Archive of ‘media literacy’ category

Of Space and Clouds: how do we manage our data and apps

Jessica C., One of my favourite things about Portable Apps is that I don’t have to pester the IT folk at work, get approvals, and wait to use the program I want to at work. It’s the best.”

While FSW (http://fcw.com/home.aspx) looks beyond BYOD (Bring Your Own Device) and coins a new abbreviation BYOA (Bring Your Own App) to acknowledge and deal with the mobility of apps as part of data (http://fcw.com/articles/2014/08/25/exec-tech-byoa.aspx), we also would like to join the trending effort to make apps portable:

How Portable Apps Can Make Your Life Easier & Save Resources

http://www.makeuseof.com/tag/portable-apps-can-make-life-easier-save-resources/

Go Beyond Syncing Data

Require No Admin Rights

Leave No Trace & Create No Junk

Carry Your Digital Life In Your Pocket

Run Software From Shared Cloud Storage

Where To Find Portable Apps?

Are Portable Apps All You Need?

Resources:

PortableApps.com

portablefreeware.com

Liberkey.com

PenDriveApps.com

PortableFreeware.com

Please consider this IMS blog related entry on

Single Dashboard for All of Your Cloud Storage Accounts

https://blog.stcloudstate.edu/ims/2014/08/21/single-dashboard-for-all-of-your-cloud-storage-accounts/

New terms and issues: Virtual Reality, Sim Sickness, Postural Sway…

Virtual Reality’s Next Hurdle: Overcoming ‘Sim Sickness’

http://www.npr.org/blogs/alltechconsidered/2014/08/05/338015854/virtual-realitys-next-hurdle-overcoming-sim-sickness

One problem is the resulting “postural sway,” or postural instability and hand-eye coordination challenges.

Additional reading: http://www.augmentedrealitytrends.com/virtual-reality/sim-sickness.html

my note: similar issues with Google Glass. Here is some more info on the issue:

Rethinking Motion Sickness

http://well.blogs.nytimes.com/2013/09/23/rethinking-motion-sickness/

Pls have other IMS blog entries on Google Glass

https://blog.stcloudstate.edu/ims/?s=google+glass

 

For Social Media and Presentations: Free Image Sources

53+ Free Image Sources For Your Blog and Social Media Posts

http://blog.bufferapp.com/free-image-sources-list

As cited in our blog entry of May 29, 2014, one of the most important steps to secure success of your social media presence is the use of images: https://blog.stcloudstate.edu/ims/2014/05/29/social-media-11-tips-for-using-images-on-twitter/
In this blog entry, we share with you a large (53+) sites with free images. Do you know/have you used successfully a site with free images not listed here? Please DO share…

Please have an excellent outline of what “free” means, what is Creative Commons, what is Public Domain + stock sites with images:

Dreamstime

Free Digital Photos

Free Images

Free Range Stock

Free Photos Bank

ImageFree

IM Free

Morguefile

Pixabay

Public Domain Pictures

and many more at http://blog.bufferapp.com/free-image-sources-list

Core Principles of Media Literacy Education

Core Principles of MLE

http://namle.net/publications/core-principles/

The purpose of media literacy education is to help individuals of all ages develop the habits of inquiry and skills of expression that they need to be critical thinkers, effective communicators and active citizens in today’s world.

1. Media Literacy Education requires active inquiry and critical thinking about the messages
we receive and create.

2. Media Literacy Education expands the concept of literacy (i.e., reading and writing) to
include all forms of media.

3. Media Literacy Education builds and reinforces skills for learners of all ages. Like print
literacy, those skills necessitate integrated, interactive, and repeated practice.

4. Media Literacy Education develops informed, reflective and engaged participants essential
for a democratic society.

5. Media Literacy Education recognizes that media are a part of culture and function as
agents of socialization.

6. Media Literacy Education affirms that people use their individual skills,

http://namle.net/publications/media-literacy-definitions/:

The Basic Definition

Within North America, media literacy is seen to consist of a series of communication competencies, including the ability to ACCESSANALYZE,EVALUATE, and COMMUNICATE information in a variety of forms, including print and non-print messages.

Media literacy empowers people to be both critical thinkers and creative producers of an increasingly wide range of messages using image, language, and sound. It is the skillful application of literacy skills to media and technology messages.

trends in technology for educators

Campus Technology, a leading periodical in the use of technology in education, lists for consideration the 2014 technology trends for education:
http://online.qmags.com/CPT0114?sessionID=C7111775BEF0C4C4395CA1903&cid=2335187&eid=18574#pg7&mode1
  1. Mobile Platforms and Bring Your Own Device (BYOD)
  2. Adaptive Learning (personalization of online learning)
  3. Big Data (predictive analysis)
  4. Flipped Classroom
  5. Badges and Gamification (assessment and evaluation)
  6. iPADs and Other Tablets (mobile devices)
  7. Learning Management Systems (on SCSU campus – D2L)
The Journal
http://online.qmags.com/TJL1213?sessionID=636697C7BEEE44D50F47CB83E&cid=2410461&eid=18560#pg15&mode1
has a similar list:
  1. BYOD (it is a trend going up)
  2. Social Media as a Teaching and Learning Tool ( trend going up))
  3. Digital Badges (split vote, some of the experts expect to see the us of badges and gamification as soon as in 2014, some think, it will take longer time to adopt)
  4. Open Educational Resources (split vote, while the future of OER is recognized, the initial investment needed, will take time)
  5. Desktop Computers (it is a trend going down; every market shows a decline in the purchase of desktop computers)
  6. iPADs: (trend going up)
  7. ePortfolios (trend going down)
  8. Learning Management Systems, on SCSU campus – D2L (split vote). LMS is useful for flipped classroom, hybrid and online education uses CMS, but gradual consolidation stifles competition
  9. Learning Analytics, Common Core (trend going up)
  10. Game-Based Learning (split vote), but the gaming industry is still not to the point to create engaging educational games
Regarding computer operating systems (OS):
  1. Windows (trend going down)
  2. Apple / Mac OS X (split vote)
  3. iOS (iPhone, iPAD etc) (trend going up)
  4. Android (trend going up)
The materials in these two articles are consistent with other reports as reflected in our IMS blog:
https://blog.stcloudstate.edu/ims/2014/01/10/mega-trends-in-technology/
IMS offers an extensive numbers of instructional sessions on social media, D2L and other educational technologies:
https://blog.stcloudstate.edu/ims/2014/01/12/technology-instruction-sessions-for-spring-2014-on-scsu-campus-available/
Please consider registering for any of the sessions and/or request sessions customized to you classes and needs: http://lrts.stcloudstate.edu/library/general/ims/default.asp
Please email us with any other suggestions, ideas and requests regarding instructional technology and instructional design at: ims@stcloudstate.edu
Follow us:
Twitter: @scsutechinstruc #techinstruct
Blog: https://blog.stcloudstate.edu/ims
Pinterest: http://www.pinterest.com/scsutechnology/scsu-technology-instruction/
Instagram: http://instagram.com/scsutechinstruct 

higher education and the information age: literature available at SCSU

 

Breivik, P. S. (1998). Student learning in the information age. Phoenix, Ariz.: American Council on Education/Oryx Press. CETL owns it
Breivik, P. S. (2006). Higher education in the Internet age : libraries creating a strategic edge / (Fully updated and rev. ed.). Praeger Publishers,. Located: St. Cloud State University MC Main Collection – Basement
Call Number: Z675.U5 B816 2006

Death by PowerPoint (from #POD13)

what is it:

http://www.slideshare.net/thecroaker/death-by-powerpoint
http://www.ritholtz.com/blog/2013/08/death-by-powerpoint-2/

http://www4.ncsu.edu/unity/lockers/users/f/felder/public/Columns/PowerPoint.pdf
http://www.forbes.com/sites/rogerdooley/2012/10/11/death-by-powerpoint/

how it could be:

Nancy Duarte: The secret structure of great talks

http://www.ted.com/talks/nancy_duarte_the_secret_structure_of_great_talks.html

Cheating Death by PowerPoint: Analyze and Synthesize

http://my.brainshark.com/Cheating-Death-by-PowerPoint-Analyze-and-Synthesize-738618804

how to do storytelling:

How to tell a story (6 talks) 

http://www.ted.com/playlists/62/how_to_tell_a_story.html 

1 26 27 28 29