Archive of ‘gamification’ category
Zoom into Jeopardy game
Use this handy Google Slides template to turn your next Zoom session into a Jeopardy game. Big thanks to @ericcurts for creating & sharing it with a CC-BY-NC license and to @CleaMahoney for pointing me to it. https://t.co/35uTrOBZpO
— Michelle Pacansky-Brock (@brocansky) May 6, 2020
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more on gamification in this IMS blog
https://blog.stcloudstate.edu/ims?s=gamification
Magic Leap 2 new strategy
Physical screens must go. Their days are numbered.”
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more on Magic Leap in this IMS blog
https://blog.stcloudstate.edu/ims?s=magic+leap
VR sketching
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more on VR in this IMS blog
https://blog.stcloudstate.edu/ims?s=vr+virtual+reality
iLRN 2020
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more about Educators in VR in this IMS blog
https://blog.stcloudstate.edu/ims?s=educators+in+vr
SCSU meteorology in ASVR
Alan and Rachel lead their meteorology students in AltSpaceVR
AR and gamification European project
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more on AR in this IMS blog
https://blog.stcloudstate.edu/ims?s=augmented+reality
more on gamification in this IMS blog
https://blog.stcloudstate.edu/ims?s=gamification
lessons with interactive 3D
BUILD A LESSON PLAN USING INTERACTIVE 3D FOR A CHANCE TO WIN CASH PRIZES
Epic Games invites secondary school teachers to submit lesson plans that utilize interactive 3D technology to engage their students for a chance to win cash prizes up to $25,000. To enter the contest, submit a new or existing lesson plan that incorporates Fortnite Creative, Twinmotion, or Unreal Engine by May 31, 2020.
Lesson plans can cover any topic for ages 13 and up—whether that’s a core subject like history, math, or science, or vocational skills like game design, engineering, or urban planning. Need help teaching with real-time tools? We have so many resources and lesson plan examples to help you get started!
Zoom Twitch DOOM or VR
My university has set up Zoom for us, but what if I just create a Twitch account and my students can watch me play DOOM (2016) while we talk about Milton
— Joseph A. Howley (@hashtagoras) March 10, 2020
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more on education responding to corona virus in this IMS blog
https://blog.stcloudstate.edu/ims?s=corona+virus
monitoring activities in Zoom
\Asking for a “friend,” does anyone know if on a Zoom call whether the host can tell if you’ve navigated to another window – i.e., multi-tasking? I’ve heard of teachers threatening students with this capability.
— Scott Kupor (@skupor) March 11, 2020
My note: From a pedagogical point of view, the bigger question is: does one (instructor) need to “big brother” students’ activities, in this case multi-tasking on another window.
Blast from the past:
https://blog.stcloudstate.edu/ims/2017/04/03/use-of-laptops-in-the-classroom/
Here is the collection of opinions regarding a similar issue 15 years ago: do we have to let students use Internet-connected laptops in the class room and 5 years ago: can we let students use smart phones in the classroom.
The opinion i liked most and side with it: if we (the instructors) are not able to create arresting content and class presence, we should not blame students for straying away from our activities. It does not matter how much control Zoom will give us to “big brother” students, it is up to our teaching, not to the technology to keep students learning
#Gaming #gamification