Archive of ‘learning’ category

10 Fundamental Apps for Your New iPad

10 Fundamental Apps for Your New iPad

http://www.educatorstechnology.com/2014/01/10-fundamental-apps-for-your-new-ipad.html?m=1

1- Dropbox

Besides  Google Drive App, Dropbox is a great cloud storage platform that you can use for free. When you sign up you get 2GB of space for free and you can upgrade for more. Dropbox lets you save all your pictures, files, and documents into easily arranged folders and access them anywhere you are with internet connection and across different devices. its syncing capabilities are also great.

2- Evernote

This list would  not be complete without Evernote. This app is definitely a must have. It allows you to take notes on the go and sync them across different devices and platforms. Evernote is also a wonderful bookmarking tool that you can use to save and  curate web content.

3- Gmail

This is the official Gmail app for iPad. The new update brought to Gmail app some new useful functionalities including: multiple account support, real time notification, and search across the entire inbox.

4- Penultimate

This is a wonderful app for digital handwriting. It allows you to handwrite on your iPad, take notes, write on pictures, zoom in on a spot and illustrate it. When you are done you can store your note into your Evernote account and access it from anywhere with internet connection.

5- Paper

Wanna unleash your creativity on iPad, give Paper a try. This is an app that enables you to create drawings, illustrations, notes, sketches, diagrams and share them with your students and colleagues.

6- Chrome

Chrome is my favourite browser for iPad. Safari is also a good option but I like Chrome the most because  I find it to be fast, loads quicker and is user friendly.

7- Flipboard

Flipboard is a great personal magazine. You can use it to catch up on the news you care abut. You can add popular publications like New York Times or add the feeds of your favourite websites and blogs. Flipboard also enables you to stay updated about the news and feeds coming from your social media networks like Facebook, Twitter, Thumblr, and Instagram and all in a beautiful magazine style experience.

8- Skitch

This is the app I use to illustrate pictures I take with my iPad camera. Skitch  allows you to capture a picture or use  the ones you have in your camera roll and write or draw on them before sharing them with others.

9- Twitter

This is the official iPad app for Twitter. It is pretty basic because it’s free but if you want a sophisticated Twitter app then go for Tweetbot ($2,99). I personally use the free one.

10- Kindle

 

24 Good iPad Math Apps for Elementary Students

24 Good iPad Math Apps for Elementary Students

http://www.educatorstechnology.com/2013/12/24-good-ipad-math-apps-for-elementary.html
1- Motion Math

Feed your fish and play with numbers! Practice mental addition and subtraction with Motion Math: Hungry Fish, a delightful learning game that’s fun for children and grownups.

2- Geoboard

The Geoboard is a tool for exploring a variety of mathematical topics introduced in the elementary and middle grades. Learners stretch bands around pegs to form line segments and polygons and make discoveries about perimeter, area, angles, congruence, fractions, and more.

3- Math Vs Zombies

The world is overrun with zombies. You are a part of a squad of highly trained scientists who can save us. Using your math skills and special powers you can treat infected zombies to contain the threat.

4- Mystery Math Town

It’s part math drills, part seek and find game and totally engaging. Kids ages five and up should find this both fun and challenging. Parents should rejoice that finally there is a way to get kids to want to do more math. – Smart Apps for Kids

5- Montessori Numbers

Montessori Numbers offers a sequence of guided activities that gradually help children reinforce their skills. Each activity offers several levels of increasing complexity

6- Free Kids Counting Game

FREE and fun picture math games for kids designed by the iKidsPad team. This free iPad math app dynamically generates thousand of beginning counting games with different themes and number levels. Great interactive and challenging games helps young children build up basic counting skills and number recognition.

7- Math Puppy

Math Puppy will take you on a journey of educational fun like never before!
From toddlers to grade school, for Children of all ages – Math Puppy is the perfect way to build up your math skills. Your child will be able to enjoy a constructive, supportive, interactive fun filled environment while mastering the arts of basic math.

8- Mathmateer

While your rocket is floating weightlessly in space, the real fun begins! Play one of the many fun math missions. Each mission has touchable objects floating in space, including stars, coins, 3D shapes and more! Earn a bronze, silver or gold medal and also try to beat your high score. Missions range in difficulty from even/odd numbers all the way to square roots, so kids and their parents will enjoy hours of fun while learning math.

9- Math Ninja

Use your math skills to defend your treehouse against a hungry tomato and his robotic army in this fun action packed game! Choose between ninja stars, smoke bombs, or ninja magic – and choose your upgrades wisely!

10- Everyday Mathematics

The Equivalent Fractions game by McGraw Hill offers a quick and easy way to practice and reinforce fraction concepts and relationships. This game runs on the iPad, iPhone, and iPod Touch.

11- Elementary School Math

Based on the classroom hit Middle School Math HD, Elementary School Math HD is a stunningly beautiful and powerfully engaging application built for today’s technology-driven elementary school classroom. Emphasizing game-playing and skill development, the eight modules in Elementary School Math HD have been carefully designed by classroom teachers to provide the perfect balance between fun and the practice of fundamental skills

12- Math Tappers

MathTappers: Multiples is a simple game designed first to help learners to make sense of multiplication and division with whole numbers, and then to support them in developing fluency while maintaining
accuracy.

13- Ordered Fractions

Two Player Bluetooth Math Game! You can use two devices and play competitively or cooperatively with your classmates or parents. Ordered Fractions provides a comprehensive tool that offers an innovative method of learning about comparing and ordering fractions.

14- SlateMath

SlateMath is an iPad app that develops mathematical intuition and skills through playful interaction. The app’s 38 activities prepare children for kindergarten and first grade math.  SlateMath forms the foundation of numbers, digit writing, counting, addition, order relation, patterns, parity and problem solving.

15- NumberStax

Number Stax is a puzzle game to test your number skills! Drop numbers and operators in the correct places to match the number or expression shown at the top of the screen to score. You can’t remove tiles but you can swap them around. You can freeze the game at any time, but remember to watch the clock! Eliminate tiles, score points, and earn bonuses and achievements for as long as possible until your grid is full! Remember, the longer you play the faster it gets. Share with your family and friends to see who can get the highest score.

16- Grid Drawing

With a sheet of paper, a grid and a template, your children will be able to draw 32 drawings on iPad, 16 on the iPhone in the Lite version, more than 120 (60 on iPhone) in the full version.

17- Motion Math

Developed at the Stanford School of Education, Motion Math HD follows a star that has fallen from space, and must bound back up, up, up to its home in the stars. Moving fractions to their correct place on the number line is the only way to return. By playing Motion Math, learners improve their ability to perceive and estimate fractions in multiple forms.

18- 5th Grade Math

Splash Math is a fun and innovative way to practice math. With 9 chapters covering an endless supply of problems, it is by far the most comprehensive math workbook in the app store.

19- Sushi Monster

Meet Sushi Monster! Scholastic’s new game to practice, reinforce, and extend math fact fluency is completely engaging and appropriately challenging.

20- Math Monsters

Math Monsters Bingo is a new, fun way to master math on your iPhone, iPad and iPod touch. The game lets you practice math anytime and anywhere using a fun Bingo styled game play.

21- Grid Lines

Grid Lines is a Battleship-style math game used to teach students the coordinate plane by plotting points in all four quadrants.

22- Marble Math

higher education and the information age: literature available at SCSU

 

Breivik, P. S. (1998). Student learning in the information age. Phoenix, Ariz.: American Council on Education/Oryx Press. CETL owns it
Breivik, P. S. (2006). Higher education in the Internet age : libraries creating a strategic edge / (Fully updated and rev. ed.). Praeger Publishers,. Located: St. Cloud State University MC Main Collection – Basement
Call Number: Z675.U5 B816 2006

Language and technology: easy, social and fun

I Can Haz Spanish Lessons: Cat Pictures Now Have A Purpose

http://www.npr.org/blogs/alltechconsidered/2013/11/26/247337248/i-can-haz-spanish-lessons-cat-pictures-now-have-a-purpose?utm_content=socialflow&utm_campaign=nprfacebook&utm_source=npr&utm_medium=facebook
Memrise:
is available for desktop:
http://www.memrise.com/home/

and mobile devices:
https://itunes.apple.com/app/id635966718?mt=8&&referrer=click%3Dc72a6e66-7cfc-45f1-8dc8-6d2836149cc3

realted:

The Language Shift
http://blogs.edweek.org/edweek/global_learning/2013/09/the_language_shift.html

also from the IMS blog entry
https://blog.stcloudstate.edu/ims/2013/12/03/integrating-web-2-0-across-the-curriculum/
please have the following sources for language, foreign language and ESL studies:
http://quizlet.com/
https://www.mystickies.com/
http://www.eslvideo.com/
http://www.fuzzmail.org/
http://www.voxswap.com/  The social network for learning languages
http://livemocha.com/

 

Educators Weigh iPad’s Dominance of Tablet Market

Educators Weigh iPad’s Dominance of Tablet Market

http://www.edweek.org/ew/articles/2013/11/22/13ipad_ep.h33.html?tkn=LUCCCAu94sJXhXwoBrDRG%2BmCJBT04YYozBRQ&cmp=clp-sb-ascd

Susan Einhorn, the executive director of the Anytime Anywhere Learning Foundation, a Bellevue, Wash.-based organization that supports schools in developing and improving 1-to-1 computing programs, disagrees.

She said that “iPads are a consumer device; I don’t feel they’re really designed for education.” Ms. Einhorn favors tablets with what she calls “greater functionality,” such as Microsoft’s Surface tablet.

As a “technology-agnostic” organization, the International Society for Technology in Education does not take a position on specific devices, but CEO Brian C. Lewis observed that, “within a short period of time, tablets have become almost ubiquitous. What we forget is that, in another three to five years, another new thing will transform not only our world, but what’s happening in the classroom.”

Mr. Lewis said he has heard too many stories of schools and districts that purchased technology before planning how to use it to drive learning.

My two issues:
– why is an educational media such as “Education Week” outright advertising commerical products?

– why is “Educational Media” not bursting the bubble of such reckless purchasing of products without plan and idea?

How Technology Wires the Learning Brain

How Technology Wires the Learning Brain

http://blogs.kqed.org/mindshift/2011/02/how-technology-wires-the-learning-brain/

“It’s a matter of finding balance,” he said. “Upgrade the technology skills of older ‘digital immigrants,’ and help young kids improve social skills.”

On one hand, we’re trained not to think deeply about subjects when we text quick snippets, Tweet short thoughts,
On the other hand, technology trains the brain to be nimble and to process new ideas quickly. We become more open to new ideas, and communicate more freely and frequently.

 

virtual worlds, simulation, gamification

From: Miltenoff, Plamen
Sent: Wednesday, November 20, 2013 4:09 PM
To: ‘technology@lists.mnscu.edu’; ‘edgamesandsims@lists.mnscu.edu’
Cc: Oyedele, Adesegun
Subject: virtual worlds and simulations

Good afternoon

Apologies for any cross posting…

Following a request from fellow faculty at SCSU, I am interested in learning more about any possibilities for using virtual worlds and simulations opportunities [in the MnSCU system] for teaching and learning purposes.

The last I remember was a rather messy divorce between academia and Second Life (the latter accusing an educational institution of harboring SL hackers). Around that time, MnSCU dropped their SL support.

Does anybody have an idea where faculty can get low-cost if not free access to virtual worlds? Any alternatives for other simulation exercises?

Any info/feedback will be deeply appreciated.

Plamen

 

After Frustrations in Second Life, Colleges Look to New Virtual Worlds. February 14, 2010

http://chronicle.com/article/After-Frustrations-in-Second/64137/

—–Original Message—–
From: Weber, James E.
Sent: Wednesday, November 20, 2013 5:41 PM
To: Miltenoff, Plamen Subject: RE: virtual worlds and simulations

Hi Plamen:

I don’t use virtual worlds, but I do use a couple of simulations…

I use http://www.glo-bus.com/ extensively in my strategy class.  It is a primary integrating mechanism for this capstone class.

I also use http://erpsim.hec.ca/en because it uses and illustrates SAP and process management.

http://www.goventure.net/ is one I have been looking into.  Seems more flexible…

Best,

Jim

From: brock.dubbels@gmail.com [mailto:brock.dubbels@gmail.com] On Behalf Of Brock Dubbels
Sent: Wednesday, November 20, 2013 4:29 PM
To: Oyedele, Adesegun
Cc: Miltenoff, Plamen; Gaming and Simulations
Subject: Re: virtual worlds and simulations

That is fairly general

what constitutes programming skill is not just coding, but learning icon-driven actions and logic in a menu

for example, Sketch Up is free. You still have to learn how to use the interface.

there is drag and drop game software, but this is not necessarily a share simulation

From: Kalyvaki, Maria [mailto:Maria.Kalyvaki2@smsu.edu]
Sent: Wednesday, November 20, 2013 4:26 PM
To: Miltenoff, Plamen
Subject: RE: virtual worlds and simulations

Hi,

I received this email today and I am happy that someone is interested on Second Life. The second life platform and some other virtual worlds are free to use. Depends what are your expectations there that may increase the cost of using the virtual world. I am using some of those virtual worlds and my previous school Texas Tech University was using SL for a course.

Let me know how could I help you with the virtual worlds.

With appreciation,

Maria

 

From: Jane McKinley [mailto:Jane.McKinley@riverland.edu]
Sent: Thursday, November 21, 2013 11:09 AM
To: Miltenoff, Plamen
Cc: Jone Tiffany; Pamm Tranby; Dan Harber
Subject: Virtual worlds

Hi Plamen,

To introduce myself I am the coordinator/ specialist for our real life allied health simulation center at Riverland Community College. Dan Harber passed your message on to me. I have been actively working in SL since 2008.  My goal in SL was to do simulation for nursing education. I remember when MnSCU had the island. I tried contacting the lead person at St. Paul College about building a hospital on the island for nursing that would be open to all MN programs, but never could get a response back.

Yes, SL did take the education fees away for a while but they are now back. Second Life is free in of itself, it is finding islands with educational simulations that takes time to explore, but many are free and open to the public. I do have a list of islands that may be of interest to you. They are all health related, but there are science islands such as Genome Island. Matter of  fact there is a talk that will be out there tonight about how to do research and conduct fair experiments at 7:00 our time.

I have been lucky to find someone with the same goals as I have. Her name is Jone Tiffany. She is a professor at Bethel University in the nursing program. In the last 4 years we have built an island for nursing education. This consists of a hospital, clinic, office building, classrooms and a library. We also built a simulation center. (Although I accidently removed the floor and some walls in it. Our builder is getting it back together.) There is such a shortage of real mental health and public health sites that a second island is being purchased to meet this request. On that island we are going to build an inner city, urban and rural communities. This will be geared towards meeting those requests. Our law enforcement program at Riverland has voiced an interest in SL with being able to set up virtual crime scenes which could be staged anywhere on the two islands. With the catastrophic natural events and terrorist activities that have occurred recently we will replicate these same communities on the other side of the island only it will be the aftermath of a hurricane and tornado, or flooding. On the other side we could stage the aftermath of a bombing such as what happened in Boston. Victims could transported  to the hospital ED. Law enforcement could do an investigation.

We have also been working with the University of Wisconsin, Osh Kosh. They have a plane crash simulation and what we call a grunge house that students go into to see what the living conditions are like for those who live in poverty and what could be done about it.

Since I am not faculty I cannot take our students out to SL, but Jone has had well over 100 of her students in there doing various assignments. She is taking more out this semester. They have done such things as family health assessments and diabetes assessment and have to create a plan of care. She has done lectures out there. So the students come out with their avatars and sit in a classroom. This is a way distant learning can be done but yet be engaged with the students. The beauty of SL is that you can be creative. Since the island is called Nightingale Isle, some of the builds are designed with that theme in mind. Such as the classrooms, they are tiered up a mountain and look like the remains of a bombed out church from the Crimean War, it is one of our favorite spots. We also have an area open on the island for support groups to meet. About 5 years ago Riverland did do a congestive heart failure simulation with another hospital in SL. That faculty person unfortunately has left so we have not been able to continue it, but the students loved it. We did the same scenario with Jones students in the sim center we have and again the students loved it.

The island is private but anyone is welcome to use it. We do this so that we know and can control who is on the island. All that is needed is to let Jone or I know who you are, where are you from (institution), and what is your avatar name. We will friend you in SL and invite you to join the group, then you have access to the island. Both Jone and I are always eager to share what all goes on out there (as you can tell by this e-mail). There is so much potential of what can be done. We have been lucky to be able to hire the builder who builds for the Mayo Clinic. Their islands are next to ours. She replicated the Gonda Building including the million dollar plus chandeliers.

I can send you the list of the health care related islands, there are about 40 of them. I also copied  Jone, she can give you more information on what goes into owning an island. We have had our ups and downs with this endeavor but believe in it so much that we have persevered and have a beautiful island to show for it.

Let me if you want to talk more.

Jane  (aka Tessa Finesmith-avatar name)

Jane McKinley, RN

College Lab Specialist -Riverland Center for Simulation Learning

Riverland Community College

Austin, MN 55912

jane.mckinley@riverland.edu

507-433-0551 (office)

From: Jeremy Nienow [mailto:JNienow@inverhills.mnscu.edu]
Sent: Thursday, November 21, 2013 10:11 AM
To: Miltenoff, Plamen
Cc: Sue Dion
Subject: Teaching in virtual worlds

Hello,

A friend here at IHCC sent me your request for information on teaching in low-cost virtual environments.

I like to think of myself on the cusp of gamification and I have a strong background in gaming in general (being a white male in my 30s).

Anyway – almost every MMORPG (Massive Multi-online role playing game) today is set up on a Free to Play platform for its inhabitance.

There are maybe a dozen of these out there right now from Dungeon and Dragons online, to Tera, to Neverwinter Nights…etc.

Its free to download, no subscription fee (like there used to be) and its free to play – how they get the money is they make game items and cool aspects of the game cost money…people pay for the privilege of leveling faster.

So – you could easily have all your students download the game (provided they all have a suitable system and internet access), make an avatar, start in the same place – and teach right from there.

I have thought of doing this for an all online class before, but wanted to wait till I was tenured.

Best,

Jeremy L. Nienow, PhD., RPA
Anthropology Faculty

Inver Hills Community College

P.S. Landon Pirius (sp?) who was once at IHCC and now I believe is at North Hennepin maybe… wrote his PhD on teaching in online environments and used World of Warcraft.

From: Gary Abernethy [mailto:Gary.Abernethy@minneapolis.edu]
Sent: Thursday, November 21, 2013 8:46 AM
To: Miltenoff, Plamen
Subject: Re: [technology] virtual worlds and simulations

Plamen,

The  below are  current options I am aware of for  VW  and SIM . You may also want to  take a look at  Kuda, in Google  code, I worked  at  SRI  when we developed this tool. I am interested in collaboration in this area.

Hope the info helps

https://www.activeworlds.com/index.html

http://www.opencobalt.org/

http://opensimulator.org/wiki/Main_Page

http://metaverse.sourceforge.net/

http://stable.kuda.googlecode.com

Gary Abernethy

Director of  eLearning

Academic Affairs

Minneapolis Community and Technical College  |  1501 Hennepin Avenue S.  |  Minneapolis, MN 55403

Phone 612-200-5579

Gary.Abernethy@minneapolis.edu | http://www.minneapolis.edu

From: John OBrien [mailto:John.OBrien@so.mnscu.edu]
Sent: Wednesday, November 20, 2013 11:37 PM
To: Miltenoff, Plamen
Subject: RE: virtual worlds and simulations

I doubt this is so helpful, but maybe:  http://wiki.secondlife.com/wiki/SLED

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