Archive of ‘information technology’ category

negative net neutrality comments were fake

NY AG report finds 18 million FCC net neutrality comments were fake

https://www-engadget-com.cdn.ampproject.org/c/s/www.engadget.com/amp/new-york-state-report-fcc-net-neutrality-repeal-170517463.html

Before the Federal Communications Commission (FCC) voted to repeal net neutrality at the end of 2017, the agency collected public opinion on the policy. In all, it said it received nearly 22 million comments. Over the years, there’s been a fair amount of discussion surrounding where many of those came from, with a study from that same year suggesting that only six percent of the comments were unique.

report  found the “largest” broadband companies funded a secret astroturfing campaign to push the FCC toward repealing net neutrality. At the time, AT&T, Comcast, T-Mobile, Sprint and Verizon (Engadget’s parent company) were in favor of repealing the policy. The industry hired several third-party firms to build public support for their decision. Ostensibly, those companies were supposed to convince people to support the broadband industry with incentives like gift cards and prizes. Instead, they simply submitted 8.5 million fake comments. The attorney general has fined three of the companies involved in sending in those comments $4.4 million.

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more on net neutrality in this IMS blog
https://blog.stcloudstate.edu/ims?s=netneutrality

Rumble.com

https://rumble.com

https://en.wikipedia.org/wiki/Rumble_(website)
Researchers studying conspiracy theories and misinformation about COVID-19 note that several content creators have gained a receptive audience on Rumble after their productions have been pulled from Youtube or Facebook. They include Del BigtreeSherri Tenpenny, and Simone Gold.[9][10]

https://mediabiasfactcheck.com/rumble/

https://www.forbes.com/sites/christopherelliott/2019/02/21/these-are-the-real-fake-news-sites/

Quality online education for higher ed

https://lompocrecord.com/opinion/columnists/jennifer-brown-and-christopher-lynch-quality-online-education-for-higher-ed-requires-public-investment/article_512e95ce-fae0-5d0b-917c-3a2f9232ad74.html

Online coursework must not be considered an inferior or cheaper option. Getting online right requires a significant investment in course development guided by professional course designers who focus on achieving and assessing learning outcomes. Best practices show that developing a quality online course takes about 10 weeks to build with the faculty member working closely alongside an instructional/course designer, and research has shown that in-person instruction improves after working with instructional designers.

An online lecture requires more lecture preparation, continuous monitoring of student progress, increased use of assessment tools, extensive electronic interaction with the students and online office hoursAdditional instructor and teaching assistant support is also needed, as well as technical support.

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more on online education in this ISM blog
https://blog.stcloudstate.edu/ims?s=%22online+education%22

Interactive 3D learn and work

https://www.edsurge.com/news/2021-04-06-how-interactive-3d-is-transforming-the-way-we-learn-and-work

EdSurge recently talked with Linda Sellheim, Education Lead at Epic Games

Interactive 3D is the ability to interact with the digital world the same way you do with the real world. These experiences can take many forms, from dynamic web-based content to immersive VR, AR or MR experiences. You know those realistic simulations of storms you see on the Weather Channel? That’s interactive 3D.

Burning Glass to identify the types of 3D skills needed in the workplace. They found that jobs requiring real-time 3D skills are growing 601 percent faster than the job market overall, and pay 57 percent above the average advertised salary

Imagine building a history museum in Unreal Engine and having students populate the displays. That’s what some classes are doing.

this blog post that includes the new Creator’s Field Guide to Emerging Careers in Interactive 3D.

all educators to check out resources such as Unreal Engine’s Secondary Education Lesson Plans and Games For Change.

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more on 3D in this IMS blog
https://blog.stcloudstate.edu/ims?s=3D

New York State require ISPs to offer $15 broadband

New York State just passed a law requiring ISPs to offer $15 broadband from r/technology

https://www.theverge.com/2021/4/16/22388184/new-york-affordable-internet-cost-low-income-price-cap-bill

Earlier in 2021, a bipartisan group of senators called on the FCC to redefine broadband as 100 Mbps down and 100 Mbps up, as that would better reflect how people actually use their internet.

Still, paying $15 a month for 25 Mbps down is a heckuva lot better than paying $50 a month for those same speeds. Better yet, for those living in urban areas such as New York City, where the internet tends to be much faster, the same bill caps the price of broadband up to 200 Mbps at just $20 a month.

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more on netneutrality in this IMS blog
https://blog.stcloudstate.edu/ims?s=netneutrality

fatigue and burnout

https://www.insidehighered.com/blogs/just-visiting/teaching-and-decision-fatigue
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more on burnout in this iMS blog
https://blog.stcloudstate.edu/ims?s=burnout

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