout the day so as to cater for different time zones in which the 8,000+ iLRN 2020 event attendees will be based.
Companies wishing to offer Guided Virtual Adventure tours involving their commercial products and services may submit proposals for consideration, but the iLRN 2020 Organizing Committee reserves the right to, at its discretion, place limits on the number of tours of platforms/environments of a certain type or that address a particular target audience/application vertical. In doing so, they will prioritize companies that have purchased a sponsorship or exhibition package.
*** IMPORTANT: The Guided Virtual Adventures are intended to be a social activity, and as such, platforms and environments to be toured must support interaction among multiple users. For other types of platform or environment, please consider offering a Workshop (https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fimmersivelrn.org%2Filrn2020%2Fworkshops%2F&data=02%7C01%7Cpmiltenoff%40STCLOUDSTATE.EDU%7C7a9997a1d6724744f7d708d7f52d9387%7C5011c7c60ab446ab9ef4fae74a921a7f%7C0%7C0%7C637247448406614239&sdata=2rSCHtYBw3116hRmXFowDz8vEJ%2FPE8MjBjPjhuoU%2FKM%3D&reserved=0) instead, and/or participating in the Immersive Learning Project Showcase & Competition (https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fimmersivelrn.org%2Filrn2020%2Fimmersive-learning-project-showcase%2F&data=02%7C01%7Cpmiltenoff%40STCLOUDSTATE.EDU%7C7a9997a1d6724744f7d708d7f52d9387%7C5011c7c60ab446ab9ef4fae74a921a7f%7C0%7C0%7C637247448406614239&sdata=vldC9NaYxK6cYof9QoBxq9dTjO1Zv%2F9OIcUAdqdT0rs%3D&reserved=0). ***
### Submitting a Proposal ###
Please use this form to propose a Guided Virtual Adventure: https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fforms.gle%2FP4JTAkb29Lb9L18JA&data=02%7C01%7Cpmiltenoff%40STCLOUDSTATE.EDU%7C7a9997a1d6724744f7d708d7f52d9387%7C5011c7c60ab446ab9ef4fae74a921a7f%7C0%7C0%7C637247448406614239&sdata=P7uRpwfXWvrQWld%2FQV6JI%2FdnP9lYPxV%2BeRq73xsCozE%3D&reserved=0
### Contact ###
Inquiries regarding the Guided Virtual Adventures may be directed to conference@immersivelrn.org.
### Important Dates ###
– Guided Virtual Adventure proposal submission deadline: May 18, 2020
– Notification of proposal review outcomes: May 21, 2020
– Presenter registration deadline: May 25, 2020
– Deadline for providing final participant instructions: June 1, 2020
– Guided Virtual Adventure Day: June 21, 2020
Other upcoming iLRN 2020 deadlines (see conference website for details):
–  Immersive Learning Project Showcase & Competition – expressions of interest to participate due May 14, 2020 (deadline extended, no further extensions will be announced)
– Practitioner Stream oral and poster presentations – 1-2 page proposals, not for publication in proceedings, due May 18, 2020 (will not be extended)
– Workshops, Panel Sessions, and Special Sessions –  2-3 page proposals for publication in proceedings as extended-abstract descriptions of the sessions, due May 18, 2020 (will not be extended)
– Free registration deadline for non-presenter educators and students – May 23, 2020
(Sent to blend-online@listserv.educause.edu)

+++++++++++++++++
more on virtual tours in this IMS blog
https://blog.stcloudstate.edu/ims?s=virtual+tour

Faculty Learn New Teaching Methods

Survey: Emergency Move Online Forced More than Half of Faculty to Learn New Teaching Methods

Rhea Kelly 04/22/20

https://campustechnology.com/articles/2020/04/22/survey-emergency-move-online-forced-more-than-half-of-faculty-to-learn-new-teaching-methods.aspx

56 percent of faculty who moved courses online were using teaching methods they had never used before. That’s according to “Digital Learning Pulse Survey: Immediate Priorities,” a study conducted by Bay View Analytics

+++++++++++++

Free and Discounted Ed Tech Tools for Online Learning During the Coronavirus Pandemic

Dian Schaffhauser  03/16/20

https://campustechnology.com/articles/2020/03/16/free-and-discounted-ed-tech-tools-for-online-learning-during-the-coronavirus-pandemic.aspx

here some examples from a long list of free services:

Addigy, a cloud-based Apple device management platform, has announced free 60-day access for colleges and universities. The program helps organizations deploy, manage, and track new and existing Apple devices from a single console; automate IT tasks and implement IT policies related to deploying software, updating security settings, running scripts, managing groups of users, and distributing and updating software; and troubleshoot problems for users remotely and in real-time. https://addigy.com/covid-19-addigy-60/?utm_content=covid-19-addigy-60

Arizona State University’s EdPlus is working with Complexly’s Crash Course on a series of entry-level course videos, starting with English composition. (Complexly and Crash Course are an initiative of the Green brothers, hosts of a popular vlog and best-selling fiction.) The new content in “Study Hall,” won’t offer credit or replace any degree programs, but rather will serve as a supplement for high school or college learners. Each subject will be the focus of about 15 videos 15 minutes long, covering major points in the topic. Those are being hosted on YouTube. https://www.youtube.com/playlist?list=PLNrrxHpJhC8mNXjrAL3Ey1Q6iI35cymzl

Babbel is offering three months of free language learning to U.S. students through mid-June 2020 in any of its languages: Spanish, French, German, Italian, Portuguese, Polish, Russian, Dutch, Turkish, Danish, Norwegian, Swedish, Indonesian, and English. https://welcome.babbel.com/en/student-discount/

Gale is offering educators and librarians free access to digital content and resources to enhance instruction and learning. Resources include: interdisciplinary, curriculum-aligned resources to support online learning; live and on-demand training materials; e-books on virtual learning; and more. https://www.gale.com/covid19support.

Through July 1, Google is allowing G Suite for Education customers to use the Hangouts Meet premium functionality for free. People can host virtual meetings with up to 250 people and live streams with up to 100,000 viewers. Additionally, they’ll be able to save recordings of their meetings to Google Drive. https://support.google.com/meet/answer/9760270?hl=en

++++++++++++
more on online teaching in this IMS blog
https://blog.stcloudstate.edu/ims?s=online+teaching

zoom fatigue

‘Zoom fatigue’ is taxing the brain. Here’s why that happens.

Video calls seemed an elegant solution to remote work, but they wear on the psyche in complicated ways.

https://www.nationalgeographic.com/science/2020/04/coronavirus-zoom-fatigue-is-taxing-the-brain-here-is-why-that-happens/

Multi-person screens magnify this exhausting problem. Gallery view—where all meeting participants appear Brady Bunch-style—challenges the brain’s central vision, forcing it to decode so many people at once that no one comes through meaningfully, not even the speaker.

group video chats become less collaborative and more like siloed panels, in which only two people at a time talk while the rest listen. Because each participant is using one audio stream and is aware of all the other voices, parallel conversations are impossible.

By contrast, the sudden shift to video calls has been a boon for people who have neurological difficulty with in-person exchanges, such as those with autism who can become overwhelmed by multiple people talking.

If you’re feeling self-conscious or overstimulated, Normand recommends you turn off your camera. Save your energy for when you absolutely want to perceive the few non-verbal cues that do come through, such as during the taxing chats with people you don’t know very well, or for when you want the warm fuzzies you get from seeing someone you love. Or if it’s a work meeting that can be done by phone, try walking at the same time.

 

Zoom Deep Fake

Show up as a celebrity to your next Zoom meeting with this deepfake tool — A researcher shows how you can become anyone, from Elon Musk to Eminem, during video chats. from r/technology

Show up as a celebrity to your next Zoom meeting with this deepfake tool

++++++++++++++
more on deep fake in this IMS blog
https://blog.stcloudstate.edu/ims?s=deep+fake

Bloom’s Taxonomy and VR

Please have recording through my Quest goggles; EngageVR does NOT allow simultaneous login through goggles and PC client

MediaSpace / Kaltura has several shortcomings, this is why I am offering you a parallel YouTube recording

Please have also my highlights:

+++++++++++++++++++++++++++
Announcement

https://app.engagevr.io/events/ZJa7A/view

Mon, Apr 13th, 2020 at 12:00 PM (CDT)

A chance to join Steve Bambury as he shares his Bloom’s Taxonomy and VR project

Hosted By Steve Bambury

After another break (due to Steve fracturing his arm), the one and only #CPDinVR events are back with not one but TWO opportunities to join Steve as he shares his Bloom’s Taxonomy and VR project

Debuted at the GESS Conference in Dubai in February, the presentation recounts the lengthy history of this project, which included contributions from Steven Sato, Alex Johnson and the late, great Chris Long.

This new version will delve deeper into the specific levels of Bloom’s and the types of VR applications which can be used to engage student skills at each level.

There will also be an opportunity for Q+A with Steve and some of the usual #CPDinVR fun and games at the end of the event…

+++++++++++++
more on EngageVR in this IMS blog
https://blog.stcloudstate.edu/ims?s=engagevr

Code in Place free Python course

Stanford University’s Computer Science department is holding a unique MOOC called ‘Code in Place.’ This is a free course to learn python. It is a live class environment and not a typical video-based curriculum. from r/programming

https://compedu.stanford.edu/codeinplace/announcement/

+++++++++++++
more on Python in this IMS blog
https://blog.stcloudstate.edu/ims?s=python

iLRN 2020

iLRN 2020: 6th International Conference of the Immersive Learning Research Network
Organized in conjunction with Educators in VR
Technically co-sponsored by the IEEE Education Society
June 21-25, 2020, Now Fully Online and in Virtual Reality!!!
Conference theme: “Vision 20/20: Hindsight, Insight, and Foresight in XR and Immersive Learning”
Conference website: https://immersivelrn.org/ilrn2020/
*** FREE registration for non-presenter EDU attendees until April 19th ***
##### TOPIC AREAS #####
XR and immersive learning in/for:
– Serious Games
– Medical & Healthcare
– Workforce & Industry
– Culture & Language
– K-12
– Museums & Libraries
– Special Education
– Geosciences
– Data Visualization
##### SESSION TYPES/ACTIVITIES #####
– Keynotes and plenaries
– Academic stream presentations (with peer-reviewed proceedings for submission to IEEE Xplore)
– Practitioner stream presentations (no paper required)
– Poster and exhibition sessions
– Workshops
– Panel sessions
– Special sessions
– Immersive Learning Adventures
– Immersive Learning Project Showcase & Competition
– Game Night
– Virtual Awards Banquet & Masquerade Ball
##### INTERESTED IN ATTENDING? #####
For a limited time, free registration is being offered to faculty, students, and staff of educational institutions (including K-12 schools/districts, universities, colleges, museums, and libraries) who wish to attend but will NOT be presenting at the conference or publishing in the proceedings. To take advantage of this offer, you must register by April 19, 2020 using an email address associated with your educational institution:
https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fimmersivelrn.org%2Filrn2020%2Filrn-2020-fees-registration%2F&data=02%7C01%7Cpmiltenoff%40STCLOUDSTATE.EDU%7C18042fee4df246db0d4b08d7da283e4b%7C5011c7c60ab446ab9ef4fae74a921a7f%7C0%7C0%7C637217738689183646&sdata=8D%2BIdSk4F5WrvHhPpV5Bjw00NvsfRS669vv%2F1anSyFE%3D&reserved=0
##### INTERESTED IN PRESENTING? #####
Submissions of Practitioner presentation and poster proposals; proposals for workshops, panel sessions, and special sessions; as well as Academic Work-in-progress papers (for delivery as posters or as part of the doctoral colloquium) are being accepted until the late-round submission deadline of April 19, 2020. See the Call for Papers and Proposals at https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fimmersivelrn.org%2Filrn2020%2Fcall-for-papers-proposals%2F&data=02%7C01%7Cpmiltenoff%40STCLOUDSTATE.EDU%7C18042fee4df246db0d4b08d7da283e4b%7C5011c7c60ab446ab9ef4fae74a921a7f%7C0%7C0%7C637217738689183646&sdata=LVkDtui3de5QKdg8Q2dCmox2xb%2F5Oo85HtQXfMuERdA%3D&reserved=0.
Proposals for the Immersive Learning Project Showcase & Competition may be submitted at https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fimmersivelrn.org%2Filrn2020%2Fimmersive-learning-project-showcase%2F&data=02%7C01%7Cpmiltenoff%40STCLOUDSTATE.EDU%7C18042fee4df246db0d4b08d7da283e4b%7C5011c7c60ab446ab9ef4fae74a921a7f%7C0%7C0%7C637217738689183646&sdata=JH3PY8FL5hHvXkayKzS7mQLj3nmNoExzcQTnoBZp3yw%3D&reserved=0until April 30, 2020.
No further Academic Full and Short paper submissions are being considered at this stage.
##### INTERESTED IN VOLUNTEERING OR REVIEWING? #####
A range of volunteer opportunities are available, including conference internships for undergraduate and graduate students. Some of the roles currently available include session chair/facilitator, moderator, audio-visual/technical support, virtual event greeter/usher, virtual event photographer, virtual event videographer/livestreamer, 2D artist / illustrator
3D artist / modeler, graphic designer, and general conference intern. For details and to apply for one or more of these roles, please visit https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fimmersivelrn.org%2Filrn2020%2Fvolunteer-opportunities&data=02%7C01%7Cpmiltenoff%40STCLOUDSTATE.EDU%7C18042fee4df246db0d4b08d7da283e4b%7C5011c7c60ab446ab9ef4fae74a921a7f%7C0%7C0%7C637217738689183646&sdata=MDe2N4jth2anSyTR3cpHwoH8zdwlxCbS8JZmJheWTJc%3D&reserved=0
Expressions of interest are also being solicited from scholars and practitioners wishing to join the iLRN 2020 Program Committee to peer review papers and proposals received in the late submission round (closing April 19, 2020). The late-round submissions will be no longer than 3 pages in length, and each Program Committee member will be asked to review no more than two submissions.
##### INTERESTED IN SPONSORING OR EXHIBITING? #####
A number of sponsorship and exhibition opportunities are available for organizations to:
– Meet and interact with key educational stakeholders
– Showcase their products and services
– Connect and collaborate with top researchers / scientists
– Build and strengthen customer / client relationships.
Packages range from US$500 for a basic virtual exhibit booth to US$15,000 for an exclusive Gold Sponsorship.
For information about the packages available, visit https://nam02.safelinks.protection.outlook.com/?url=http%3A%2F%2Fimmersivelrn.org%2Filrn2020%2Fsponsorships-and-exhibitions&data=02%7C01%7Cpmiltenoff%40STCLOUDSTATE.EDU%7C18042fee4df246db0d4b08d7da283e4b%7C5011c7c60ab446ab9ef4fae74a921a7f%7C0%7C0%7C637217738689183646&sdata=3M7ADMO9NDE51rrmC5ycoy8RgL0Y%2BnPyH1DW%2F45xRNc%3D&reserved=0
##### INTERESTED IN JOINING ILRN? (FREE) #####
Basic individual membership of the Immersive Learning Research Network is currently free; you can sign up at https://nam02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fimmersivelrn.org%2Fget-involved%2Fmembership%2F&data=02%7C01%7Cpmiltenoff%40STCLOUDSTATE.EDU%7C18042fee4df246db0d4b08d7da283e4b%7C5011c7c60ab446ab9ef4fae74a921a7f%7C0%7C0%7C637217738689183646&sdata=nZg7GBgGiaozJ2l7GNM8b42v%2FnxQvv73F4CrfIqRMkw%3D&reserved=0.
Fee-based premium individual memberships and organizational memberships will be introduced in the near future.
##### CONTACT #####
Email: conference@immersivelrn.org
Web: https://nam02.safelinks.protection.outlook.com/?url=http%3A%2F%2Fimmersivelrn.org%2Filrn2020&data=02%7C01%7Cpmiltenoff%40STCLOUDSTATE.EDU%7C18042fee4df246db0d4b08d7da283e4b%7C5011c7c60ab446ab9ef4fae74a921a7f%7C0%7C0%7C637217738689183646&sdata=fcCXlkfgohdTjaitYkgcZmZp73cdd0ylUt%2FgMFiwAQk%3D&reserved=0

++++++++++++
more about Educators in VR in this IMS blog
https://blog.stcloudstate.edu/ims?s=educators+in+vr

Tips and Tools for Teaching Remotely

Tips and Tools for Teaching Remotely

Link to the list here: https://docs.google.com/document/d/e/2PACX-1vQ4sGwNQ2JEV-DAPIDIuy7UhxUErEP8IovilhSFAPTOZxMpWCxEZwMZeKzF-ad1tt_Ck7WSFivWjaWs/pub

Contact pmiltenoff@stcloudstate.edu if you need more info/support, clarifications. E.g. among the great tools in the list is EdPuzzle (https://edpuzzle.com/). EdPuzzle does very much the same as the Video Quiz in the MinnState MediaSpace (aka Kaltura); we can help you figure out advantages and disadvantages of the tools, their pedagogical application and make final choice.

Tips and Tools for Teaching Remotely – A PDF Handout

1 19 20 21 22 23 78