Archive of ‘technology’ category

Nreal XR

Nreal (Finally) Expanding to the US This Spring

https://arpost.co/2021/02/22/nreal-finally-expanding-to-the-us-this-spring/amp/

The China-based company announced the Nreal Light smart glasses in May of 2019. The surprisingly sleek and powerful consumer glasses with a $500 price tag

They’ve had huge success in China, but China is a pretty unique market. In late 2019, they expanded to Korea
the company is partnered with Deutsche Telekom and LG Uplus in Germany and Korea respectively, so it’s not too far a stretch to wager that the US branches of those carriers (T-Mobile and LG Electronics) will form at least part of their US distribution channels.

Finch Technologies makes body-tracking wearable devices to serve as controllers for XR applications and experiences including the recently announced FinchRing (this is the promised cherry on top).
The finger-worn hand tracker is designed to enable convenient and discreet 6-degree-of-freedom controls.

  • Tagesschau 2025 – an application based on a German news program that will present, among other features, holographic weather forecasts;
  • A virtual basketball game called DunkaAR;
  • An MR mode for the in-browser MMORPG Dragon Awaken;
  • An augmented reality football streaming application from Magenta Sport.

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more on immersive in this IMS blog
https://blog.stcloudstate.edu/ims?s=immersive

more on Nreal in this IMS blog
https://blog.stcloudstate.edu/ims?s=nreal+smartglass

campus wide infrastructure for immersive

Cabada, E., Kurt, E., & Ward, D. (2021). Constructing a campus-wide infrastructure for virtual reality. College & Undergraduate Libraries, 0(0), 1–24. https://doi.org/10.1080/10691316.2021.1881680

As an interdisciplinary hub, academic libraries are uniquely positioned to serve the full lifecycle of immersive environment needs, from development through archiving of successful projects. As and informal learning environment that or discipline neutral and high traffic, the academic library can serve as a clearinghouse for experimentation and transmission of best practices across colleges.

these founda­tional questions:
1. What VR infrastructure needs do faculty and researchers have?
2. Where is campus support lagging?
3. What current partnerships exist?
4. What and where is the campus level of interest in VR?
As marketing for workshops and programs can be challenging, particu­larly for large institutions, data was collected on where workshop partici­pants learned about Step Into VR. The responses show that users learned of the workshops from a variety of ways with email ( 41 % ) as the most cited method (Figure 4). These marketing emails were sent through distributed listservs that reached nearly the entire campus population. Facebook was called out specifically and represented the second largest marketing method at 29% with the library website, friends, instructors, and digital signage rep­resenting the remaining marketing channels.
While new needs continue to emerge, the typical categories of consult­ation support observed include:
• Recommendations on hardware selection, such as choosing the best VR headset for viewing class content
• Guidance on developing VR applications that incorporate domain-spe­cific curricular content
• Support for curricular integration of VR
• Recommendations on 360 capture media and equipment for document­ing environments or experiences, such as the GoPro Fusion and Insta360 One X
• Advice on editing workflows, including software for processing and ren­dering of 360 content
Alex Fogarty
p. 9
While many library patrons understand the basic concepts of recording video on a camera, 360 cameras present a large divergence from this pro­cess in several primary ways. The first is a 360 camera captures every direc­tion at once, so there is no inherent “focus,” and no side of a scene that is not recorded. This significantly changes how someone might compose a video recording, and also adds complexity to post-production, including how to orient viewers within a scene. The second area of divergence is that many of these devices, especially the high-end versions, are recording each lens to a separate data file or memory card and these ftles need to be com­bined, or “stitched,” at a later time using software specific to the camera. A final concern is that data ftles for high-resolution 3 D capture can be huge, requiring both large amounts of disk space and high-end processors and graphic cards for detailed editing to occur. For example, the Insta360 Pro 2 has 6 sensors all capable of data recording at 120 Mbps for a grand total of 720 Mbps. This translates into 43.2 gigabytes of data for every minute o

AT&T and Internet

You shouldn’t have to publicly humiliate AT&T to get usable internet

https://www.theverge.com/2021/2/12/22280964/att-provides-fiber-after-newspaper-ad-media-coverage

Earlier this month, Aaron Epstein spent $10,000 to buy an ad in The Wall Street Journal to tell AT&T’s CEO he wasn’t happy with his internet service — service that was limited to a paltry 3Mbps (via Ars Technica). Now, AT&T has him hooked up with a fiber connection, and he’s getting over 300 Mbps up and down. All it took was getting interviewed by Arsthe ad going viral on Twitter, and a Stephen Colbert mention.

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more on netneutrality in this IMS blog
https://blog.stcloudstate.edu/ims?s=netneutrality

China hackers

https://soundcloud.com/bloomberg-business/the-big-hack-part-1-read-aloud

https://www.bloomberg.com/news/features/2018-10-04/the-big-hack-how-china-used-a-tiny-chip-to-infiltrate-america-s-top-companies

Nested on the servers’ motherboards, the testers found a tiny microchip, not much bigger than a grain of rice, that wasn’t part of the boards’ original design. Amazon reported the discovery to U.S. authorities, sending a shudder through the intelligence community. Elemental’s servers could be found in Department of Defense data centers, the CIA’s drone operations, and the onboard networks of Navy warships. And Elemental was just one of hundreds of Supermicro customers.

interdiction, consists of manipulating devices as they’re in transit from manufacturer to customer. This approach is favored by U.S. spy agencies, according to documents leaked by former National Security Agency contractor Edward Snowden. The other method involves seeding changes from the very beginning.

In emailed statements, Amazon (which announced its acquisition of Elemental in September 2015), Apple, and Supermicro disputed summaries of Bloomberg Businessweek’s reporting.

The Chinese government didn’t directly address questions about manipulation of Supermicro servers, issuing a statement that read, in part, “Supply chain safety in cyberspace is an issue of common concern, and China is also a victim.” The FBI and the Office of the Director of National Intelligence, representing the CIA and NSA, declined to comment.

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more on hackers in this IMS blog
https://blog.stcloudstate.edu/ims?s=hacker

3D scanning iPhone lidar

3D scanning with the iPhone lidar

https://albn.medium.com/3d-scanning-with-the-iphone-lidar-8cbd723fc9ab

he latest generation of iPhones (12 Pro and 12 Pro Max) comes equipped with a back facing lidar camera.

6 go-to scanning apps, they all come with direct export to Sketchfab:

Scaniverse

Scaniverse captures here, and get the app here.

Polycam

Polycam captures here, and get the app here.

3D scanner app

3D scanner app captures here, and get the app here.

Record3D

Record3D captures here and get the app here.

SiteScape

SiteScape captures here and get the app here.

Everypoint

Everypoint captures here, and get the app here.

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more on 3D scanning in this IMS blog
https://blog.stcloudstate.edu/ims?s=3d+scanning

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