https://www.insidehighered.com/news/2014/10/01/survey-shows-training-and-support-remain-top-issues-among-it-officials
college and universities are unable to offer the right training to faculty, staff and students. IT officials’ evaluations of their own institutions’ IT infrastructure present almost a mirror image of their list of priorities. While 81.4 percent of respondents listed faculty development as their top priority, only 27.9 percent rated their existing training offerings as excellent (or a seven on a seven-point scale). At 12.8 percent, IT training for students drew the second-lowest share of respondents giving it an excellent rating.
http://www.freetech4teachers.com/2014/07/ten-resources-for-helping-students.html
Please consider previous IMS blog posts on the topic:
https://blog.stcloudstate.edu/ims/?s=coding
https://blog.stcloudstate.edu/ims/?s=programming
Scratch http://scratch.mit.edu/
Snap!
The MIT App Inventor
App Inventor 2
support documentation and curriculum
Click here to read about a great app developed by students using the MIT App Inventor.
Google Blockly’s
Crunchzilla
Code Monster
Code Maven
Game Maven
TouchDevelop
CodeMonkey
Mozilla Thimble App
Daisy the Dinosaur
Kid-Friendly Programming Languages
http://www.sciencebuddies.org/science-fair-projects/project_ideas/CompSci_Kid_Programming.shtml
http://gamestarmechanic.com/ ?cid=scibud (use online)
http://www.yoyogames.com/
http://scratch.mit.edu/
http://www.alice.org/kelleher/ storytelling/index.html
http://www.alice.org
http://fuse.microsoft.com/kodu/
http://education.mit.edu/ drupal/starlogo-tng
http://pygame.org/ download.shtml
http://bethtransuelib.wordpress.com/2014/08/22/digital-literacy-information-literacy-and-connectivism/
One concern that I have is that because information literacy is so identified with librarians, that digital literacy may be seen as outside the purview of librarians when in fact it is a natural pairing.
http://www.ncte.org/library/NCTEFiles/Resources/Journals/RTE/0471-aug2012/RTE0471Examining.pdf
eLearning for the Mobile Generation
http://www.pinterest.com/pin/58054282672001378/
Wearable Technology: How Teachers Could Use it with Students – See more at: http://www.tabletsforschools.org.uk/wearable-technology-how-teachers-could-use-it-with-students/#sthash.d7njCEYD.dpuf
Google Authenticator
2-Step Verification for your Google Account to provide an additional layer of security when signing in. With 2-Step Verification, signing into your account will require both your password and a verification code you can generate with this app. Once configured, you can get verification codes without the need of a network or cellular connection.
Google Admin
take care of the most common tasks from anywhere you are. Add users, reset passwords, manage groups, contact support, and view domain setting changes.
3 Free Communication Tools to Communicate with Students’ Parents.
http://www.educatorstechnology.com/2014/09/3-excellent-free-tools-to-communicate.html
ClassDojo = Check out this guide to learn more about ClassDojo.
SchoolCircle – Learn more about SchoolCirlce from this review.
Remind – Check out this guide to learn more about Remind.
How To Start Integrating Coding Into Project Based Learning
http://www.edudemic.com/coding-into-project-based-learning/
PBL Tenet #1: Create Real World Connections
Coding Application: Find a solution to a problem by creating an App or Website
PBL Tenet #2: Foster Critical Thinking
Coding application: Coding requires a series of logical steps
PBL Tenet #3: Structured Collaboration
Coding application: Coding creates learning communities
PBL Tenet #4: Student Driven
Coding application: Perseverance and self teaching are important skills learned through coding
PBL Tenet #5: Multifaceted approach
Coding application: A programming language is only one part of an app or website
PIXLR – cloud-based. available on mobiles
more IMS blog posts on image editing:
https://blog.stcloudstate.edu/ims/?s=image+editing