InforMedia Services (IMS)

Technology Instruction for St. Cloud State University

Archive for the 'student-centered learning' Category

Vygotsky and Piaget

Posted by Plamen Miltenoff on 25th February 2015

Literature on Vygotsky, Piaget, constructivism etc

http://synaptogaming.com/2013/04/11/what-would-vygotsky-have-thought-of-play-station-4/

https://prezi.com/yactlqywndbo/piaget-vs-vygotsky/

 

Posted in brain, instructional technology, learning, Project Based Learning, student-centered learning | No Comments »

Super Mario gets artificial intelligence

Posted by Plamen Miltenoff on 25th January 2015

Researchers create ‘self-aware’ Super Mario with artificial intelligence

http://mashable.com/2015/01/19/super-mario-artificial-intelligence/

A team of German researchers has used artificial intelligence to create a “self-aware” version of Super Mario who can respond to verbal commands and automatically play his own game.

Artificial Intelligence helps Mario play his own game

Students at the University of Tubingen have used Mario as part of their efforts to find out how the human brain works.

The cognitive modelling unit claim their project has generated “a fully functional program” and “an alive and somewhat intelligent artificial agent”.

http://www.bbc.co.uk/newsbeat/30879456

Can Super Mario Save Artificial Intelligence?

The most popular approaches today focus on Big Data, or mimicking humansthat already know how to do some task. But sheer mimicry breaks down when one gives a machine new tasks, and, as I explained a few weeks ago, Big Data approaches tend to excel at finding correlations without necessarily being able to induce the rules of the game. If Big Data alone is not a powerful enough tool to induce a strategy in a complex but well-defined game like chess, then that’s a problem, since the real world is vastly more open-ended, and considerably more complicated.

http://www.newyorker.com/tech/elements/can-super-mario-save-artificial-intelligence

Posted in Digital literacy, educational technology, gamification, gaming, student-centered learning | No Comments »

storytelling in the digital age

Posted by Plamen Miltenoff on 23rd January 2015

Story is a big deal – even in the digital age

https://www.linkedin.com/pulse/story-big-deal-even-digital-age-touseef-mirza

Digital storytelling—baby steps. Communicating through the digital medium, ie, through websites, social media, mobile apps, is a fairly new venture. It’s only been around for 15-20 years at the most (since the dawn of the Internet). So all things considered, we are still in the early stages of exploring and understanding how to communicate effectively in the digital medium.

More on digital and traditional storytelling in this blog:

http://blog.stcloudstate.edu/ims/?s=storytelling

Posted in instructional technology, student-centered learning | No Comments »

instaGrok: An Education Search Engine

Posted by Plamen Miltenoff on 12th January 2015

instaGrok: An Education Search Engine for Students

http://www.edudemic.com/instagrok-an-education-search-engine-for-students

instaGrok is a next-generation research engine intended for academic settings to allow students to research any subject and see results in an interactive concept map, or “grok.” The grok features key facts, concepts and their relationships, images, videos, quizzes, and a glossary. Students can pin the information that they want to use to their grok and keep a bibliography or research notes in an integrated journal.

What makes instaGrok indispensable to teachers is its ability to facilitate self-directed learning of several critical skills, including researching and integrating discrete concepts.

My note: App for Android and iOS tablets is NOT available for smartphones and iTouch

Posted in Android, Digital literacy, educational technology, information literacy, information technology, iPAD, mobile apps, pedagogy, search, student-centered learning | No Comments »

Signage

Posted by Plamen Miltenoff on 6th January 2015

There is an informative discussion on the LITA board regarding signage, both hard/software-wise as well as design-wise.

From: Hess, M. Ryan [mailto:MHESS8@depaul.edu]
Sent: Monday, January 05, 2015 6:14 PM
To: lita-l@lists.ala.org
Subject: [lita-l] Re: Digital Signs – Best practices, hints & tips

Hi Christa,

I don’t manage the signs in our library, but had a part in getting them put in place and designing workflows. Along the way, I found some interesting research on the topic:

San Jose Public Library (2009). San Jose Public Library Signage Design Guidelines. Retrieved from http://www.olis.ri.gov/ services/ ce/ presentation/ SJW-SignageDesignGuidelines.pdf

Envirosell (2007). San Jose Public Libraries & Hayward Public Libraries Final Report. Retrieved from http://sjpl.org/sites/all/files/userfiles/svpl-hpl_final_report.pdf

Barclay, D. A., Bustos, T., & Smith, T. (June 01, 2010). Signs of success. College & Research Libraries News, 71(6), 299.

Shooting more from the hip, my opinion on digital signage is that commonly made mistakes with content include:

– multiplied narratives don’t work in most library cases. Keep everything short and on a single slide

– keep the slide visible for at least a minute to give people a chance to read it

– make sure your graphics are appropriately sized for HD screens (keep those images sharp and avoid pixelation)

On a technical note, we use a mix of solutions:

– PPTs on USBs

– We’ve experimented with Google Drive Slideshows too, to help streamline the work
M Ryan Hess
Digital Services Coordinator
DePaul University
JTR 303-C, DePaul University, Lincoln Park Campus, 2350 N Kenmore Ave., Chicago IL 60614
office: 773-325-7829 | cell:  650-224-7279 |  fax: 773-325-2297  | mhess8@depaul.edu

On Dec 22, 2014, at 2:20 PM, Hirst , Edward A. <Edward.Hirst@rowancountync.gov> wrote:

We are using a Plex Media Server feeding 3 Rokus over a wireless connection from a laptop. We use .jpg pictures for our slides. Each Roku is connected to a different folder on the Plex server since our displays are in different parts of the building.

Edward

—–Original Message—–
From: Junior Tidal [mailto:JTidal@CityTech.Cuny.Edu]
Sent: Monday, December 22, 2014 1:10 PM
To: lita-l@lists.ala.org
Subject: [lita-l] Re: Digital Signs – Best practices, hints & tips

Hi Christa,

We used two templates for our digital sign. We were using PowerPoint on a Windows machine.

Librarians would take turns updating the slides to promote databases, workshops, library hours, etc., and we had a stable of maybe a dozen or so slides. We updated the slides whenever we needed to promote specific events, usually a couple of weeks before it took place.

This past summer, we switched to using a Raspberry Pi setup installed with Screenly – https://www.screenlyapp.com/ose.html .

This made it much easier to update the slides, because we couldn’t remotely login into the PC with Powerpoint running. Now, we can connect to the RPi/Screenly, and upload images.

Best,
Junior

Junior Tidal
Assistant Professor
Web Services and Multimedia Librarian
New York City College of Technology, CUNY
300 Jay Street, Rm A434
Brooklyn, NY 11201
718.260.5481

http://library.citytech.cuny.edu
Christa Van Herreweghe <christa@ucitylibrary.org> 12/21/2014 5:12

PM >>>

Hello all:

We are new to digital signs having just installed our first.  Would love to hear about any best practices you have developed.

How many slides do you show? (assuming you are doing slides – if not, would love to hear about your format).

Did you develop a template (or two) and develop a consistent “look”
on all your slides?

Who updates your sign and how often?

Other hints and tips are welcome.

Thanks,

Christa Van Herreweghe
Assistant Director/IT Librarian
University City Public Library
ucitylibrary.org

Posted in Digital literacy, information technology, instructional technology, student-centered learning, technology literacy | No Comments »

Jeopardy-style Game in Google Spreadsheets

Posted by Plamen Miltenoff on 30th December 2014

How to Create a Jeopardy-style Game in Google Spreadsheets

http://www.freetech4teachers.com/2014/11/how-to-create-jeopardy-style-game-in.html

use Flippity

Posted in gamification, gaming, Google +, instructional technology, student-centered learning, technology, technology literacy | No Comments »

mindmapping

Posted by Plamen Miltenoff on 14th December 2014

Three Mind Mapping Tools That Save to Google Drive

http://www.freetech4teachers.com/2014/03/three-mind-mapping-tools-that-save-to.html

MindMup
Lucidchart
Mindmeister

Posted in brain, Digital literacy, instructional technology, student-centered learning | No Comments »

3D printing Curriculum

Posted by Plamen Miltenoff on 10th December 2014

Stratasys launches Free 3D printing Curriculum

http://campustechnology.com/articles/2014/12/04/stratasys-launches-free-3d-printing-curriculum.aspx

Here is a link to the first unit: web.stcloudstate.edu/informedia/3dprint/U01.zip
The documents are big (up to 400MB). Please let us know, if you want to work together.

Posted in educational technology, gamification, instructional technology, Project Based Learning, student-centered learning, technology literacy | No Comments »

Formative Assessment

Posted by Plamen Miltenoff on 9th December 2014

Formative Assessment

http://www.pinterest.com/pin/566468459355086016/

Formative Assessment

Posted in assessment, Digital literacy, educational technology, instructional technology, mobile learning, student-centered learning, technology literacy, Twitter | No Comments »

wearables

Posted by Plamen Miltenoff on 9th December 2014

Virtual Reality Aims for the Mobile Phone

http://www.technologyreview.com/news/532351/virtual-reality-aims-for-the-mobile-phone/

The “Oculus Platform” Marketplace For Virtual Reality App Launches This Fall

http://techcrunch.com/2014/09/20/oculus-platform/

more at:

https://www.google.com/search?q=marketplace+tech+samsung+virtual+reality&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a&channel=fflb

Posted in gamification, interactive apps, mobile apps, mobile devices, mobile learning, student-centered learning, technology, technology literacy, virtualization | 2 Comments »