Pixel C tablet
Google’s new Pixel C tablet is a surprisingly great budget option — with one big drawback
http://www.businessinsider.com/google-pixel-c-first-impressions-2015-12
Digital Literacy for St. Cloud State University
http://www.businessinsider.com/google-pixel-c-first-impressions-2015-12
http://www.socialmediaexaminer.com/twitter-improves-how-photos-are-displayed-social-media-news
Twitter is “making your twitter.com timeline more immersive by uncropping photos, so you can experience and present them as they were meant to be viewed.”
Facebook Provides New Admin Tools for Managing Page Communication: Facebook is “giving admins more control over their Page’s responsiveness badge” and rolling out “new features that make it easier than ever for Page admins to manage both the public and private interactions they receive.”
Facebook Improves News Feed for Slower Network Connections: “You can also now compose comments on posts when you are offline. The comments will appear to your friends when you next get a good internet connection.”
YouTube Unveils New Trending Tab: This new tab in the YouTube app delivers the top trending videos directly to Android, iOS and desktop devices.
Google Introduces Shared Albums in Google Photos: Google has introduced shared albums in Google Photos
http://www.middleweb.com/26605/byod-in-the-classroom-necessary-or-nice/
► Does the technology accommodate and differentiate for all learners’ needs?
► Are students provided both voice and choice with technology, thereby increasing ownership and engagement?
► Are there opportunities for students to engage in peer feedback and collaborative work?
Having students bring their own devices to school is not a panacea for all the challenges in the secondary classroom. Yet if it is planned with thoughtfulness and intention, we have seen BYOD increase student engagement and relevance while reducing costs for the school. The best part: Teachers and students can be creative and autonomous in how this looks in classrooms.
More on BYOD in this IMS blog:
https://blog.stcloudstate.edu/ims/2015/12/08/millennials-and-mobile-phones/
https://blog.stcloudstate.edu/ims/2015/11/24/ifttt/
https://blog.stcloudstate.edu/ims/2015/11/23/educational-technology-and-faculty-development/
https://blog.stcloudstate.edu/ims/2015/10/28/k-12-technology/
The ALA has recommended guidelines for libraries to address concerns about safety, access and liability.
Copyright 2015 KWMU-FM. To see more, visit http://www.stlpublicradio.org.
Short link the information below on the IMS blog: https://blog.stcloudstate.edu/ims/?p=4441 and even shorter one: http://scsu.mn/1RsQErr
Weds 6th–
Plamen Miltenoff and Emil Towner
Join us online via Adobe Connect: http://scsuconnect.stcloudstate.edu/ims (please login as a “guest” and use your real name)
Outline
In this rapid succession of examples, one can experience a showcase how to enhance students’ engagement by modernizing D2L experience through connection with social media. Bring your own examples and participate in a discussion, which aims finding the right tools for your class and field of study.
Audience:
beginners to advanced
Prerequisite:
come with your own social media accounts: Facebook, Twitter, Instagram, Pinterest, Vine
Outcomes:
By the end of this session, the participants will have an idea about peculiarity of each of the social media tools: Facebook, Twitter, Instagram, Pinterest, Vine
By the end of the session, the participants will be familiar with the integration of each of the social media tool into D2L
By the end of the session, the participants will be able to asses to what extent each particular tool fits their field of study
By the end of the session, the participants will be able to compare the pedagogical advantages and disadvantages of the social media tools compared to D2L
Useful links to contact us via social media:
IMS blog: https://blog.stcloudstate.edu/ims
IMS Facebook: https://www.facebook.com/InforMediaServices?ref=hl
IMS Twitter: https://twitter.com/SCSUtechinstruc
IMS Pinterest: http://www.pinterest.com/scsutechnology/
IMS Instagram: http://instagram.com/scsutechinstruct
IMS YouTube: https://www.youtube.com/channel/UC_UMIE5r6YB8KzTF5nZJFyA
IMS Google+: https://plus.google.com/u/0/115966710162153290760/posts/p/pub
IMS LinkedIn: http://www.linkedin.com/in/scsuinstructionaltechnology
Plan – Plamen Miltenoff:
Please consider the following survey about your opinion regarding social media in education:
*http://aidemoreto.polldaddy.com/s/social-media-in-education*
please have the short link: http://scsu.mn/1Z8EFFx
most recent contemplations about blogs and social media in general:
https://blog.stcloudstate.edu/ims/2016/01/01/4507/
Plan – Emil Towner:
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Outline
As part of the broader discussion, a short discussion segment to form and agree on definitions and terms regarding games and gamification. Another short segment to seek consensus if this SCSU campus is ready to departure on the path of gamifying education. After several examples, of how games are used in education and gamification techniques, a discussion on how gaming and gamification can be streamlined amidst shrinking budget and increasing workload. More details and information about gaming and gamification at: http://scsu.mn/1F008Re
Audience:
beginners to advanced
Outcomes:
By the end of this session, the participants will have a working definitions on play, games, serious games, game-based learning, digital game-based learning, gaming, gamification and badges. (more at http://scsu.mn/1F008Re)
By the end of the session, the participants will be familiar with the possibilities for integration of games in the educational process and for gamification of the educational process.
By the end of the session, the participants will be able to asses to what extent games and gamification fit their field of study
Plan:
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Friday 8th
Outline
Two trends plague education: the swamp of PowerPoint presentations and the lack of visual literacy. In this rapid succession of examples, one can experience a showcase of various cloud-based tools, which brings visual presentations way beyond PowerPoint and align with the Millennials demand for current social interaction. A discussion on how relevant these tools are to various disciplines and details on improving the interaction among instructors and students during the presentation. Ongoing discussion about design as part of visual literacy and the difference between blended learning and technology integration.
Audience:
beginners to advanced
Outcomes:
By the end of this session, the participants will have understand the movement “Death by PowerPoint” and will understand the advantage of cloud-based presentation tools to MS PowerPoint
By the end of the session, the participants will be familiar with several tools, which successfully replace PowerPoint and well beyond.
By the end of the session, the participants will be able to asses to what extent games and gamification fit their field of study
By the end of the session, the participants will be able to discriminate between technology integration and blended learning.
Plan:
The new version — called the Every Student Succeeds Act — returns much government oversight of schools to the states and curtails or eliminates the federal role in many areas. Critics of NCLB are celebrating its demise.
Critics say there’s no guarantee that states will succeed where the old law failed in two crucial areas: closing the achievement gap and raising the performance of the absolute worst schools.
“The real test is going to be whether there is the political will to take data and turn it into action versus just reporting what they’ve been reporting for the last 15 years,” Wise says.
For heavens sake, there are countries that are getting education right. Why can’t we just look at what they are doing and tailor those methods to suit our needs? Japan, Australia, Norway, Finland, France, Germany are all countries that have some very impressive education systems that WORK!
Americans really need to wake up!
Guide for taking your multimedia quiz online.
Your Listening Exam IV: American Music, and World Music consists of matching questions:
you need to match an audio file, which you will be listening to, with the matching name of the music file.
After you open your browser, login in D2L.
Find your MUSM123 D2L course and go to Assessment / Quizzes.
Start the Listening Exam IV: American Music, and World Music quiz.
You might be required to allow the audio clips to play on your computer, If this is the case, following the directions of the pop up window. Choose the option “Allow and remember,” if there is such.
You will know that you have accomplished the task, when you see on your window an audio bar, where you can hit the Play button.
The list, where you can log in your answers, is on the left hand-side of the audio clips. Scroll down to reach it:
Learning Unbound: Student Centered and Competency Based Programs
Thursday, December 17, 2 PM ET
Core tenets of student-centered learning – competency-based, anytime-anywhere, personalized, and student ownership – can be used as the basis for creating customized learning plans that match the interests, talents, and passions of students. During this session, attendees will learn how a new model at New Hampshire’s Virtual Learning Academy Charter School (VLACS) provides students with an almost limitless number of opportunities, including early college courses, experiential learning, learning through projects, and with a team of peers.
Bring your questions and join us to learn more!