Social Media Dimensions Blueprint

Social Media Dimensions Blueprint

http://socialmediatoday.com/tara-urso/2393561/social-media-dimensions-blueprint?utm_source=smt_newsletter&utm_medium=email&utm_campaign=newsletter&inf_contact_key=2aa60dafd36406f25bfb5459b5c8a22217ccb31d307d3a793341933b78c5c9c6

While Twitter suggests that you upload an image that is 1500 x 500px, some have found that the optimal size seems to be 1500 x 421px.

 

 

10 Amazing Superpowers Humans Will Be Able To Get From Brain Implants

10 Amazing Superpowers Humans Will Be Able To Get From Brain Implants

Read more: http://www.businessinsider.com/10-brain-implant-superpowers-2014-5#ixzz31AIZ3bpB
Smiley face 1. Hear a conversation from across a room, or in a crowded club.
2. Give you the ability to see in the dark.
3. Give you sight that can zoom in on things that are far away.
4. Make you better at math and navigation.
5. Allow you to download skills like in “The Matrix.”
6. Restore damaged memories.
8. Enhance focus and energy, like stimulants without the drugs.
9. Control machines with your mind.
10. Search the web and translate languages.

147 Practical Tips for Teaching Online Groups

147 Practical Tips for Teaching Online Groups

http://home.fau.edu/musgrove/web/communication/PRACTICAL%20TIPS%20FOR%20TEACHING%20ONLINE%20GROUPS.pdf

44. Teaching in an online environment should be a team effort. You should be
able to call upon technology specialists, instructional designers, and many
others to help you develop and implement your course.

 

Social Media Feuds: Foursquare versus Yelp

Battle Of The Brands: Yelp Throws Major Shade At Foursquare In Its iOS Update

Read more: http://www.businessinsider.com/battle-of-the-brands-yelp-throws-major-shade-at-foursqaure-in-its-ios-update-2014-5#ixzz30keby0pe

The newly rebranded Foursquare will get rid of its check-in features and will compete with apps like Yelp, focusing solely on local recommendations. The second app, Swarm, will have check-in capability and show users which of their friends are nearby.

Read more: http://www.businessinsider.com/battle-of-the-brands-yelp-throws-major-shade-at-foursqaure-in-its-ios-update-2014-5#ixzz30keqv7OD

The Myths of Technology Series – “Technology equals engagement”

The Myths of Technology Series – “Technology equals engagement”

http://connectedprincipals.com/archives/10418

Compliance – Do this because I told you.

Engagement – Do this because you are excited.

Empowerment – Do this because you have the power to do something meaningful for yourself.

So if we want to get to this idea of “empowering” our students, we are not going to have to be the “sage on the stage” or the “guide at the side”, but “architects of meaningful learning opportunities”.  Understanding our students, their interests, abilities, and strengths, will help us better design learning that gets them to, as Mihaly Csikszentmihalyi describes, a state of “flow“.

Flow is the mental state of operation in which a person performing an activity is fully immersed in a feeling of energized focus, full involvement, and enjoyment in the process of the activity

MOOC and Libraries

MOOC and Libraries

http://explore.tandfonline.com/content/bes/moocsandlibraries

New ACRL Discussion Group—Library Support for MOOCs

Libraries in the Time of MOOCs

http://www.educause.edu/ero/article/libraries-time-moocs
issues related to MOOCs, such as intellectual property rights, privacy issues, and state regulations.
MOOCs have arrived on the scene at a time when many institutions of higher learning are in extreme financial crisis
OCLC conference, “MOOCs and Libraries: Massive Opportunity or Overwhelming Challenge? http://www.oclc.org/research/events/2013/03-18.html
The MOOC movement might change this copyright-ownership contract between university and faculty.

Stephens, M. m., & Jones, K. L. (2014). MOOCs as LIS Professional Development Platforms: Evaluating and Refining SJSU’s First Not-for-Credit MOOC. Journal Of Education For Library & Information Science, 55(4), 345-361.
http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dllf%26AN%3d99055676%26site%3deds-live%26scope%3dsite
xMOOCs. Using central­ized learning platforms (e.g., Coursera),they emphasize individual learning usingautomated assessment tools.In contrast, cMOOCs stress the relation­ship between course content and a com­munity of learners. Social learning, in thecase of cMOOCs, is emphasized  through uses of distributed tools (e.g., a combina­tion of a course site, student blogs, andsocial  etworking sites) to build networks of knowledge and learners. Unlike their xMOOC counterparts, the role of an in­ istructor in a cMOOC is to be a “guide on the side,” a facilitator of the knowledge­ making process who uses connectivist learning theory (Siemens, 2004; Siemens,2012)

Learning 2.0 programs, also known as“23 Things,” have offered online technol­ogy-focused  professional development for library staff and could be considered an early version of LIS-focused MOOCs (Stephens, 2013a). Utilizing concepts such as self-directed learning, play, and an emphasis on lifelong learning, these pro­grams have been offered for individual li­braries as well as consortial  and state level iterations to reach thousands of library staff.
The course structure of the MOOCversion of the HL incorporated content updated from the SLIS course by the co­instructors. Ten modules were scheduled over a twelve-week “semester.” Students
could earn a certificate of completion, if they finished three of five artifact-based assignments of their choosing, in addition to blogging and participating in an end-of-course virtual symposium. The weekly schedule is available in Appendix A, and assignment descriptions are available in Appendix B
utilizing concepts such as self-directed learning, play, and an emphasis on lifelong learning, these pro­grams have been offered for individual li­braries as well as consortial and state level iterations to reach thousands of library staff. Benefits to staff include increased comfort with emerging technologies and an increased desire to continue learning (p. 348).

Makerspaces

  1. A Librarian’s Guide to Makerspaces: 16 Resources
    http://oedb.org/ilibrarian/a-librarians-guide-to-makerspaces/
    Clustered in co-operative workshops called “makerspaces” or “hack(er)spaces,” makers build physical stuff.

    1. From Stacks to Hacks: Makerspaces and LibraryBox
      Space for Creation, Not Just Consumption
    2. Making Things in Academic Libraries
      essentially it’s a place for folks to make things, perhaps writing and illustrating a zine, using the open source Arduino computing platform to program a robot, screenprinting, or creating model houses with a 3D printer. Makerspaces often include tools and equipment that are too expensive or specialized for most people to have in their homes, as well as provide a gathering place for like-minded hobbyists to create and collaborate.”
      “Kids gather to make Lego robots; teens create digital music, movies, and games with computers and mixers; and students engineer new projects while adults create prototypes for small business products with laser cutters and 3D printers. Many libraries across the US have developed makerspaces—places to create, build, and craft—and they are experiencing increased visits and demand as a result. For public libraries, they are places to promote community engagement. For academic libraries, they are places where students and faculty feel welcome to do classwork and research.”
  2. There is a lot on Pinterest on MakerSpaces for Public Libs, but not much for Academic libraries.
  3. Lib school at Madison had a course on how to do it http://www.slis.wisc.edu/continueed-Makerspace.htm
  4. Policies, agreement form, reservation form: https://www.valdosta.edu/academics/library/depts/circulation/makerspace.php
  5. Budgeting http://www.njstatelib.org/NJLibraryMakerspaces

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