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social media in your course

8 Things You Should Know before Using Social Media in Your Course

Jennifer Rafferty, Director, OLC Institute for Professional Development, 

https://onlinelearningconsortium.org/8-things-you-should-know-before-using-social-media-in-your-course

a variety of available platforms, and many creative ways that faculty are integrating social media into their teaching practice.

  • how the digital medium will foster engagement and enhance learning outcomes.
  • aware of the implications of having students post content on third-party services (those not provided or hosted by your institution).
  • Social media usage in the classroom intersects with both FERPA and Copyright Compliance, so keep this checklist handy as you develop your class activity.

Include details about the activity in your syllabus & course description.

Use contracts.
Link to institutional policies.
Use aliases for social media accounts.
Teach your students to use digital media responsibly.
Know where to provide assignment feedback.
Don’t use personal accounts for university business.
Understand the Terms of Service.

Sources

Classification of Social Media Platforms, DelValle Institute Knowledge Base, Office of Public Health Preparedness. Retrieved on March 24, 2017 from  https://delvalle.bphc.org/mod/wiki/view.php?pageid=65

Copyright Clearance Center, Inc. 2005. Using Digital Content. Retrieved on March 24, 2017 from http://www.copyright.com/Services/copyrightoncampus/basics/teach.html

Educause, Is Your Use of Social Media FERPA Compliant? Retrieved on March 24, 2017 from http://www.educause.edu/ero/article/your-use-social-media-ferpa-compliant

Kind, T., Genrich G. and Chretien, K.(2010)  Social Media Policies at US Medical Schools. Medical Education Online.  Retrieved on March 24, 2017 from http://www.ncbi.nlm.nih.gov/pmc/articles/PMC2941429/

Meyer, L., (2015). Six Alternative Social Media Tools for Teaching and Learning, Campus Technology. Retrieved on March 24, 2017 from https://campustechnology.com/Articles/2015/01/07/6-Alternative-Social-Media-Tools-for-Teaching-and-Learning.aspx?Page=4

Orlando, J., 2011. FERPA and Social Media, Faculty Focus. Retrieved on March 24, 2017 from http://www.facultyfocus.com/articles/teaching-with-technology-articles/ferpa-and-social-media/

+++++++++++++++++++++++++
more on social media for teaching practices in this IMS blog

https://blog.stcloudstate.edu/ims?s=social+media+teaching

convocation winter 2016

Short link the information below on the IMS blog: https://blog.stcloudstate.edu/ims/?p=4441 and even shorter one: http://scsu.mn/1RsQErr

Weds 6th

Session I 10-11:15         Voyageurs North (Atwood)

Title
Engage your students: connect CMS (D2L) to social media to enhance the learning process.

Plamen Miltenoff and Emil Towner

Join us online via Adobe Connect: http://scsuconnect.stcloudstate.edu/ims (please login as a “guest” and use your real name)

Outline

In this rapid succession of examples, one can experience a showcase how to enhance students’ engagement by modernizing D2L experience through connection with social media. Bring your own examples and participate in a discussion, which aims finding the right tools for your class and field of study.

Audience:
beginners to advanced

Prerequisite:
come with your own social media accounts: Facebook, Twitter, Instagram, Pinterest, Vine

Outcomes:

By the end of this session, the participants will have an idea about peculiarity of each of the social media tools: Facebook, Twitter, Instagram, Pinterest, Vine

By the end of the session, the participants will be familiar with the integration of each of the social media tool into D2L

By the end of the session, the participants will be able to asses to what extent each particular tool fits their field of study

By the end of the session, the participants will be able to compare the pedagogical advantages and disadvantages of the social media tools compared to D2L

Useful links to contact us via social media:
IMS blog: https://blog.stcloudstate.edu/ims
IMS Facebook: https://www.facebook.com/InforMediaServices?ref=hl
IMS Twitter: https://twitter.com/SCSUtechinstruc
IMS Pinterest: http://www.pinterest.com/scsutechnology/
IMS Instagram: http://instagram.com/scsutechinstruct
IMS YouTube: https://www.youtube.com/channel/UC_UMIE5r6YB8KzTF5nZJFyA
IMS Google+: https://plus.google.com/u/0/115966710162153290760/posts/p/pub
IMS LinkedIn: http://www.linkedin.com/in/scsuinstructionaltechnology

Plan – Plamen Miltenoff:

 Please consider the following survey about your opinion regarding social media in education:

*http://aidemoreto.polldaddy.com/s/social-media-in-education*
please have the short link: http://scsu.mn/1Z8EFFx

most recent contemplations about blogs and social media in general:
https://blog.stcloudstate.edu/ims/2016/01/01/4507/

  • D2L and Vine
    Vine is a social media services, which provides the ability to share 7 sec videos. Vine is becoming more popular then Instagram (15 sec videos), with the simplicity to create short videos. Students can take sequence of short videos, which amount to 7 sec to reflect the main points of a project. E.g.: chemical reaction, biology dissection, progress of engineering planning, solving a math formula.
    URL to the vine can be posted in the D2L discussion area for further collaborative effort or for peers’ and instructions evaluation
    Vines are a click away from a FB group page or, with the right handle and hashtag, to a Twitter discussion
    The bottom-line to evaluate if fitting your field of study is: can the content be narrated or is it much better if visualized. If the latter, Vine can be your salvation.
    How to Create Social Videos With Your Smartphone https://blog.stcloudstate.edu/ims/2015/01/10/social-videos-with-your-smartphone/
  • D2L and YouTube, EdPuzzle (https://edpuzzle.com/), etc
    YouTube Unveils New Trending Tab
    https://blog.stcloudstate.edu/ims/2015/12/13/improvements-in-social-media-tools/

    Per SCSU IT disclaimer: MediaSpace (Kaltura) is a free, cloud-based video repository solution for campus that allows faculty and staff to upload and distribute video and audio content for academic or administrative purposes. Facilitators will discuss potential uses of MediaSpace for campus, demonst rate how to create Webcam and screen recordings, upload audio/video, and embed or link to MediaSpace content from D2L or a web site.  YouTube is owned by Google and the integration, including statistics and analytics by Google are way beyond MediaSpace. The only selling point of MediaSpace is the FERPA requirement by MnSCU to host privacy data on a MnSCU owned server
  • Google+
    Google+ is indirect competition with any CMS, D2L included, with its GOogle Classroom platform (https://classroom.google.com/ineligible). K12 and higher institutions are outsourcing to GMAIL and with Google Hangouts (Skype also), one can share video, audio and desktops, which makes Adobe Connect + D2L way behind in integration even before Google Drive is mentioned.
    Google Introduces Shared Albums in Google Photos:
    https://blog.stcloudstate.edu/ims/2015/12/13/improvements-in-social-media-tools/
    8 Ways to Use Google+ Hangouts for Your Business https://blog.stcloudstate.edu/ims/2015/09/23/google-hangouts/You can record hangouts directly to your YouTube channel for future use.For private Google+ Hangouts, choose Google+ Video Hangouts, which allow you to have up to 10 participants in a video chat that is accessible only to the people invited.

Plan – Emil Towner:

  1. General stats on integrating social media and things to consider
  1. Integrating LinkedIn Assignments
  1. Integrating Facebook Groups
  • I will show a couple of groups that I have used
  • I can also come up with an “exercise” that participants can do, just let me know: (1) if you want me to and (2) if participants are suppose to have a Facebook account that they can log into during the session

 ===========================================================

Session K 2-3:15: 2PM Wed, Jan 8.  Location: CH455

Title
Engage your students: gaming and gamification in the learning process.

Outline

As part of the broader discussion, a short discussion segment to form and agree on definitions and terms regarding games and gamification. Another short segment to seek consensus if this SCSU campus is ready to departure on the path of gamifying education. After several examples, of how games are used in education and gamification techniques, a discussion on how gaming and gamification can be streamlined amidst shrinking budget and increasing workload. More details and information about gaming and gamification at: http://scsu.mn/1F008Re

Audience:
beginners to advanced

Outcomes:

By the end of this session, the participants will have a working definitions on play, games, serious games, game-based learning, digital game-based learning, gaming, gamification and badges. (more at http://scsu.mn/1F008Re)

By the end of the session, the participants will be familiar with the possibilities for integration of games in the educational process and for gamification of the educational process.

By the end of the session, the participants will be able to asses to what extent games and gamification fit their field of study

Plan:

===========================================

Friday 8th

Session M 10-11:15: CH 455

Title
Present and be presented: engage your students with modern ways to share information

Outline

Two trends plague education: the swamp of PowerPoint presentations and the lack of visual literacy. In this rapid succession of examples, one can experience a showcase of various cloud-based tools, which brings visual presentations way beyond PowerPoint and align with the Millennials demand for current social interaction. A discussion on how relevant these tools are to various disciplines and details on improving the interaction among instructors and students during the presentation. Ongoing discussion about design as part of visual literacy and the difference between blended learning and technology integration.

Audience:
beginners to advanced

Outcomes:

By the end of this session, the participants will have understand the movement “Death by PowerPoint” and will understand the advantage of cloud-based presentation tools to MS PowerPoint

By the end of the session, the participants will be familiar with several tools, which successfully replace PowerPoint and well beyond.

By the end of the session, the participants will be able to asses to what extent games and gamification fit their field of study

By the end of the session, the participants will be able to discriminate between technology integration and blended learning.

Plan:

 

CRS and clickers

From: Zac Feit [mailto:zac@myschoolflow.com]
Sent: Monday, October 12, 2015 11:50 AM
To: Miltenoff, Plamen <pmiltenoff@stcloudstate.edu>
Subject: Hope to hear back

Plamen,

My name is Zachary Feit, and I am with Via Response. Awhile back we had spoken about our student response platform and you had expressed interest in taking a look at a better time. I was emailing to see if this was still something of interest.

Via Response provides a cloud-based student response platform that enables students to use any mobile devices instead of legacy clickers to interact with instructors during classes (including students participating from remote locations). Because we are cloud-based, Via Response is much easier to use for faculty because all questions, assessments, grade books and student data for all sections are stored in a single location that they can access from any browser. Via’s architecture also eliminates the FERPA compliance issues that are common with clicker devices that store student/grade data files on instructor computers or thumb drives.

I would be delighted to give you a 15 minute demo that goes over our system and its benefits to both teachers and student.

You can either email me back or call me at the number provided below. Thanks in advance and I look forward to hearing from you.

Regards,

Zachary Feit

Regional Account Director

Via Response (http://www.viaresponse.com)

407-477-4491

 

big data

big-data-in-education-report

Center for Digital Education (CDE)

real-time impact on curriculum structure, instruction delivery and student learning, permitting change and improvement. It can also provide insight into important trends that affect present and future resource needs.

Big Data: Traditionally described as high-volume, high-velocity and high-variety information.
Learning or Data Analytics: The measurement, collection, analysis and reporting of data about learners and their contexts, for purposes of understanding and optimizing learning and the environments in which it occurs.
Educational Data Mining: The techniques, tools and research designed for automatically extracting meaning from large repositories of data generated by or related to people’s learning activities in educational settings.
Predictive Analytics: Algorithms that help analysts predict behavior or events based on data.
Predictive Modeling: The process of creating, testing and validating a model to best predict the probability of an outcome.

Data analytics, or the measurement, collection, analysis and reporting of data, is driving decisionmaking in many institutions. However, because of the unique nature of each district’s or college’s data needs, many are building their own solutions.

For example, in 2014 the nonprofit company inBloom, Inc., backed by $100 million from the Gates Foundation and the Carnegie Foundation for the Advancement of Teaching, closed its doors amid controversy regarding its plan to store, clean and aggregate a range of student information for states and districts and then make the data available to district-approved third parties to develop tools and dashboards so the data could be used by classroom educators.22

Tips for Student Data Privacy

Know the Laws and Regulations
There are many regulations on the books intended to protect student privacy and safety: the Family Educational Rights and Privacy Act (FERPA), the Protection of Pupil Rights Amendment (PPRA), the Children’s Internet Protection Act (CIPA), the Children’s Online Privacy Protection Act (COPPA) and the Health Insurance Portability and Accountability Act (HIPAA)
— as well as state, district and community laws. Because technology changes so rapidly, it is unlikely laws and regulations will keep pace with new data protection needs. Establish a committee to ascertain your institution’s level of understanding of and compliance with these laws, along with additional safeguard measures.
Make a Checklist Your institution’s privacy policies should cover security, user safety, communications, social media, access, identification rules, and intrusion detection and prevention.
Include Experts
To nail down compliance and stave off liability issues, consider tapping those who protect privacy for a living, such as your school attorney, IT professionals and security assessment vendors. Let them review your campus or district technologies as well as devices brought to campus by students, staff and instructors. Finally, a review of your privacy and security policies, terms of use and contract language is a good idea.
Communicate, Communicate, Communicate
Students, staff, faculty and parents all need to know their rights and responsibilities regarding data privacy. Convey your technology plans, policies and requirements and then assess and re-communicate those throughout each year.

“Anything-as-a-Service” or “X-as-a-Service” solutions can help K-12 and higher education institutions cope with big data by offering storage, analytics capabilities and more. These include:
• Infrastructure-as-a-Service (IaaS): Providers offer cloud-based storage, similar to a campus storage area network (SAN)

• Platform-as-a-Service (PaaS): Opens up application platforms — as opposed to the applications themselves — so others can build their own applications
using underlying operating systems, data models and databases; pre-built application components and interfaces

• Software-as-a-Service (SaaS): The hosting of applications in the cloud

• Big-Data-as-a-Service (BDaaS): Mix all the above together, upscale the amount of data involved by an enormous amount and you’ve got BDaaS

Suggestions:

Use accurate data correctly
Define goals and develop metrics
Eliminate silos, integrate data
Remember, intelligence is the goal
Maintain a robust, supportive enterprise infrastructure.
Prioritize student privacy
Develop bullet-proof data governance guidelines
Create a culture of collaboration and sharing, not compliance.

more on big data in this IMS blog:

https://blog.stcloudstate.edu/ims/?s=big+data&submit=Search

Voice over presentation: solutions

Voice over presentation

Faculty request to lay voice over a presentation with pictures. Solutions:

  • PowerPoint:

Windows / PC

ppt voice over

ppt voice over

Apple/Mac

voice over PPT on Apple

voice over PPT on Apple

advantages:

– unfortunately, faculty are way too familiar with PPT. Familiar to the point that they don’t want to try something better.
– FERPA complient

disadvantages:

– too old. PPT is pre-Internet. It does not matter how much Microsoft is trying to adapt it, the concept is old. There is a myriad of cloud-based solutions, which do better job: https://blog.stcloudstate.edu/ims/2013/09/30/the-5-best-free-slideshow-presentation-and-creation-tools-for-teachers/
– too many files, too many variations
– PPT posted in D2L displays in the D2L Viewer. The visuals are there, but the voice is not. In order to hear the voice, students must download the presentation. Faculty must reflect this in the syllabus.
– faculty need to know how to upload on their web space and figure out URL, if PPT is not place in LMS (D2L)- if faculty places PPT in LMS (D2L), then it is behind password; nearly impossible to share (can share only with SCSU and/or MnSCU members.
– faculty must remember to indicate in the syllabus and/or D2L / Content that “in order to hear the voice over, user must download presentation.”

  • SlideShare

slideshare

slideshare

advantages:

– it is a “social” app, like LinkedIn and Twitter. Tagged correctly, the presentation is a platform for “same-minded” people to discuss mutual interests.
– excellent for sharing: conferences, MOOCs etc.
– it has discussion group in LinkedIn.

disadvantages:

– voice over presentation: way to cumbersome compared to PPT. Watch their presentation
– by FERPA regulations, if the presentation contains personal data about students, it cannot be shared on SlideShare

Creating Narrated Presentations with SlideShare (narrated) from Carolyn Kraut
mybrainshaark

mybrainshaark

advantages:

– it is a “social” app, like LinkedIn and Twitter. Tagged correctly, the presentation is a platform for “same-minded” people to discuss mutual interests.
– excellent for sharing: conferences, MOOCs etc.
– like PPT, very easy upload of pix and voice over. Better the PPT, since it is online and easy to distribute.
– easy to upload PPT and easy to voice over each slide

disadvantages:

– does not embed in D2L (it is D2L issue, not the app), but works perfectly as a link
– faculty must remember to indicate in the syllabus and/or D2L / Content that when clicking on the URL to the PPT, user must simultaneously press “Ctrl” key to open PPT in a separate browser window or tab
– by FERPA regulations, if the presentation contains personal data about students, it cannot be shared on SlideShare

voicethread

voicethread

advantages:

– consistently voted through last 5 years by K12 educators as great interactive tool.
– video, images, audio and text.
– “constructivist” premiss: teacher and students can exchange asynchronously ideas by using images, video, text and audio.

disadvantages:

– free option has limited features.
– by FERPA regulations, if the presentation contains personal data about students, it cannot be shared on on this site.

mediasite

mediasite


advantages
:

– crude screen capture: faculty can run the PPT manually and narrate over it.
– dirty but fast
– easily shared online (URL ready)
– FERPA compliant

disadvantages:

– students cannot comment (compared to VoiceThread)

  • LodeStar

lodestar
lodestar

advantages:

– free: http://lodestarlearning.com/downloads/lodeStar7.2/en/LodeStar-7.0.exe
– easy to use
– FERPA compliant; endorsed by MnSCU

disadvantages:

– voice over too complex (very much the same as with SlideShare)

  • SoftChalk

advantages:
– FERPA compliant; endorsed by MnSCU

disadvantages:

  • others

I have not included TechSmit’s Jing https://www.techsmith.com/jing.html, because their video output (Flash file) is obsolete and impossible to convert for free. While it still can be played, shall faculty want to upload the video file on Youtube or similar social media, it will be impossible.

———————————-

Related IMS blog entries:

https://blog.stcloudstate.edu/ims/2014/06/01/social-media-and-presentations-free-image-sources/

https://blog.stcloudstate.edu/ims/2013/09/30/the-5-best-free-slideshow-presentation-and-creation-tools-for-teachers/

badges

4 Benefits To Using Badges In Online Learning

http://elearningindustry.com/using-badges-in-online-learning

greater autonomy for students, greater levels of feedback, and a variety of assignments.

More on badges in this blog:

https://blog.stcloudstate.edu/ims/?s=badges

In each of the classes for which I use badges I have 24 different badges that students can earn. Each one is a “micro-assignment” which asks students to apply some concept or set of concepts we are covering in the class. Students submit their responses and if they meet the badge criteria they earn the badge. When they earn a badge they receive the points for that in their grades and also receive a badge graphic uploaded to their own personal profile which only they can see. One feature I would like to incorporate is the ability to share these badges via their social networks but I am not sure about how this would work with regard to FERPA requirements. More research on my part is needed regarding this.

If the student does not earn the badge, they are provided with detailed feedback and allowed to resubmit to try and earn the badge. They can submit as many times as they want or need to in order to earn the badge. Students need to earn a minimum of 14 badges to earn a C in the course and 18 badges to earn an A.

clickers documentation

Thursday, April 11, 11AM-1PM, Miller Center B-37
and/or
http://media4.stcloudstate.edu/scsu

We invite the campus community to a presentation by three vendors of Classroom Response System (CRS), AKA “clickers”:

11:00-11:30AM          Poll Everywhere,              Mr. Alec Nuñez

11:30-12:00PM          iClikers,                                Mr. Jeff Howard
12:00-12:30PM          Top Hat Monocle             Mr. Steve Popovich

12:30-1PM                  Turning Technologies     Mr. Jordan Ferns

links to documentation from the vendors:

http://web.stcloudstate.edu/informedia/crs/ClickerSummaryReport_NDSU.docx 

 http://web.stcloudstate.edu/informedia/crs/Poll%20Everywhere.docx

http://web.stcloudstate.edu/informedia/crs/tophat1.pdf

http://web.stcloudstate.edu/informedia/crs/tophat2.pdf

http://web.stcloudstate.edu/informedia/crs/turning.pdf

Top Hat Monocle docs:

http://web.stcloudstate.edu/informedia/crs/thm/FERPA.pdf

http://web.stcloudstate.edu/informedia/crs/thm/proposal.pdf

http://web.stcloudstate.edu/informedia/crs/thm/THM_CaseStudy_Eng.pdf

http://web.stcloudstate.edu/informedia/crs/thm/thm_vsCRS.pdf

iCLicker docs:
http://web.stcloudstate.edu/informedia/crs/iclicker/iclicker.pdf

http://web.stcloudstate.edu/informedia/crs/iclicker/iclicker2VPAT.pdf

http://web.stcloudstate.edu/informedia/crs/iclicker/responses.doc

 

Questions to vendor: alec@polleverywhere.com 
  1. 1.     Is your system proprietary as far as the handheld device and the operating system software?

The site and the service are the property of Poll Everywhere. We do not provide handheld devices. Participants use their own device be it a smart phone, cell phone, laptop, tablet, etc.

  1. 2.     Describe the scalability of your system, from small classes (20-30) to large auditorium classes. (500+).

Poll Everywhere is used daily by thousands of users. Audience sizes upwards of 500+ are not uncommon. We’ve been used for events with 30,000 simultaneous participants in the past.

  1. 3.     Is your system receiver/transmitter based, wi-fi based, or other?

N/A

  1. 4.     What is the usual process for students to register a “CRS”(or other device) for a course? List all of the possible ways a student could register their device. Could a campus offer this service rather than through your system? If so, how?

Student participants may register by filling out a form. Or, student information can be uploaded via a CSV.

  1. 5.     Once a “CRS” is purchased  can it be used for as long as the student is enrolled in classes? Could “CRS” purchases be made available through the campus bookstore? Once a student purchases a “clicker” are they able to transfer ownership when finished with it?

N/A. Poll Everywhere sells service licenses the length and number of students supported would be outlined in a services agreement.

  1. 6.     Will your operating software integrate with other standard database formats? If so, list which ones.

Need more information to answer.

  1. 7.     Describe the support levels you provide. If you offer maintenance agreements, describe what is covered.

8am to 8pm EST native English speaking phone support and email support.

  1. 8.     What is your company’s history in providing this type of technology? Provide a list of higher education clients.

Company pioneered and invented the use of this technology for audience and classroom response. http://en.wikipedia.org/wiki/Poll_Everywhere. University of Notre Dame
South Bend, Indiana

University of North Carolina-Chapel Hill
Raleigh, North Carolina

University of Southern California
Los Angeles, California

San Diego State University
San Diego, California

Auburn University
Auburn, Alabama

King’s College London
London, United Kingdom

Raffles Institution
Singapore

Fayetteville State University
Fayetteville, North Carolina

Rutgers University
New Brunswick, New Jersey

Pepperdine University
Malibu, California

Texas A&M University
College Station, Texas

University of Illinois
Champaign, Illinois

  1. 9.     What measures does your company take to insure student data privacy? Is your system in compliance with FERPA and the Minnesota Data Practices Act? (https://www.revisor.leg.state.mn.us/statutes/?id=13&view=chapter)

Our Privacy Policy can be found here: http://www.polleverywhere.com/privacy-policy. We take privacy very seriously.

  1. 10.  What personal data does your company collect on students and for what purpose? Is it shared or sold to others? How is it protected?

Name. Phone Number. Email. For the purposes of voting and identification (Graded quizzes, attendance, polls, etc.). It is never shared or sold to others.

  1. 11.  Do any of your business partners collect personal information about students that use your technology?

No.

  1. 12.  With what formats can test/quiz questions be imported/exported?

Import via text. Export via CSV.

  1. 13.  List compatible operating systems (e.g., Windows, Macintosh, Palm, Android)?

Works via standard web technology including Safari, Chrome, Firefox, and Internet Explorer. Participant web voting fully supported on Android and IOS devices. Text message participation supported via both shortcode and longcode formats.

  1. 14.  What are the total costs to students including device costs and periodic or one-time operation costs

Depends on negotiated service level agreement. We offer a student pays model at $14 per year or Institutional Licensing.

  1. 15.  Describe your costs to the institution.

Depends on negotiated service level agreement. We offer a student pays model at $14 per year or Institutional Licensing.

  1. 16.  Describe how your software integrates with PowerPoint or other presentation systems.

Downloadable slides from the website for Windows PowerPoint and downloadable app for PowerPoint and Keynote integration on a Mac.

17. State your level of integration with Desire2Learn (D2L)?Does the integration require a server or other additional equipment the campus must purchase?Export results from site via CSV for import into D2L.
  1. 17.  How does your company address disability accommodation for your product?

We follow the latest web standards best practices to make our website widely accessible by all. To make sure we live up to this, we test our website in a text-based browser called Lynx that makes sure we’re structuring our content correctly for screen readers and other assisted technologies.

  1. 18.  Does your software limit the number of answers per question in tests or quizzes? If so, what is the max question limit?

No.

  1. 19.  Does your software provide for integrating multimedia files? If so, list the file format types supported.

Supports image formats (.PNG, .GIF, .JPG).

  1. 20.  What has been your historic schedule for software releases and what pricing mechanism do you make available to your clients for upgrading?

We ship new code daily. New features are released several times a year depending on when we finish them. New features are released to the website for use by all subscribers.

  1. 21.  Describe your “CRS”(s).

Poll Everywhere is a web based classroom response system that allows students to participate from their existing devices. No expensive hardware “clickers” are required. More information can be found at  http://www.polleverywhere.com/classroom-response-system.

  1. 22.  If applicable, what is the average life span of a battery in your device and what battery type does it take?

N/A. Battery manufacturers hate us. Thirty percent of their annual profits can be contributed to their use in clickers (we made that up).

  1. 23.  Does your system automatically save upon shutdown?

Our is a “cloud based” system. User data is stored there even when your computer is not on.

  1. 24.  What is your company’s projection/vision for this technology in the near and far term.

We want to take clicker companies out of business. We think it’s ridiculous to charge students and institutions a premium for outdated technology when existing devices and standard web technology can be used instead for less than a tenth of the price.

  1. 25.  Does any of your software/apps require administrator permission to install?

No.

  1. 26.  If your system is radio frequency based, what frequency spectrum does it operate in? If the system operate in the 2.4-2.5 ghz. spectrum, have you tested to insure that smart phones, wireless tablet’s and laptops and 2.4 ghz. wireless phones do not affect your system? If so, what are the results of those tests?

No.

  1. 27.  What impact to the wireless network does the solution have?

Depends on a variety of factors. Most university wireless networks are capable of supporting Poll Everywhere. Poll Everywhere can also make use of cell phone carrier infrastructure through SMS and data networks on the students phones.

  1. 28.  Can the audience response system be used spontaneously for polling?

Yes.

  1. 29.  Can quiz questions and response distributions be imported and exported from and to plaintext or a portable format? (motivated by assessment & accreditation requirements).

Yes.

  1. 30.  Is there a requirement that a portion of the course grade be based on the audience response system?

No.

Gloria Sheldon
MSU Moorhead

Fall 2011 Student Response System Pilot

Summary Report

 

NDSU has been standardized on a single student response (i.e., “clicker”) system for over a decade, with the intent to provide a reliable system for students and faculty that can be effectively and efficiently supported by ITS. In April 2011, Instructional Services made the decision to explore other response options and to identify a suitable replacement product for the previously used e-Instruction Personal Response System (PRS). At the time, PRS was laden with technical problems that rendered the system ineffective and unsupportable. That system also had a steep learning curve, was difficult to navigate, and was unnecessarily time-consuming to use. In fact, many universities across the U.S. experienced similar problems with PRS and have since then adopted alternative systems.

A pilot to explore alternative response systems was initiated at NDSU in fall 2011. The pilot was aimed at further investigating two systems—Turning Technologies and iClicker—in realistic classroom environments. As part of this pilot program, each company agreed to supply required hardware and software at no cost to faculty or students. Each vendor also visited campus to demonstrate their product to faculty, students and staff.

An open invitation to participate in the pilot was extended to all NDSU faculty on a first come, first serve basis. Of those who indicated interest, 12 were included as participants in this pilot.

 

Pilot Faculty Participants:

  • Angela Hodgson (Biological Sciences)
  • Ed Deckard (AES Plant Science)
  • Mary Wright (Nursing)
  • Larry Peterson (History, Philosophy & Religious Studies)
  • Ronald Degges (Statistics)
  • Julia Bowsher (Biological Sciences)
  • Sanku Mallik (Pharmaceutical Sciences)
  • Adnan Akyuz (AES School of Natural Resource Sciences)
  • Lonnie Hass (Mathematics)
  • Nancy Lilleberg (ITS/Communications)
  • Lisa Montplaisir (Biological Sciences)
  • Lioudmila Kryjevskaia (Physics)

 

Pilot Overview

The pilot included three components: 1) Vendor demonstrations, 2) in-class testing of the two systems, and 3) side-by-side faculty demonstrations of the two systems.

After exploring several systems, Instructional Services narrowed down to two viable options—Turning Technologies and iClicker. Both of these systems met initial criteria that was assembled based on faculty input and previous usage of the existing response system. These criteria included durability, reliability, ease of use, radio frequency transmission, integration with Blackboard LMS, cross-platform compatibility (Mac, PC), stand-alone software (i.e., no longer tied to PowerPoint or other programs), multiple answer formats (including multiple choice, true/false, numeric), potential to migrate to mobile/Web solutions at some point in the future, and cost to students and the university.

In the first stage of the pilot, both vendors were invited to campus to demonstrate their respective technologies. These presentations took place during spring semester 2011 and were attended by faculty, staff and students. The purpose of these presentations was to introduce both systems and provide faculty, staff, and students with an opportunity to take a more hands-on look at the systems and provide their initial feedback.

In the second stage of the pilot, faculty were invited to test the technologies in their classes during fall semester 2011. Both vendors supplied required hardware and software at no cost to faculty and students, and both provided online training to orient faculty to their respective system. Additionally, Instructional Services staff provided follow-up support and training throughout the pilot program. Both vendors were requested to ensure system integration with Blackboard. Both vendors indicated that they would provide the number of clickers necessary to test the systems equally across campus. Both clickers were allocated to courses of varying sizes, ranging from 9 to 400+ students, to test viability in various facilities with differing numbers of users. Participating faculty agreed to offer personal feedback and collect feedback from students regarding experiences with the systems at the end of the pilot.

In the final stage of the pilot, Instructional Services facilitated a side-by-side demonstration led by two faculty members. Each faculty member showcased each product on a function-by-function basis so that attendees were able to easily compare and contrast the two systems. Feedback was collected from attendees.

 

Results of Pilot

In stage one, we established that both systems were viable and appeared to offer similar features, functions, and were compatible with existing IT systems at NDSU. The determination was made to include both products in a larger classroom trial.

In stage two, we discovered that both systems largely functioned as intended; however, several differences between the technologies in terms of advantages and disadvantages were discovered that influenced our final recommendation. (See Appendix A for a list of these advantages, disadvantages, and potential workarounds.) We also encountered two significant issues that altered the course of the pilot. Initially, it was intended that both systems would be tested in equal number in terms of courses and students. Unfortunately, at the time of the pilot, iClicker was not able to provide more than 675 clickers, which was far fewer than anticipated. Turning Technologies was able to provide 1,395 clickers. As a result, Turning Technologies was used by a larger number of faculty and students across campus.

At the beginning of the pilot, Blackboard integration with iClicker at NDSU was not functional. The iClicker vendor provided troubleshooting assistance immediately, but the problem was not resolved until mid-November. As a result, iClicker users had to use alternative solutions for registering clickers and uploading points to Blackboard for student viewing. Turning Technologies was functional and fully integrated with Blackboard throughout the pilot.

During the span of the pilot additional minor issues were discovered with both systems. A faulty iClicker receiver slightly delayed the effective start date of clicker use in one course.  The vendor responded by sending a new receiver, however it was an incorrect model. Instructional Services temporarily exchanged receivers with another member of the pilot group until a functional replacement arrived. Similarly, a Turning Technologies receiver was received with outdated firmware. Turning Technologies support staff identified the problem and assisted in updating the firmware with an update tool located on their website. A faculty participant discovered a software flaw in the iClicker software that hides the software toolbar when disconnecting a laptop from a second monitor. iClicker technical support assisted in identifying the problem and stated the problem would be addressed in a future software update. A workaround was identified that mitigated this problem for the remainder of the pilot. It is important to note that these issues were not widespread and did not widely affect all pilot users, however these issues attest to the need for timely, reliable, and effective vendor support.

Students and faculty reported positive experiences with both technologies throughout the semester. Based on feedback, users of both systems found the new technologies to be much improved over the previous PRS system, indicating that adopting either technology would be perceived as an upgrade among students and faculty. Faculty pilot testers met several times during the semester to discuss their experiences with each system; feedback was sent to each vendor for their comments, suggestions, and solutions.

During the stage three demonstrations, feedback from attendees focused on the inability for iClicker to integrate with Blackboard at that time and the substantial differences between the two systems in terms of entering numeric values (i.e., Turning Technologies has numeric buttons, while iClicker requires the use of a directional key pad to scroll through numeric characters). Feedback indicated that attendees perceived Turning Technologies’ clickers to be much more efficient for submitting numeric responses. Feedback regarding other functionalities indicated relative equality between both systems.

Recommendation

Based on the findings of this pilot, Instructional Services recommends that NDSU IT adopt Turning Technologies as the replacement for the existing PRS system. While both pilot-tested systems are viable solutions, Turning Technologies appears to meet the needs of a larger user base. Additionally, the support offered by Turning Technologies was more timely and effective throughout the pilot. With the limited resources of IT, vendor support is critical and was a major reason for exploring alternative student response technologies.

From Instructional Services’ standpoint, standardizing to one solution is imperative for two major reasons: cost efficiency for students (i.e., preventing students from having to purchase duplicate technologies) and efficient utilization of IT resources (i.e., support and training). It is important to note that this recommendation is based on the opinion of the Instructional Services staff and the majority of pilot testers, but is not based on consensus among all participating faculty and staff. It is possible that individual faculty members may elect to use other options that best meet their individual teaching needs, including (but not limited to) iClicker. As an IT organization, we continue to support technology that serves faculty, student and staff needs across various colleges, disciplines, and courses. We feel that this pilot was effective in determining the student response technology—Turning Technologies—that will best serve NDSU faculty, students and staff for the foreseeable future.

Once a final decision concerning standardization is made, contract negotiations should begin in earnest with the goal of completion by January 1, 2012, in order to accommodate those wishing to use clickers during the spring session.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


 

Appendix A: Clicker Comparisons
Turning Technologies and iClicker

 

Areas where both products have comparable functionality:

  • Setting up the receiver and software
  • Student registration of clickers
  • Software interface floats above other software
    • Can use with anything – PowerPoint, Websites, Word, etc.
    • Asking questions on the fly
    • Can create questions / answers files
    • Managing scores and data
      • Allow participation points, points for correct answer, change correct answer
      • Reporting – Summary and Detailed
      • Uploading scores and data to Blackboard (but there was a big delay with the iClicker product)
      • Durability of the receivers and clickers
      • Free software
      • Offer mobile web device product to go “clickerless”

Areas where the products differ:

Main Shortcomings of Turning Technology Product:

  • Costs $5 more – no workaround
  • Doesn’t have instructor readout window on receiver base –
    • This is a handy function in iClicker that lets the instructor see the %’s of votes as they come in, allowing the instructor to plan how he/she will proceed.
    • Workaround: As the time winds down to answer the question, the question and answers are displayed on the screen. Intermittently, the instructor would push a button to mute the projector, push a button to view graph results quickly, then push a button to hide graph and push a button to unmute the projector. In summary, push four buttons quickly each time you want to see the feedback, and the students will see a black screen momentarily.
    • Processing multiple sessions when uploading grading –
      • Turning Technologies uses their own file structure types, but iClicker uses comma-separated-value text files which work easily with Excel
      • Workaround: When uploading grades into Blackboard, upload them one session at a time, and use a calculated total column in Bb to combine them. Ideally, instructors would upload the grades daily or weekly to avoid backlog of sessions.

 

Main Shortcomings of iClicker Product:

  • Entering numeric answers –
    • Questions that use numeric answers are widely used in Math and the sciences. Instead of choosing a multiple-choice answer, students solve the problem and enter the actual numeric answer, which can include numbers and symbols.
    • Workaround: Students push mode button and use directional pad to scroll up and down through a list of numbers, letters and symbols to choose each character individually from left to right. Then they must submit the answer.
    • Number of multiple choice answers –
      • iClicker has 5 buttons on the transmitter for direct answer choices and Turning Technologies has 10.
      • Workaround: Similar to numeric answer workaround. Once again the simpler transmitter becomes complex for the students.
      • Potential Vendor Support Problems –
        • It took iClicker over 3 months to get their grade upload interface working with NDSU’s Blackboard system. The Turning Technology interface worked right away.  No workaround.

 

 

 

 

Classroom Response System CRS or clickers: questions to vendors

Good evening,

We are pleased to inform you that your classroom response system is chosen as final candidate for campus-wide adoption/support at St. Cloud State University. Should you be interested in pursuing this opportunity, we invite you to respond to the attached list of questions and to prepare a brief presentation for members of the selection committee and interested faculty/staff.

The deadline for responding to the questions is 12:00 pm (CST), Tuesday, April 9. This deadline will allow us to review the responses in time for the vendor presentations on Thursday, April 11, 11AM-1PM. The presentations will be held virtually via Adobe Connect: http://media4.stcloudstate.edu/scsu. Please let us know, if you need to test and familiarize yourself with the presentation platform.

The presentation should be no more than 10 minutes long, followed by 10 minutes for follow-up questions. We suggest that you focus on the highlights of your system, presuming a moderately knowledgeable audience. We may follow up via email or telephone call prior to making our final selection.

Thank you and looking forward to hearing from you soon.

Classroom Response System Taskforce:
Dr. Anthony Hansen
Dr. Michael Rentz
Dr. Joseph Melcher
Dr. Andrew Anda
Dr. Tracy Ore
Dr. Jack McKenna
Dr. Plamen Miltenoff

 

Questions to vendor
1. Is your system proprietary as far as the handheld device and the operating system software?
2. Describe the scalability of your system, from small classes (20-30) to large auditorium classes. (500+).
3. Is your system receiver/transmitter based, wi-fi based, or other?
4. What is the usual process for students to register a “CRS”(or other device) for a course? List all of the possible ways a student could register their device. Could a campus offer this service rather than through your system? If so, how?
5. Once a “CRS” is purchased  can it be used for as long as the student is enrolled in classes? Could “CRS” purchases be made available through the campus bookstore? Once a student purchases a “clicker” are they able to transfer ownership when finished with it?
6. Will your operating software integrate with other standard database formats? If so, list which ones.
7. Describe the support levels you provide. If you offer maintenance agreements, describe what is covered.
8. What is your company’s history in providing this type of technology? Provide a list of higher education clients.
9. What measures does your company take to insure student data privacy? Is your system in compliance with FERPA and the Minnesota Data Practices Act? (https://www.revisor.leg.state.mn.us/statutes/?id=13&view=chapter)
10. What personal data does your company collect on students and for what purpose? Is it shared or sold to others? How is it protected?
11. Do any of your business partners collect personal information about students that use your technology?
12. With what formats can test/quiz questions be imported/exported?
13. List compatible operating systems (e.g., Windows, Macintosh, Palm, Android)?
14. What are the total costs to students including device costs and periodic or one-time operation costs
15. Describe your costs to the institution.
16. Describe how your software integrates with PowerPoint or other presentation systems.
17. State your level of integration with Desire2Learn (D2L)?

Does the integration require a server or other additional equipment the campus must purchase?

18. How does your company address disability accommodation for your product?
19. Does your software limit the number of answers per question in tests or quizzes? If so, what is the max question limit?
20. Does your software provide for integrating multimedia files? If so, list the file format types supported.
21. What has been your historic schedule for software releases and what pricing mechanism do you make available to your clients for upgrading?
22. Describe your “CRS”(s).
23. If applicable, what is the average life span of a battery in your device and what battery type does it take?
24. Does your system automatically save upon shutdown?
25. What is your company’s projection/vision for this technology in the near and far term.
26. Does any of your software/apps require administrator permission to install?
27. If your system is radio frequency based, what frequency spectrum does it operate in? If the system operate in the 2.4-2.5 ghz. spectrum, have you tested to insure that smart phones, wireless tablet’s and laptops and 2.4 ghz. wireless phones do not affect your system? If so, what are the results of those tests?
28. What impact to the wireless network does the solution have?
29. Can the audience response system be used spontaneously for polling?
30. Can quiz questions and response distributions be imported and exported from and to plaintext or a portable format? (motivated by assessment & accreditation requirements).
31. Is there a requirement that a portion of the course grade be based on the audience response system?

 

 

 

—————-

Plamen Miltenoff, Ph.D., MLIS

Professor

204-J James W. Miller Center

Learning Resources and Technology Services

720 Fourth Avenue South

St. Cloud, MN 56301-4498

320-308-3072

pmiltenoff@stcloudstate.edu

http://web.stcloudstate.edu/pmiltenoff/faculty/

“I am not strange, I am just not normal.” Salvador Dali

 

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