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10 Oculus Go apps

10 Oculus Go Virtual Reality Apps to Try in the Classroom

By Jaime Donally (Columnist)     Jan 4, 2019

https://www.edsurge.com/news/2019-01-04-10-oculus-go-virtual-reality-apps-to-try-in-the-classroom

Looking Glass (FREE)

Wonderful You (FREE)

MasterWorks: Journey Through History (FREE)

Gala360 See the World – Camp Fire in Paradise (FREE)

MEL Chemistry Labs (FREE)

Calcflow (FREE)

CoSpaces (FREE)

Anne Frank House VR (FREE)

AltSpace (FREE)

Concerns to Consider

nausea
full shutdown of the device is somewhat tricky and can drain your battery quickly
Oculus is releasing their upcoming device, called the Quest

 

Oculus Go vs Lenovo Mirage Solo

Oculus Go vs. Lenovo Mirage Solo: Which Is The Better Buy?

https://www.androidcentral.com/lenovo-mirage-solo-vs-oculus-go

https://www.wareable.com/vr/oculus-go-vs-lenovo-mirage-solo-8201

The Lenovo Mirage Solo Vs. The Oculus Go

http://www.kwwl.com/story/38592024/oculus-go-vs-lenovo-mirage-solo

https://www.pcworld.com/article/3269502/virtual-reality/lenovo-mirage-solo-review.html

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more on VR / AR goggles in this IMS blog
https://blog.stcloudstate.edu/ims?s=oculus+Go

Oculus Quest and Education

https://www.linkedin.com/pulse/oculus-quest-education-dave-dolan/

The Go had to be paired with a phone to enable it to work. How can that possibly be an option in a school with many dozens of headsets? Content had to either go through the Oculus Go Store, which is being shut down at this very moment, or side-loaded through an odd “Developer Mode” access, which is extremely difficult when dealing with large numbers of headsets. Even something as mundane as printing the serial number of that VR device on the headstrap, which can easily be mixed up with other headsets, is a troubling and odd choice to make. Those serial numbers are very important when bulk loading content onto a number of devices at a time, which is the only way they can be managed by school IT departments, and once again shows a lack of understanding of the needs from within schools.

Of course, there is also the elephant in the room… Facebook.

This mandatory attachment to a for-profit, social media behemoth, currently facing antitrust litigation [ Facebook Halts Sale of Rift & Quest in Germany Amid Regulatory Concerns ] should be reason enough to seriously question its inclusion into an academic institution.

Personal identifiability of user tracking data during observation of 360-degree VR video ]

Facebook is not content to use the contact information you willingly put into your Facebook profile for advertising. It is also using contact information you handed over for security purposes and contact information you didn’t hand over at all, but that was collected from other people’s contact books, a hidden layer of details Facebook has about you that some have come to call “shadow contact information.

 

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more on quest in this IMS blog
https://blog.stcloudstate.edu/ims?s=oculus+quest

Facebook Oculus Horizon

You’ll Need A Facebook Account To Use Future Oculus Headsets – Support For Separate Oculus Accounts Will End In 2023 from r/technology

https://www.theverge.com/2020/8/18/21372435/oculus-facebook-login-change-separate-account-support-end-quest-october

The Facebook-owned company says it will start removing support for separate Oculus accounts in October, although users can maintain an existing account until January 1st, 2023. All users can maintain a distinct “VR profile” with a separate friends list.

Facebook also says that all future unreleased Oculus devices will require a Facebook login, even if you’ve got a separate account already. The company is widely expected to announce a new version of its Oculus Quest headset this fall, and that policy would likely apply to it.

A single login also slightly simplifies launching experiences like Horizon, the social VR world that Facebook announced last year.

 

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More on Oculus and Facebook in this IMS blog:
https://blog.stcloudstate.edu/ims?s=oculus+facebook

Oculus Quest

VR Review: Here’s How Oculus Quest Compares With Go — Apps and All

By Jaime Donally (Columnist)     May 23, 2019

https://www.edsurge.com/news/2019-05-23-vr-review-here-s-how-oculus-quest-compares-with-go-apps-and-all

When the Oculus Go was first released, the educational apps were limited.

many more educational apps flooding the Oculus Experiences market

The Oculus Quest is mainly being marketed as an all-in-one VR gaming system, but I see much potential for classroom lessons.

The Oculus Go delivered a VR view, but the Oculus Quest provides us with interactions.

One major difference between the Quest and the Go is the lack of motion sickness with the new device.

The 6 degrees of freedom (6DoF) provides mobility for the student to walk forward, backward, left, right, jump up and squat down. In other words, they can move around just like they would in real life.

The affordable starting price of $399 for 64 GB is comparable to other classroom devices, such as Chromebooks, laptops and iPads.

between the Quest and the Go is the high cost of the apps. By contrast, the majority of my Oculus Go apps were free.

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more on Oculus in this IMS blog
https://blog.stcloudstate.edu/ims?s=Oculus

Google Glass versus Microsoft HoloLens

Here’s one thing Google and Microsoft agree on (and they’re right)

http://www.businessinsider.com/google-and-microsoft-embrace-ar-over-vr-2016-4

Virtual reality, like the new Facebook Oculus and HTC Vive, completely immerse you inside a computer generated world. It’s like being inside a 360-degree video game, or movie, or computer-generated simulation.

according to a report in The Information today, Google’s long-term bet is on augmented reality. The company is making not one but several follow-ups to Glass, and has a project called “Tango” that aims to outfit smartphones with computerized “eyes” that can map a 3D space.

More on augmented reality in this IMS blog

https://blog.stcloudstate.edu/ims/?s=augmented&submit=Search

oculus

THE OCULUS RIFT REVIEW: The future is finally here, and it’s beautiful

http://www.businessinsider.com/oculus-rift-virtual-reality-headset-and-games-review-2016-3

lengthy and detailed articles how to entertain with the new Oculus

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Virtual Reality Whiz Palmer Luckey: Future Will Be ‘More Boring Than We Think’

http://www.npr.org/sections/alltechconsidered/2016/03/28/472168507/virtual-reality-whiz-palmer-luckey-future-will-be-more-boring-than-we-think


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Rabey, Lisa. [Lita-L] Internet Of Things. 2016. E-mail.

A month or so ago, I asked on ALA Think Tank if anyone was using IoT in their libraries, and if so: what, how, when, where; details man, details! Other than someone asking me what the IoT is (https://en.wikipedia.org/wiki/Internet_of_Things), I got crickets.

Yesterday Jason Griffey wrote, “How libraries can save the internet of things from the web’s centralized fate” (https://boingboing.net/2016/03/28/how-libraries-can-save-the-int.html) and this got me wondering again: Is anyone doing something in library land  with IoT?

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More on wearables in this IMS blog:

https://blog.stcloudstate.edu/ims/?s=oculus&submit=Search

More on virtual reality in this IMS blog:

https://blog.stcloudstate.edu/ims/?s=virtual+reality&submit=Search

Facebook Oculus

Facebook’s Oculus virtual-reality division: Let’s not go crazy with the hype

http://www.cnet.com/news/facebooks-oculus-virtual-reality-division-lets-not-go-crazy-with-the-hype/

The VR industry is at the beginning of what could be the next major technology trend, with the potential to change the way people live, work and communicate.

wearables by Microsoft Facebook and Google

The competition narrows down between Microsoft HoloLens, Facebook Oculus and Google Glass. Each of them bets on different possibilities, which wearable bring.

Facebook Oculus

https://www.oculus.com/


Also available as podcast: https://itunes.apple.com/us/podcast/apm-marketplace-tech/id73330855

http://techcrunch.com/2014/09/20/oculus-platform/

Microsoft HoloLens

http://www.microsoft.com/microsoft-hololens/en-us

https://blog.stcloudstate.edu/ims/2015/01/25/microsofts-hololens/

Google Glass

http://www.google.com/glass/start/

Pls consider our related IMS blog entries:
https://blog.stcloudstate.edu/ims/?s=wearable
https://blog.stcloudstate.edu/ims/?s=google+glass
https://blog.stcloudstate.edu/ims/?s=oculus

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