digital badging in education
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more on microcredentialing in this IMS blog
https://blog.stcloudstate.edu/ims?s=microcredentialing
Digital Literacy for St. Cloud State University
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more on microcredentialing in this IMS blog
https://blog.stcloudstate.edu/ims?s=microcredentialing
Over 250 million people play the shooting game “Fortnite,” with dance moves from the game seen at weddings and mimicked by professional athletes. And “Minecraft” has become a hit in classrooms.
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more on classcraft in this IMS blog
https://blog.stcloudstate.edu/ims?s=classcraft
Faculty searching for survey[s] reflecting students’ feelings about the level of belonging to online community.
https://www.edweek.org/ew/articles/2017/06/21/belonging-at-school-starts-with-teachers.html
http://jolt.merlot.org/vol7no2/young_0611.pdf
Drouin, M., & Vartanian, L. (2010). Students’ feelings of and desire for sense of community in face-to-face and online courses.(Survey). Quarterly Review of Distance Education, 11(3).
Keengwe, J., & Wilsey, B. (2012). Online graduate students’ perceptions of face-to-face classroom instruction.(Report). International Journal of Information and Communication Technology Education, 8(3), 45–54. https://doi.org/10.4018/jicte.2012070106
Singh, A., & Srivastava, S. (2014). Development and Validation of Student Engagement Scale in the Indian Context. Global Business Review, 15(3), 505–515. https://doi.org/10.1177/0972150914535137
https://commons.hostos.cuny.edu/achievements/
[BLEND-ONLINE] Online Technology Training for Staff
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more on faculty development in this IMS blog
https://blog.stcloudstate.edu/ims?s=faculty+development
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more on WiFI 6 in this IMS blog
https://blog.stcloudstate.edu/ims?s=wifi6
At its party conference this week, Labour committed to follow Finland’s lead and not only scrap Ofsted but abolish private schools by forcing them to integrate them in the state sector.
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more on the Finland Phenomenon in this IMS blog
https://blog.stcloudstate.edu/ims?s=finland+phenomenon
The Verb Collective is an open set of VR/AR assets built on Unity and designed to help nonprogrammers (arts and humanities students) that quickly transform ideas into 3D experiences. Learn how the Verb Collective is used in the classroom and explore templates to create your own action assets.
Outcomes: Help new VR/AR users quickly create their own 3D experiences using the Verb Collective framework * Access and install the framework * Add to the framework by using a simple verb-based template to outline new actions
https://twitter.com/brocansky/status/1176637420789358593
If you teach fully online, please share your favorite for ice breaker activities (include names of tools used if needed). Thanks! #OnlineTeaching #CCCLearn
I need some help. If you teach fully online, please share your favorite for ice breaker activities (include names of tools used if needed). Thanks! #OnlineTeaching #CCCLearn
— Michelle Pacansky-Brock (@brocansky) September 24, 2019
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more on ice breakers in this IMS blog
https://blog.stcloudstate.edu/ims/2019/02/22/reconstructive-analysis/
https://twitter.com/benhamner/status/1177755933050462208
Federated learning: train machine learning models while preserving user privacy, by keeping user data on device (e.g. mobile phone) and only sending encrypted gradient updates (that can only be decrypted in aggregate) back to the server
Federated learning: train machine learning models while preserving user privacy, by keeping user data on device (e.g. mobile phone) and only sending encrypted gradient updates (that can only be decrypted in aggregate) back to the server https://t.co/WcnTH0Mdxi
— Ben Hamner (@benhamner) September 28, 2019