Archive of ‘gaming’ category

Chief Disinformation Officer

“Trying to debunk misinformation after it has spread is like shutting the barn door after the horse has bolted. By pre-bunking, we aim to stop the spread of fake news in the first place,” said Dr Sander van der Linden, Director of the Cambridge Social Decision-Making lab and senior author of the new study.Game combats political misinformation by letting players undermine democracy: A short online game in which players are recruited as a “Chief Disinformation Officer” and use tactics like trolling to sabotage elections in a peaceful town has shown to reduce susceptibility to political misinformation from r/science

https://www.cam.ac.uk/research/news/game-combats-political-misinformation-by-letting-players-undermine-democracy

Game combats political misinformation by letting players undermine democracy

The free-to-play Harmony Square is released to the public today, along with a study on its effectiveness published in the Harvard Misinformation Review

It has been created by University of Cambridge psychologists with support from the US Department of State’s Global Engagement Center and Department of Homeland Security Cybersecurity and Infrastructure Security Agency (CISA).

 

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more on disinformation in this IMS blog
https://blog.stcloudstate.edu/ims?s=disinformation

D2L gamification webinar

Gamification Network: Exploring Gamification through the Octalysis Lens

Mary Nunaley

Karl Kapp The Gamification of Learning and Instruction

Kevin Werbach, Dan Hunter How Game Thinking Can Revolutionize Your Business

Yu-Kai Chou gamification design. Octalysis.  https://www.gish.com/

8 core drives: 

Meaning

Accomplishment

Empowerment

Ownership

Social Influence. social media, instagram influencers

Scarcity: scarcity with homework deadlines, coupons at the store

Unpredictability and curiosity. scavenger hunt in courses. careful when teaching.

Avoidance

gamification

 

The Octalysis Framework for Gamification & Behavioral Design

https://www.d2l.com/resources/webinars/

motivation

black hat white hat

 

 

 

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https://yukaichou.com/octalysis-tool/

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https://island.octalysisprime.com/

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https://yukaichou.com/

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Lavender Dragon | Online Courses and Gamification

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Actionable Gamification: Beyond Points, Badges, and Leaderboards

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more on gamification in this IMS blog
https://blog.stcloudstate.edu/ims?s=gamification

Agar.io and Skribbl.io

https://www.facebook.com/groups/onlinelearningcollective/permalink/694538971176804/

I’m thinking of hosting a “Play with the Professor” game night using Agar.io and/or Skribbl.io.
Has anyone try that? How did it go? Any tips will be greatly appreciated.
https://agar.io/#ffa
https://skribbl.io/

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more on gaming in this IMS blog
https://blog.stcloudstate.edu/ims?s=gaming

 

XR Future Trends

virtual, augmented, mixed, and extended reality, with the help of  brand research.  On Thursday, October 29th, from 2-3 pm EDT, we’ll be joined by Jonathon Richter, Maya Georgieva, and Emory Craig, leaders of the Immersive Learning Research Network’s State of XR and Immersive Learning report.

To RSVP ahead of time, or to jump straight in at 2 pm ET this Thursday, click here:

https://shindig.com/login/event/soxr2020  

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More on XR and Bryan Alexander in this IMS blog
https://blog.stcloudstate.edu/ims?s=xr+bryan+alexander

Gaming and Gamification in K12

Achievement Unlocked_ Understanding the Future of Gamification in Education.docx

https://www.academia.edu/38551388/Achievement_Unlocked_Understanding_the_Future_of_Gamification_in_Education_docx

how gamification elements may be applied to a typical Science, Technology, Engineering and Mathematics (STEM) class to support engagement, discuss the limitations of gamification in the classroom and finally provide a perspective on the future of gamification in education

apps for student engagement

https://www.facebook.com/groups/onlinelearningcollective/permalink/680939699203398/

Looking for different ways for students to share their knowledge. I’ve done Jamboard, Google Slides, Discussion posts, padlet…I just want something different and am not able to come up with any great ideas here. Anyone come up with anything else fun or interesting? This is for an asynchronous course.

Jamboard, https://edu.google.com/products/jamboard/

Google Slides jambor

Padlet  https://padlet.com/

Flipgrid

Canva

Adobe Spark

TikTok

https://dotstorming.com/

Mural.co https://www.mural.co/

Miro https://miro.com/

Sketchnotes https://www.jetpens.com/blog/sketchnotes-a-guide-to-visual-note-taking/pt/892

Pear Deck https://blog.stcloudstate.edu/ims?s=pear+deck

Near Pod https://blog.stcloudstate.edu/ims?s=nearpod

EdPuzzle https://blog.stcloudstate.edu/ims/2017/11/01/digital-assessment-session/

 

office in VR

https://www.lifewire.com/your-next-office-could-be-in-virtual-reality-5079457

  • The pandemic is driving interest in using virtual reality for business.
  • Facebook’s Oculus 2 VR headset will support an application called Infinite Office that allows people to work in a virtual office.
  • Advances are needed before VR can replace real-life interactions, experts say.

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more on VR in this IMS blog
https://blog.stcloudstate.edu/ims?s=vr+virtual+reality

more on XR in this IMS blog
https://blog.stcloudstate.edu/ims?s=extended+reality

more on ASVR in this IMS blog
https://blog.stcloudstate.edu/ims?s=asvr

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