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Mastery of Library Instruction badge

Greetings all,

From your embedded librarian.

My name is Plamen Miltenoff (https://web.stcloudstate.edu/pmiltenoff/faculty/)  and I am InforMedia Specialist with the SCSU Library (https://blog.stcloudstate.edu/ims/free-tech-instruction/)

Dr. Sivaprakasam and I are developing a microcredentialing system for your class.

The “library” part has several components:

  • One badge for your ability to use the databases and find reliable scientific information in your field (required)
  • One badge for your ability to use social media for a serious, reliable, scientific research (required)
  • One badge for using the D2L “embedded librarian” widget to contact the librarian with questions regarding your class research (optional)
  • One badge for helping class peer with his research (optional)

Collecting two of the required and one of the optional badges let you earn the superbadge “Mastery of Library Instruction.”

The superbadge brings points toward your final grade.

paper handouts workshops Fall 2019 IMS instructional sessions

Mastery in Lib Instruciton badge

instruction

For the remaining of the class, please collect the superbadge                         by:

–       Provide at least 5 peer-reviewed articles regarding your research
to earn the “database” badge 
databases badge
–       Provide proof of participation at least in one LinkedIn professional group from your field

 

–       Either contact the embedded librarian with questions
regarding your research
or-       Provide proof of helping a class peer with their research
or

Link to MS Word document:
https://mnscu-my.sharepoint.com/:w:/r/personal/yg5734wd_minnstate_edu/Documents/conferences%20grants/grants/sharktank/CHEm%20491%20students%20instruction%20lib%20instruction%20badge.docx?d=w3b4c527fe9994b96809d7657017973a3&csf=1&e=RoNggi

Classcraft

https://www.edsurge.com/news/2019-09-17-classcraft-raises-7-5-million-to-turn-classrooms-into-collaborative-adventure-games

Over 250 million people play the shooting game “Fortnite,” with dance moves from the game seen at weddings and mimicked by professional athletes. And “Minecraft” has become a hit in classrooms.

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more on classcraft in this IMS blog
https://blog.stcloudstate.edu/ims?s=classcraft

Digital fluency for new international graduate students

SHORT LINK TO THIS INFORMATION: http://bit.ly/scsugradstudies

with Melanie Guentzel, Director of Graduate Student Services, mjguentzel@stcloudstate.edu

when: Tue, Jan. 22, 2 PM
where: Plymouth campus on Zoom: https://minnstate.zoom.us/j/438287799
who: new international graduate students at SCSU

students in Engineering Management, Regulatory Affairs, and Applied Clinical Research.

Access the library from a distance: https://www.stcloudstate.edu/library/

Research and Writing Tips

Digital fluency

 

 

productivity and physical space

In 2019, does it matter where do we perform our work?
When I asked in 2009 to use e-conferencing tools (Skype, Adobe Connect back then) to allow better attendance at faculty meetings, there was a mountain of arguments why NOT to. Such attitude was clearly expressed during the slow and painful advent of “online” education, which still leans more to “correspondence course” mentality rather then synchronous and interactive modern education.

The worst part is that in 2019 the attitude still persists.

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