Archive of ‘educational technology’ category

Respondus proctoring

Message to SDSU students regarding RESPONDUS software. #1 We will not rely solely on faculty interpretation of video evidence from Respondus when evaluating claims of academic dishonesty. #2 – Beginning in Jan 2021, IT will not support the campuswide use of Respondus by faculty. pic.twitter.com/I2Ssim4LVW

— Dr. Luke Wood (@DrLukeWood) December 8, 2020

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more on proctoring in this IMS blog
https://blog.stcloudstate.edu/ims?s=proctorio

more on proctoring in the Higher Ed Learning Collective
https://www.facebook.com/groups/539260760037960/search/?q=proctor

plagiarism detection tools

link to the “Grammarly” thread:
https://www.facebook.com/groups/onlinelearningcollective/permalink/717390118891689/

Hi all, I don’t use Grammarly, but I hear that a lot of people find it useful. I am also hearing that some instructors/universities find its use problematic. Several years ago, a student that I knew was not a good writer was accused of plagiarism by another instructor. She claimed that her nearly flawless papers were written with the help of Grammarly. I am curious to know if you encourage or prohibit Grammarly in your classes and if your department or university has a policy concerning its use.

My summation of this thread:
naturally, opinions are for and against:
pros –
it helps/forces students understand the need to proofread
partially replaces the very initial work of instructor
cons –
algorithms/technology are/is not perfect
it does not replace a living person (sic!!!)
e.g. it detect passive voice, but does not teach the replacement

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more on grammarly in this IMS blog
https://blog.stcloudstate.edu/ims?s=grammarly

Red Cross and Immersive Learning

Virtual Reality & Innovation

https://www.icrc.org/en/what-we-do/virtual-reality

mounting research suggests that gaming in immersive virtual environments can directly affect and impact regions of the brain responsible for memory, spatial orientation, information organizations, and fine motor skills.

the ICRC officially established its Virtual Reality Unit (VRU) to delve further into computer-generated environments as a way to educate, communicate and advocate respect for IHL.

By 2017, the VRU had amassed a library of virtual environments for FAS’ IHL training sessions but there was a desire within the VRU, as well as in FAS and ICRC’s Learning & Development, to develop more advanced VR opportunities for a wider audience.

2018 report researched global financial investment in XR and a 2019 meta-analysis consolidated global academic findings that used VR to measure behaviour.

December 2019 … the production of an XR Quick Start Guide in April 2020 which introduces ICRC staff to lessons learned and best practices for initiative development.

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more on gaming in this IMS blog
https://blog.stcloudstate.edu/ims?s=gaming
and immersive learning
https://blog.stcloudstate.edu/ims?s=immersive+learning

Case Act Copyright trolling

‘Tis The Season: Congress Looks To Sneak In Unconstitutional Copyright Reform Bill Into ‘Must Pass’ Spending Bill from r/technology

https://www.techdirt.com/articles/20201201/10514145802/tis-season-congress-looks-to-sneak-unconstitutional-copyright-reform-bill-into-must-pass-spending-bill.shtml

the many problems with the CASE Act,

overhauling the copyright system to enable massive copyright trolling

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more on copyright in this IMS blog
https://blog.stcloudstate.edu/ims?s=copyright

warped reality

Warped RealityTED Radio Hour

https://podcasts.apple.com/us/podcast/ted-radio-hour/id523121474?i=1000496568099

False information on the internet makes it harder and harder to know what’s true, and the consequences have been devastating. This hour, TED speakers explore ideas around technology and deception. Guests include law professor Danielle Citron, journalist Andrew Marantz, and computer scientist Joy Buolamwini.

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more on deep fake in this IMS blog
https://blog.stcloudstate.edu/ims?s=deepfake

clicker-type questions groupwork for online synchronous class

Higher Ed Learning Collective
https://www.facebook.com/groups/onlinelearningcollective/permalink/711959409434760/

I am thinking about doing clicker-type questions as well as groupwork with instant response as the core of my online synchronous class. With this in mind, I am considering either Top Hat (which the students have used as clickers, but what I am not sure about is how well it works for groupwork) versus Learning Catalytics (which has a mode that I know works well and forces students to do the questions themselves first … which I have a love/hate relationship with – and has some question types that might be interesting but I am not as certain about the interface). I’d like to hear your thoughts.
Thanks!
FWIW: the class is general chemistry.

 

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