history of the Internet from Web 1.0 to Web 3.0

What is Web 1.0

https://www.youtube.com/watch?v=YXFYkbQRgY4

What is Web 2.0

https://www.youtube.com/watch?v=Bc0oDIEbYFc
https://www.youtube.com/watch?v=T0QJmmdw3b0

What is Web 3.0

http://webtrends.about.com/od/web20/a/what-is-web-30.htm
http://www.pcmag.com/article2/0,2817,2102852,00.asp
http://www.w3.org/standards/semanticweb/
http://www.1stwebdesigner.com/design/web-3-introduction/

 

Infographics: how to create them…

here are links to the tools:

http://www.creativebloq.com/infographic/tools-2131971, http://uplifted.net/marketing/top-3-free-generator-tools-to-create-an-infographic-online/, http://www.edudemic.com/diy-infographics/

http://piktochart.com/

http://infogr.am/

http://create.visual.ly/

Caitlin Bagley’s Slideshare presentation:
http://www.slideshare.net/ALATechSource/bagley-31849582

 

Bagley: Using Infographics in Library Instruction from ALATechSource
bagley_infographics_workshop (PDF file ready to download)
Establishing Credibility
The primary focus of using infographics is not to teach them how to create, but rather to interpret dataTeach students not to fear numbers, and how to read it.Before we create, make sure we know how to read critically infographics

What are Infographics? Definition:

  • they’re the merging of art and information on charts to highlight specific bits of information.
  • Portmanteau of Information + Graphic

Data Sources: where do you get your data from?
From the library dbases:
http://stcloud.lib.mnscu.edu/subjects/guide.php?subject=REF&_ga=1.193545069.1129885410.1422389529
From the Internet:
US CensusStatistical Ready Reference (Data Planet)
Simmons OneView
S&P NetAdvantage

Tools: Piktochart, Infogr.am, Easel.ly

What do you want to achieve?
1.Learn about statistics resources at the library
2.Be aware of the ramifications of bad data.

BYOD in high school: soon to come to college

High school policy is turning from banning mobile devices at school to acceptance of students’ mobile devices and integrating them into the learning process: BYOD (Bring Your Own Device)

How is higher ed addressing/integrating such evolution?

byod in high schools

#m #techworkshop #BYOD in schools http://thejournal.com/articles/2014/04/08/a-third-of-secondary-students-use-school-issued-mobile-devices.aspx

Google Glass (GG)

See our IMS blog entry:
https://blog.stcloudstate.edu/ims/2014/04/08/3-learning-tools-of-the-future/

and

https://blog.stcloudstate.edu/ims/2014/02/18/google-glass-at-lrs/

I start testing GG several days ago and I am still in the stage of Jeff Jarvis : http://www.businessinsider.com/jeff-jarvis-on-google-glass-2014-2

The questions is: how to make GG applicable for our daily tasks at work?

GG can be very useful for training students: by having a live, streaming G Hangout session with the supervisor. The latter can be in his/her office multitasking, while also monitoring the work of the student. E.g., shelving books for the Circulation supervisor.

A Surgeon Shows How Google Glass Makes Procedures Dramatically Easier. http://venturebeat.com/2014/03/13/this-stanford-surgeon-shows-us-the-future-of-medicine-augmented-reality-google-glass-exclusive/#ixzz2yJEZqSBR

my observations:
– GG is a glorified mobile devices, which, instead of being handheld is head-worn. the logic of navigating is the same, although still more cumbersome with GG.

– it certainly can have a niche as is, but it will take time (price, usability) until it becomes ubiquitous.

Technology Week: April 7-11: Integrating other technologies in D2L

Integrating other technologies in D2L

SMUG (smart mobile users’ group)

Good day everyone,

The rising prominence of mobile devices in education and our private lives prompts us to revisit the “tablets” group of 2012/2013. Back then LRS and ITS faculty and staff, who were given iPads and Android tablets, met monthly to share ideas and experience.

With Dean Vargas’s support we plan to reconvene this group. We recognize that many more of us now have mobile devices, including tablets and smart phones, so we invite anyone who has a mobile device (not only a tablet and not only using iOS or Android, but any mobile device or operating system) to meet with us and:

a. share experience and knowledge,

b. seek answers to questions and/or

c. brainstorm and develop ideas as to how we can use these tools more effectively at work and in our private lives.

The group is initially christened as SMUG (smart mobile users’ group, not for our attitude, but for fun). We expect the group to create its own personality and name.

Please contact us if you’re interested. Please have the Doodle poll https://doodle.com/2uaytxbth728sa9b for the initial meeting.

Thanks,

Tom Hergert and Plamen Miltenoff

 

How Social Media & Game Mechanics Can Motivate Students

How Social Media & Game Mechanics Can Motivate Students

http://mashable.com/2011/05/26/social-media-games-education/

Social media and online games have the potential to convey 21st century skills that aren’t necessarily part of school curricula — things like time management, leadership, teamwork and creative problem solving that will prepare teens for success in college and beyond.

 

Technology Week: March 31-April 4, “Microsoft Apps and alternatives”

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