Searching for "higher ed"

elearning strategy

LinkedIn discussion from the group: Higher Education Teaching and Learning

https://www.linkedin.com/groups/2774663/2774663-6276441184563011585

Dr. Vijayender Nalla Rafiat A. I am visiting back to your post to share the insights from engaging students in an e-learning mode. You can review the post here:

https://www.linkedin.com/pulse/live-learning-ice-breaker-engaging-e-learners-dr-vijayender-nalla

While there has been significant attention to improving the key technology (that is the Learning Management Systems) the critical instructional design part (which forms the essence of creating the engagement) is in it’s early stages. Instructional design, the way we at Agribusiness Academy understand is made up of 2-elements: 1) quality of content (the storytelling style is what seems to work which should form the core focus area for the content expert to master); and 2) the manner in which this content is delivered (to the learner) to fulfill the learning objectives .

Live Learning initiative

  1. Pay significant attention to the design of the learning product.
  2. Expert as no more than a facilitator – Learner choices are critical in the process:
  3. Discuss the results
  4. Keep up the momentum for the entire duration
  5. Offer possibilities to seek help

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more on e-learning in this IMS blog
https://blog.stcloudstate.edu/ims?s=elearning

apps online learning

20 essential apps to include in online courses

By Meris Stansbury June 9th, 2017

Online learning apps are broken down into specific categories to maximize production and streamline online communication..

https://www.ecampusnews.com/curriculum/apps-include-online-learning/?ps=pmiltenoff@stcloudstate.edu-00130000013Si4S-0033000001DJUCL

From attending class to talking with peers and professors, and from going to the local bookstore to having everything on a laptop in a dorm room, students on campus typically have a more “organic” learning experience than an online student who may not know how to best access these features of a higher education in an entirely mobile setting.

The essentials for getting started

Computer terms (Android) (Apple): Online learning means you’ll need to know basic computer technology terms. Both apps are free and break down terms ranging from words like “cache” to “hex code,” all in layman’s language.

Mint (Android) (Apple): Online learning students are usually financially savvy, looking for less expensive alternatives to traditional four-year tuition. This app allows students to keep careful track of personal finances and spending.

Study Tracker (Android) (Apple): These paid apps help track the time spent on courses, tasks and projects to help online students better manage their time and be able to visualize unique study patterns with the aim of ultimately improving efficiency.

Wi-Fi Finder (Android) (Apple): It’s a no-brainer: If you’re learning online and on-the-go, you’ll probably need to find a connection!

To access actual courses (LMS)

Blackboard Mobile (Android) (Apple): Access all courses that are integrated with Blackboard’s LMS.

Canvas (Android) (Apple). Access all courses integrated with Canvas by Instructure.

Moodle (Android) (Apple): Access all courses integrated with this open-source learning platform.

My note: No D2L in this list, folks; choose carefully in 2018, when MnSCU renews its D2L license

For access to files and remote annotation

Documents to Go (Android) (Apple): Students can access the full Microsoft Office suite, as well as edit and create new files without requiring a cloud app for syncing.

Dropbox (Android) (Apple): This app allows students to access any-size files from their computer anytime, anywhere. My Note: Google Drive, SCSU File space as alternatives.

iAnnotate (Android) (Apple): Read, edit and share PDFs, DOCs, PPTs, and image files.

Instapaper (Android) (Apple): Recall websites for research purposes; strip away clutter for an optimized view of content; and read anywhere, since no internet connection is needed.

Marvin (Apple): A completely customizable eBook reader that includes DRM-free books, customizable formats, layouts, and reading gestures, as well as highlighting and annotations tools. Considered one of the best replacements for the Stanza app, which is now discontinued.

Pocket (Android): An app that allows students to save websites, blog posts, videos, and other online resources to access at a later time. It also saves the information to the device, meaning no internet connection is needed.

Wolfram Alpha (Android) (Apple): Considered the scholar’s version of Google, this app is a search engine that reveals precise information for natural-language searches. For example, if you ask “What is the graduation rate for Harvard?” the engine will bring up exact numbers with citations and suggestions for similar queries.

For online communication with peers and profs

Dragon Dictation (Android) (Apple): Create text messages, social media posts, blog posts and more by using your voice (speech-to-text). According to the company, Dragon Dictation is up to five times faster than typing on the keyboard.

Evernote (Android) (Apple): Whenever you look at a list of education apps, Evernote is usually listed. This app allows students to scribble notes, capture text, send notes to computers and other users, and much more for ultimate multi-media communication.

Hangouts (Android) (Apple): Google’s social network shines for its own online video chat solution, which lets teachers, students and third-party experts easily videoconference in groups—it’s even been used to broadcast presenters live to packed auditoriums. My note: desktopsharing is THE most important part. Alternatives: SCSU subscription for Adobe Connect. Skype also has desktopsharing capabilities

Quora (Android) (Apple): Ask questions to experts including astronauts, police officers, lawyers, and much more to receive industry-insider responses.

Smartsheet (Android) (Apple): An app that allows students to create task lists and assign deadlines to share with remote group/team members.

Tom’s planner (Web): A Gantt chart-based, online planning tool that uses color-coded charts to reveal work completed and many more features for project management.

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more on online learning in this IMS blog
https://blog.stcloudstate.edu/ims?s=online+learning

School Relevant to Students Lives

Employers’ Challenge to Educators: Make School Relevant to Students’ Lives

https://ww2.kqed.org/mindshift/2014/06/23/employers-challenge-to-educators-make-school-relevant-to-students-lives/

At the recent Next New World conference hosted by New York Times columnist Tom Friedman, panelists addressed the question of how the American education system can better prepare students

Tony Wagner deeper learning network like New Tech Network, Expeditionary Learning, High Tech High and Big Picture as school models

The changes and trends in K-12 education often seem completely divorced from higher education and the grueling college application process that lands students at colleges all over the country.

Gallup recently did a study of college graduates to gauge how engaged they are with their work and whether they are thriving in the world.

 

deans on university future

Survey: University Deans Predict Significant Change in the Next Decade

By Rhea Kelly  06/28/17

https://campustechnology.com/articles/2017/06/28/survey-university-deans-predict-significant-change-in-the-next-decade.aspx

new study, “The State of Innovation in Higher Education,” in which 2U and the Academy for Innovative Higher Education (a partnership between Arizona State University and Georgetown University) polled 109 deans across the country about their views on innovation in higher ed. Sixty-one percent of respondents come from public universities and 60 percent have at least five years of tenure in their jobs.

The survey findings reveal a mix of confidence and concern about an uncertain future for U.S. higher education:

  • 83 percent of respondents believe that the higher education system today is the best or one of the best in the world;
  • 61 percent think the higher education system will still be the best or one of the best in the world in 10 years;
  • 91 percent expect the number of online programs at their institution to increase in the next decade;
  • 78 percent said colleges and universities are doing a good, very good or excellent job of fostering academic innovation;
  • A quarter of respondents think the higher education system is heading in the right direction; and
  • A third of respondents said the pace of change at their own institutions is “too slow,” citing lack of money as the biggest hurdle to change.

“We also found that, amid rising tuition prices and student debt, most deans still believe that higher education is a good return on the investment,” added Selingo.

The full report is available here.

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more on administration about university future in this IMS blog
https://blog.stcloudstate.edu/ims/2015/10/20/university-presidents-about-the-university-future/

textbook model

Fixing the Textbook Model

Indiana University’s Brad Wheeler explains how his institution is ditching the college textbook and replacing it with digital alternatives that are accessible to students from day one.

By Dian Schaffhauser 06/21/17

https://campustechnology.com/articles/2017/06/21/fixing-the-textbook-model.aspx

Brad Wheeler, the vice president for IT and CIO of Indiana University

it’s taken a long time for textbook publishers to own up to the “fundamental flaw” of their industry: “They are obsessed with counting their gross margins on the things they actually do sell.” And, he added, they ignore the enormous amounts they lose through the other 75 percent of the market made up of used and rented books and other kinds of substitutes. Because of those blinders, the publishers have “long pursued a model that has been failing, year over year.”

Starting in the mid-1990s, the price of educational books rose faster than just about any other measure, including healthcare. Something had to give. Wheeler has seen a “constellation of things” forming to bring about change. First, the e-reader software has matured, he said. “It works on your phone, your tablet, your laptop.”

Second, students are “increasingly digital.” They’re “comfortable with interacting with digital information [and] electronically marking it up.” After all, he noted, “some of them went through high school with digital books and materials.”

Third, familiarity is growing among faculty too. “They see e-texts not just as a substitute for paper, but as a teaching and pedagogical tool. They can go in and annotate that paragraph in the textbook and point to classroom materials or go online and correct something,

Fourth, the printed textbook-first philosophy has stopped paying off for publishers.

The three biggies — Pearson, McGraw-Hill and Cengage — weren’t first in line to sign on, even as additional universities piled onto Indiana U’s project. As a result, their reticence to promote textbook alternatives hit their bottom lines. Eventually, Pearson’s shares took a hit, hovering currently around $8; McGraw-Hill’s education division was peeled off and sold to Apollo Global Management in 2013; and just months later Cengage filed for bankruptcy, emerging a year later with $4 billion less debt.

the College Board decreased the undergraduate student budget for books and supplies in its “Trends in College Pricing” report.

Indiana U has seen nothing but growth for its IU eTexts digital initiative:

Unizin. This is the organization created by Indiana U and other large institutional partners to develop services that could replace major paid third-party applications, such as learning management, digital textbook and data warehouse platforms. The goal: to enable higher ed to own its data.

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more on open text book in this IMS blog
https://blog.stcloudstate.edu/ims/2016/04/06/e-textbook-ad-hoc-team/

tablets library

Bornett, C. C. (2016). Leseförderung digital genial: WieTablets die Bibliothekspädagogik verändern / Tipps nicht nur für Bilderbuch-Apps. (German). Bub: Forum Bibliothek Und Information, 68(10), 606-608.

http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dllf%26AN%3d118913547%26site%3dehost-live%26scope%3dsite 

Šorgo, A., Bartol, T., Dolničar, D., & Podgornik, B. B. (2017). Attributes of digital natives as predictors of information literacy in higher education. British Journal Of Educational Technology, 48(3), 749-767. doi:10.1111/bjet.12451   http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dkeh%26AN%3d122273174%26site%3dehost-live%26scope%3dsite
(PDF available through ILL)
Biology, IT faculty Maribor, Slovenia. None of them is a librarian

Correlation and regression analysis based on survey data revealed that the attributes of digital natives are poor predictors of IL. information and communication technologies (ICT) experiences expressed as the sum of the use of different applications do not necessarily contribute to IL; some applications have a positive and some a negative effect; personal ownership of smartphones, portable computers and desktop computers has no direct effect on IL, while ownership of a tablet computer is actually a negative predictor; personal ownership of ICT devices has an impact on ICT experiences and Internet confidence, and, therefore, an indirect impact on IL; and ICT-rich university courses (if not designed to cultivate IL) have only a marginal impact on IL, although they may have some impact on ICT experiences and Internet confidence. The overall conclusion is that digital natives are not necessarily information literate, and that IL should be promoted with hands-on and minds-on courses based on IL standards.

Sharman, A. (2014). Roving Librarian: The Suitability of Tablets in Providing Personalized Help Outside of the Traditional Library. New Review Of Academic Librarianship, 20(2), 185-203. doi:10.1080/13614533.2014.914959

http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dkeh%26AN%3d96764510%26site%3dehost-live%26scope%3dsite

McRae, L. l. (2015). TEACHING IN AN AGE OF UBIQUITOUS COMPUTING: A DECELERATED CURRICULUM. Digital Culture & Education, 7131-145.
http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dllf%26AN%3d110123216%26site%3dehost-live%26scope%3dsite

 

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more on mobile devices in the library in this IMS blog
https://blog.stcloudstate.edu/ims?s=mobile+devices+library

Transformative Technology Literacies

Transformative Technology Literacies in Higher Education

Presented by: Gardner Campbell, Ph.D.   May 18 12 – 1 p.m. ET @CT_Events

How much do students, faculty, and staff need to know about computer technologies to empower transformative learning in their colleges and universities? What kind of development opportunities are most effective? How might curriculum support these literacies?

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more on literacy in this IMS blog
https://blog.stcloudstate.edu/ims?s=literacy

VR trends

6 VR Trends to Watch in Education

By Sri Ravipati  05/16/17

https://campustechnology.com/articles/2017/05/16/6-vr-trends-to-watch-in-education.aspx

VR devices are expected to increase 85 percent by 2020, with gaming and educational applications driving most of that growth.

Maya Georgieva, an ed tech strategist, author and speaker with more than 15 years of experience in higher education and global education. Georgieva is co-founder of Digital Bodies, a consulting group that provides news and analysis of VR, AR and wearables in education

Emory Craig,  currently the director of e-learning at the College of New Rochelle,

six areas with promising developments for educators.

1) More Affordable Headsets

the Oculus Rift or HTC Vive, which I really like, you’re talking close to $2,000 per setup. the 2017 SXSWedu conference,

Microsoft has been collaborating with its partners, such as HP, Acer, Dell and Lenovo, to develop VR headsets that will work with lower-end desktops. Later this year, the companies will debut headsets for $299, “which is much more affordable compared to HoloLens

many Kickstarter crowdfunding efforts are bound to make high-end headsets more accessible for teaching.

the NOLO project. The NOLO system is meant for mobile VR headsets and gives users that “6 degrees of freedom” (or 6 DoF) motion tracking that is currently only found in high-end headsets.

2) Hand Controllers That Will Bring Increased Interactivity

Google Daydream  Samsung has also implemented its own hand controller for Gear VR

Microsoft  new motion controllers at Microsoft Build

zSpace, with their stylus and AR glasses, continue to develop their immersive applications

3) Easy-to-Use Content Creation Platforms

Game engines like Unity and Unreal are often a starting point for creating simulations.

Labster, which creates virtual chemistry labs — will become important in specialized subjects

ThingLink, for example, recently introduced a school-specific editor for creating 360-degree and VR content. Lifeliqe, Aurasma and Adobe are also working on more interactive tools.

5) 360-Degree Cameras

6) Social VR Spaces

AltspaceVR h uses avatars and supports multiplayer sessions that allow for socialization and user interaction.

Facebook has been continuing to develop its own VR platform, Facebook Spaces, which is in beta and will be out later this year. LectureVR is a similar platform on the horizon.

 

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more on augmented reality in this IMS blog
https://blog.stcloudstate.edu/ims?s=augmented

TPR presentation

Presentation to TPR (Technology and Pedagogy Roundtable), April 19, 2017
WSB 335 | short link: http://tinyurl.com/tprIMS

My name is Plamen Miltenoff and I am faculty (http://web.stcloudstate.edu/pmiltenoff/faculty/) with InforMedia Services (https://blog.stcloudstate.edu/ims/free-tech-instruction/):

https://www.facebook.com/InforMediaServices/
https://twitter.com/SCSUtechinstruc
https://plus.google.com/u/0/115966710162153290760

Through the years, I am working with the application of educational technologies in the curriculum process.

During my work and research, I notice an important discussion in the community of higher education:

https://blog.stcloudstate.edu/ims/2017/04/03/use-of-laptops-in-the-classroom/

The topic of the use of electronic devices, being that laptops, and more recently smartphones, tablets 2in1 laptops (or hybrid laptops) has been a disputable issue among instructors.

Under the tutelage of TPR, I am offering to facilitate a campus-wide discussion on the use of electronic devices in the classroom. The short-range goal of such discussion is to provide a platform for SCSU instructors to share their pedagogical experience in handling the use of electronic devices in the classroom.

The long-range goal of such discussion will be to start a conversation among SCSU faculty about the didactic of educational technology; going beyond just learning technology and start building practices for successful use of technology for teaching and learning.

 

use of laptops phones in the classroom

Why I’m Asking You Not to / Use Laptops

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https://blog.stcloudstate.edu/ims/2019/08/27/reading-teenagers-electronic-devices/

https://www.edsurge.com/news/2019-03-06-move-over-laptop-ban-this-professor-teaches-a-5-hour-tech-less-reading-class

research showing how laptops can be more of a distraction than a learning enabler. Purdue University even started blocking streaming websites such as Netflix, HBO, Hulu and Pandora.

But others say banning laptops can be counterproductive, arguing these devices can create opportunity for students to discover more information during class or collaborate. And that certain tools and technologies are necessary for learners who struggle in a traditional lecture format.

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Supiano, B. (2019, April 7). Digital Distraction Is a Problem Far Beyond the Classroom. But Professors Can Still Help. The Chronicle of Higher Education. Retrieved from https://www.chronicle.com/article/Digital-Distraction-Is-a/246074
Flanigan, who studies self-regulation, or the processes students use to achieve their learning goals, began researching digital distraction after confronting it in the classroom as a graduate instructor.
Digital distraction tempts all of us, almost everywhere. That’s the premise of Digital Minimalism: Choosing a Focused Life in a Noisy World by Cal Newport, an associate professor of computer science at Georgetown University.

The professor is upset. The professor has taken action, by banning laptops.
Bruff, whose next book, Intentional Tech: Principles to Guide the Use of Educational Technology in College Teaching, is set to be published this fall, is among the experts who think that’s a mistake. Why? Well, for one thing, he said, students are “going to have to graduate and get jobs and use laptops without being on Facebook all day.” The classroom should help prepare them for that.

 When Volk teaches a course with 50 or 60 students, he said, “the idea is to keep them moving.”Shifting the focal point away from the professor can help, too. “If they are in a small group with their colleagues,” Volk said, “very rarely will I see them on their laptops doing things they shouldn’t be.”
Professors may not see themselves as performers, but if they can’t get students’ attention, nothing else they do matters. “Learning doesn’t happen without attention,” said Lang, who is writing a book about digital distraction, Teaching Distracted Minds.
One aspect of distraction Lang plans to cover in his book is its history. It’s possible, he said, to regard our smartphones as either too similar or dissimilar from the distractions of the past. And it’s important, he said, to remember how new this technology really is, and how much we still don’t know about it.
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Study: Use of digital devices in class affects students’ long-term retention of information

  • A new study conducted by researchers at Rutgers University reveals that students who are distracted by texts, games, or videos while taking lecture notes on digital devices are far more likely to have their long-term memory affected and to perform more poorly on exams, even if short-term memory is not impacted, EdSurge reports.
  • Exam performance was not only poorer for students using the devices, but also for other students in classes that permitted the devices because of the distraction factor, the study found.
  • After conducting the study, Arnold Glass, the lead researcher, changed his own policy and no longer allows his students to take notes on digital devices.
A nationally representative Gallup poll conducted in March showed that 42% of K-12 teachers feel that the use of digital devices in the classroom are “mostly helpful” for students, while only 28% feel they are “mostly harmful.” Yet 69% of those same teachers feel the devices have a harmful impact on student mental health and 55% feel they negatively affect student physical health.
 According to a 2016 study of college students, student waste about 20% of their class time for “non-class” purposes — texting, emailing, or using social media more than 11 times in a typical day. In K-12, increased dependence on digital devices often interferes with homework completion as well.
Though the new study focused on long-term retention, past studies have also shown that indicate a negative correlation between use of digital devices during class and exam scores. A 2015 study by the London School of Economics revealed that pupils in schools that banned cell phones performed better on exams and that the differences were most notable for low-performing students.
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By Jack Grove Twitter: @jgro_the  April 4, 2017

Using laptops in class harms academic performance, study warns. Researchers say students who use computers score half a grade lower than those who write notes

https://www.timeshighereducation.com/news/using-laptops-in-class-harms-academic-performance-study-warns

findings, published in the journal Economics of Education Review in a paper, based on an analysis of the grades of about 5,600 students at a private US liberal arts college, found that using a laptop appeared to harm the grades of male and low-performing students most significantly.

While the authors were unable to definitively say why laptop use caused a “significant negative effect in grades”, the authors believe that classroom “cyber-slacking” plays a major role in lower achievement, with wi-fi-enabled computers providing numerous distractions for students.

April 07, 2006

A Law Professor Bans Laptops From the Classroom

http://www.chronicle.com/article/A-Law-Professor-Bans-Laptops/29048

by

Classroom Confrontation Over Student’s Laptop Use Leads to Professor’s Arrest

June 02, 2006

The Fight for Classroom Attention: Professor vs. Laptop

Some instructors ban computers or shut off Internet access, bringing complaints from students http://www.chronicle.com/article/The-Fight-for-Classroom/19431

Classroom Confrontation Over Student’s Laptop Use Leads to Professor’s Arrest

http://www.chronicle.com/blogs/ticker/classroom-confrontation-over-students-laptop-use-leads-to-professors-arrest/31832

by Anne Curzahttp://www.chronicle.com/blogs/linguafranca/2014/08/25/why-im-asking-you-not-to-use-laptops/

Laptop multitasking hinders classroom learning for both users and nearby peers

http://www.sciencedirect.com/science/article/pii/S0360131512002254

March 13, 2017

The Distracted Classroom

http://www.chronicle.com/article/The-Distracted-Classroom/239446

Welcome, Freshmen. Look at Me When I Talk to You.

http://www.chronicle.com/article/Welcome-Freshmen-Look-at-Me/237751

October 28, 2015

Memorization, Cheating, and Technology. What can we do to stem the increased use of phones and laptops to cheat on exams in class?

http://www.chronicle.com/article/Memorization-Cheating-and/233926

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intrinsic motivation:
https://blog.stcloudstate.edu/ims/2019/11/13/intrinsic-motivation-digital-distractions/

The learning experience is different in schools that assign laptops, a survey finds

The learning experience is different in schools that assign laptops, a survey finds

High schoolers assigned a laptop or a Chromebook were more likely to take notes in class, do internet research, create documents to share, collaborate with their peers on projects, check their grades and get reminders about tests or homework due dates.

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https://teacheveryday.com/cellphones-in-the-classroom/

Blended Learning – the idea of incorporating technology into the every day experience of education – can save time, raise engagement, and increase student retention.

Lets face it, our students are addicted to their phones. Like…drugs addicted. It is not just a bad habit, it is hard wired in their brains(literally) to have the constant stimulation of their phones.

If you are interested in the research, there is a lot out there to read about how it happens and how bad it is.

Scientific American article published about a recent study of nomophobia – on adults (yes, many of us are addicted too).

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by

Best Practices for Laptops in the Classroom

http://www.chronicle.com/blogs/profhacker/best-practices-for-laptops-in-the-classroom/39064

September 11, 2016

No, Banning Laptops Is Not the Answer. And it’s just as pointless to condemn any ban on electronic devices in the classroom

http://www.chronicle.com/article/No-Banning-Laptops-Is-Not-the/237752

by

Don’t Ban Laptops in the Classroom

http://www.chronicle.com/blogs/conversation/2014/09/23/dont-ban-laptops-in-the-classroom/

Use of Laptops in the Classroom: Research and Best Practices. Tomorrow’s Teaching and Learning

https://tomprof.stanford.edu/posting/1157

By

On Not Banning Laptops in the Classroom

http://techist.mcclurken.org/learning/on-not-banning-laptops-in-the-classroom/

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F January 26, 2001

Colleges Differ on Costs and Benefits of ‘Ubiquitous’ Computing

http://www.chronicle.com/article/Colleges-Differ-on-Costs-and/17848

“Bring Your Own Device” Policies?

http://www.chronicle.com/blogs/profhacker/bring-your-own-device-policies/42732

June 13, 2014, 2:40 pm By Robert Talbert

Three issues with the case for banning laptops

http://www.chronicle.com/blognetwork/castingoutnines/2014/06/13/three-issues-with-the-case-for-banning-laptops/

3 Tips for Managing Phone Use in Class

Setting cell phone expectations early is key to accessing the learning potential of these devices and minimizing the distraction factor.

https://www.edutopia.org/article/3-tips-managing-phone-use-class

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more on mobile learning in this IMS blog
https://blog.stcloudstate.edu/ims?s=mobile+learning

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