in the latest news about scandals regarding technology acquisition for schools, it is only fair to ask ourselves: how much involved do we WANT/NEED to be in the decision making process regarding such timely issue. How much do we need to educate ourselves on 1. technology? 2. application of technology in education? compatible choices of technology, including performance, prices and brands? Do we discuss such issues or just let people above us and/or elected by us make the choices? What is your opinion?
What is your opinion about open source and alternative mobile devices?
The FAA’s position is as simple as it is inane. If a realtor films buildings for fun using a remote controlled quadcopter that’s legal. But if she takes that same quadcopter and films buildings as part of her job, that is illegal. If a farmer flies a model aircraft over his cornfield doing barrel rolls and loops, that’s legal. But if he uses the same model airplane to determine how to conserve water or use less fertilizer that’s illegal. This is government regulation at its worst.
The FAA decision is a reversal from the initiatives entertained at different universities:
Drone Technology Advancements Yield New Education Opportunities
Even if stated the obvious, it is good to repeat:
checking Facebook is not that bad for learning, it becomes bad when exceeds the time spent on learning…… this and more useful truisms to make the right choices with the start of a new academic year…
Still storing those pictures and documents on your hard drive? Being cramped in your Huskynet file space (1GB)? Using the 10GB space, which Dropbox gives you for free? Using Google Docs and storing them in your Google Drive account?
MultCloud offers you a single interface to navigate through all these and more cloud-based storage accounts.
the article lists “for-” and “against-,” but does not take a stand.
What is your opinion? Do games on resume represents better skills? Do you think listing your gaming skills on a resume will increase your change of being hired?
Please consider our other blog entries on games and gamification in education: