CALL FOR PROPOSALS
IOLUG Fall 2016 Conference – Let Our Powers Combine: Engage. Partner. Inspire
Friday, October 21, 2016
Indiana Wesleyan University North Campus
3777 Priority Way, Indianapolis, IN 46240
How can we join together to increase awareness of the value, impact and services provided by libraries and library professionals in the academic, public and online settings? The IOLUG Program Committee is inviting proposals around the theme of proving the value and worth of the library. Specifically, how are you demonstrating the value of your library? What emerging technologies are you using to display your contribution to your institution or community either online or in person? How can we work together to inspire a spirit of advocacy?
We encourage presentations that are practical, hands-on, and include take-awayable tools, techniques, and/or strategies that librarians can implement to improve their resources and services for students, patrons, faculty, etc. Consider the following topics:
Promoting open educational resources (OER) and affordable learning materials
Analytics and metrics
Supporting diversity
Improved service delivery and job performance
Digital media implementation
New library initiatives
Innovation and community engagement
Leadership
Please specify in your proposal whether users will be expected to bring their own devices, or if you will need the use of a computer lab.
The Games and Gaming Roundtable is now accepting conference presentation proposals on games and gaming in libraries for the American Library Association Midwinter Conference, January 20-24, 2017 in Atlanta, Georgia. Presenters will be required to provide either a twenty-minute presentation with Q & A or an hour-long hands on workshop.
Proposals are due September 9th, 2016.
Please include the names and email addresses of the presenters, and the title, a short description, and 200 word abstract of your proposal.
Are there any other platforms like Zaption that you recommend?
For K12 users, we recommend you look at EDpuzzle or Nearpod. Both allow you to quickly create high-quality interactive content. For Higher Ed, we encourage you to look at HapYak or H5P – an open source interactive media platform. Finally, Vizia offers another simple but effective option for users of any kind.
Zaption is shutting down. Thankfully, educators have alternatives
For those looking to replace Zaption, Vizia is a viable alternative for creating interactive video content.
While badging and digital credentialing are gaining acceptance in the business world and, to some extent, higher education, K-12 educators — and even students — are slower to see the value.
That’s when the MacArthur Foundation highlighted the winning projects of its Badges for Lifelong Learning competition at the Digital Media and Learning Conference in Chicago. The competition, co-sponsored by the Bill & Melinda Gates Foundation and the Mozilla Foundation, had attracted nearly 100 competitors a year earlier. The winners shared $2 million worth of development grants.
Evidence of Lifelong Learning
A digital badge or credential is a validation, via technology, that a person has earned an accomplishment, learned a skill or gained command of specific content. Typically, it is an interactive image posted on a web page and connected to a certain body of information that communicates the badge earner’s competency.
Credly is a company that offers off-the-shelf credentialing and badging for organizations, companies and educational institutions. One of its projects, BadgeStack, which has since been renamed BadgeOS, was a winner in the 2013 MacArthur competition. Virtually any individual or organization can use its platform to determine criteria for digital credentials and then award them, often taking advantage of an open-source tool like WordPress. The credential recipient can then use the BadgeOS platform to manage the use of the credential, choosing to display badges on social media profiles or uploading achievements to a digital resume, for instance.
Finkelstein and others see, with the persistently growing interest in competency-based education (CBE), that badging is a way to assess and document competency.
There are obstacles, though, to universal acceptance of digital credentialing. For one, not every community, company or organization sees a badge as something of value.
When a player earns points for his or her success in a game, those points have no value outside of the environment in which the game is played. For points, badges, credentials — however you want to define them — to be perceived as evidence of competency, they have to have portability and be viewed with value outside of their own environment.
Register for this complimentary webcast on July 19th to learn how your school or district can design a tech curriculum that matches the future needs of your students today.
During this interactive presentation, you’ll hear how Kennewick School District is giving its students a head start with access to modern tech tools they are likely to use in the real world. Find out how the right tech plan can enable innovative teaching and learning at your school.
Join us as Ron Cone, Kennewick School District CIO, shares:
How to design a tech curriculum that matches your students’ future career needs
Tips for selecting the right tech to support that curriculum
Managing the nuts and bolts of deploying and managing that tech