Searching for "instruction"

Evolving Field of Instructional Design

Ace of All Trades: New Research Looks at Evolving Field of Instructional Design

By Marguerite McNeal     May 6, 2016

https://www.edsurge.com/news/2016-05-06-ace-of-all-trades-new-research-looks-at-evolving-field-of-instructional-design

They lurk behind the scenes of a rapidly growing number of courses at colleges and universities, yet instructional designers are an elusive bunch. Their field is exploding—The Chronicle of Higher Education ranked it as one of the top 10 trends in higher ed this year—as more institutions pursue online and blended-learning offerings. But there hasn’t been much consensus on the role of instructional designers across institutions.

estimates at least 13,000 professionals are in the field at higher-ed institutions. Findings provide a glimpse of who instructional designers are:

  • The average age of IDs is 45 years old
  • 67 percent are female
  • 87 percent have master’s degrees
  • More than half have teaching experience

IDs reported that their duties vary from day to day, but that their work generally fits into four buckets: design (e.g., creating new or redeveloping old courses); management (e.g., overseeing projects from cradle to grave); training (e.g., helping faculty use new technologies); and support (e.g., providing timely help for LMS questions from faculty).

https://onlinelearningconsortium.org/webinar/instructional-designers-higher-education-role-responsibilities-experiences-ids/

https://onlinelearningconsortium.org/webinar/classroom-campus-wide-leveraging-instructional-designers-different-scales/

https://onlinelearningconsortium.org/webinar/moving-innovative-institution-forward-tools-strategies-instructional-designers/

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more on ID in this IMS blog
https://blog.stcloudstate.edu/ims?s=instructional+design

Podcasts as an Instructional Tool

Teachers Are Turning to Podcasts as an Instructional Tool

Students practice reading, writing, interviewing

By Sasha Jones February 11, 2019

 https://www.edweek.org/ew/articles/2019/02/13/teachers-are-turning-to-podcasts-as-an.html
 Anchor allows users to record and edit podcast episodes, all through an app on their cellphones. The service distributes and uploads episodes to streaming services, such as Spotify and Apple Podcasts, and provides analytics following publication.

“Traditionally, it’s write, write, write, write, write, and if you’re not a strong writer, you may start to think you’re not good at an English class in general.”

Podcasts that require scripts similarly encourage students to explore writing formats that stray from the traditional essay.

“When it’s just my eyes seeing it, it’s one-on-one and I’m the safety net,” Stevens said. “Even when you open it up to their classmates, they realize ‘OK, I’m going to be judged by them,’ and then you open it up to the internet. It’s a big deal.”

Last spring, cinematic arts and broadcast journalism teacher Michael Hernandez introduced his 11th and 12th graders to podcasting to teach them speaking skills that could be necessary for upcoming college or job interview.

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more on podcasts in this IMS blog
https://blog.stcloudstate.edu/ims?s=podcast

Future of Libraries with Instructional Design

Library 2.019 virtual mini-conference, “Shaping the Future of Libraries with Instructional Design

Wednesday, March 13th, from 12:00 – 3:00 pm US Pacific Daylight Time (click https://www.timeanddate.com/worldclock/fixedtime.html?msg=Library+2.019+ID&iso=20190313T12&p1=283&ah=3 to see in your local time zone).

Here are the links to the recordings of the sessions:
https://www.library20.com/page/recordings-id (you must be logged in)

This is a free event, thanks to our founding conference sponsor: School of Information at San José State University.

ATTENDING: We will send links for attending the conference a day or two before the event.

If you have friends or colleagues that wish to attend, this is a free event and we encourage you to share our information widely. However, please send them to the conference registration page (https://www.library20.com/instructionaldesign) rather than giving them the above link directly as it will allow us to track participation.

https://www.library20.com/instructionaldesign

https://www.library20.com/forum/categories/library-2-019-instructional-design-accepted-submissions/listForCategory

#library2019 #libraryid

Dana Bryant

Sandy Hirsch, SJSU School of Information.

Steven Bell, John Shank – integrating ID into practice. blended librarianship.

critical mass of librarians doing ID and libraries hiring IDs.

Michael Flierl
Assistant Professor of Library Science, Purdue University

Dana Bryant
Lead Instructional Technologist for Academic Technology Services, Woodruff Library, at Emory University

Lindsay O’Neill
Faculty, California State University, Fullerton’s Master of Science in Instructional Design and Technology Program

Steven J. Bell (moderator)

Associate University Librarian for Research and Instructional Services at Temple University

https://www.library20.com/page/library-2-0-schedule-gmt-4

What is ID: ID create an environment conductive to students’ success. Thoughtful and applied design. Making faculty and instructors’ life easier. Allow faculty to do what they do best.

Lindsey: solving the instructional problem with the tools at hand.

go-to ed tech? What is the hot tech right now?

Lindsey: H5P (open source) CC – licensed, Moodle, WordPress, build online tutorials for free (Isolde), Norway, well based, VR tours. Will H5P become paid? Michael: cell phones Dana: Emory VoiceThread. From the chat: Articulate365 (pricy), Kahoot, Peardeck, Yellowdig, vidgrid, Adobe Spark, Adobe POst, padlet, Groupme instead of Canvas, Vyond, Coggle, wakelet, Phinx

Suggestions for librarians who want to build ID skills. Dana: connect with the regional community if no ID on campus. Community of practice. Using ID tools, speakers outside of campus. Lindsey: teaching myself what is most interesting to me. what technologies are important. Find a learning community. Michael: repeat the others

keep up to date on ID theory and practices: Dana – ELI, OLC (Online Learning Consortium). ELearning Heroes. Lindsay: corporate word. Michael: POD

the one-shot instruction: what is the approach (q/n from the chat); Dana – ID as a services. person dedicated following up with people requested either ID class or training, open the line of communication. summative evaluation type of activity since we are failing to evaluate how well students absorbed the information. LIndsey: one-shot for basics (e.g. freshman), build scaffold program, reserved the one shot for meeting with librarians, for hands-on. Michael: work with faculty member and rewrite a program, build assessment rather then only deliver

areas of impact: subject matter librarians, working with faculty to use of the library resources, new faculty drawn in info and if not follow up, Canvas support.  Michael: librarians and ID working directly with faculty rewriting their curricula, measure it, demonstrating library need, 3000 students – correlation. document the lib contribution to student learning directly, the teaching-learning culture change. using info and data in more authentic ways. Lindsey: disconnect the way librarian teach vs faculty teach. Coordination scaffolding.

q/n from the chat. easily. how can non ID librarian can easily implement ID type:
Lindsey: new to ID? Google. Jargon and Acronyms. re framing how you see ed technology. technology as something to get the job done. no need to get fancy.
Dana: same as Lindsey. But also learning theories and learning outcomes. From ID perspective: what they will come out with by the end of the session. action words.
Michael: mindset. what students want to learn, before what I will teach. backward design – understanding by design. UDL. Grab a friend and talk through.
Tara

ed tech is not getting job done:
clickers for attendance is horrible idea.

 

from the chat:

Dee Fink’s Taxonomy of Significant Learning1

https://www.byui.edu/outcomes-and-assessment-old/the-basics/step-1-articulate-outcomes/dee-finks-taxonomy-of-significant-learning

https://www.alt.ac.uk/

Association of Talent Development

Christy Tucker’s blog – Experiencing E-Learning

https://www.issotl.com/2019

https://e-learning.zeef.com/tracy.parish

https://www.lib.umich.edu/blogs/tiny-studies/using-pilot-study-test-and-assess-new-instruction-model

http://suny.edu/emtech

I had a really interesting role in grad school where we lived in the land between tech support and pedagogical / design support.

From Rajesh Kumar Das to All panelists and other attendees: (02:38 PM)
Good to hear from mike about affective learning. In this case, could you please focus what kind of technique is approprite for what, i.e. Didactic instruction, a low-complexity teaching technique such as a “Quiz Bowl”, or Jigsaw Method as high-complexity strategy, or both.

From Hailey W. to All panelists and other attendees: (02:36 PM)
As an ID librarian and the campus LMS administrator I struggle with getting them to see that other side of my role. That I’m not just “tech support”. Anyone else? Een jsut not being tech support?

From Vickie Kline to All panelists and other attendees: (02:44 PM)
As a librarian not formally trained in ID, I think a good entry point for exploring is Universal Design for Learning. We also need to pay attention to creating accessibility materials…

From Heather Quintero to All panelists and other attendees: (02:45 PM)
I always start with ADDIE… I am formally trained in ID and am an IT trainer for librarians. ADDIE is a framework for every class I make for both live and online classes. Don’t disregard ADDIE.

From Allison Rand to All panelists and other attendees: (02:47 PM)
The Wiggins and McTighe is a great book!

ADDIE Model

From Shane to All panelists and other attendees: (02:48 PM)
++SLIS open-source course on Instructional Design for Library Instruction

From Wendy to All panelists and other attendees: (02:49 PM)
Char Booth’s USER is also a very good model

http://www.modernlearning.com

https://web.mit.edu/jbelcher/www/TEALref/Crouch_Mazur.pdf

From Roberta (Robin) Sullivan to All panelists and other attendees: (02:53 PM)
@Rachel, Peggy, Shane – an open source course is available. Check out the SUNY’s Quality by Design (QbD): Strategies for Effective Teaching and Quality Course Design at: http://suny.edu/qbd This course is available as a facilitated version at least once each semester and as a self-paced non-facilitated version in Blackboard’s CourseSites. After completing the course requirements you can earn a Digital Badge to show your accomplishment.

From Naomi Toftness to All panelists and other attendees: (02:55 PM)
Just heard the terms “deliberate innovation” vs. “desperate innovation” that totally speaks to my situation with wanting to adopt the new cool tech

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BB screenshotSESSION LINK – https://sas.elluminate.com/d.jnlp?sid=2008350&password=LIB2019IDPart7 — If the session link doesn’t work for you, please copy and paste into your browser.

Session Title: Gamifying Instruction: Breakouts and Badges!

Your Name and Title: Dr. Brenda Boyer, Librarian & Instructor

Your Library, School, or Organization Name: Kutztown Sr. High School, Rutgers University

Your Twitter Handle (@name): @bsboyer

Name(s) of Co-Presenter(s): Brenda Boyer

Area of the World from Which You Will Present: Kutztown, PA

Language in Which You Will Present: English

Target Audience: Instructional Design Librarians

Short Session Description: Build engagement for your online library instruction using LMS features, Breakout boxes, and digital badges.

Session Strand (use the “tag”): {Session Strand (use the “tag”):}

Full Session Description: It’s time to amp up your library instruction! Gamifying instruction in research skills such as database usage, advanced searching, & more can increase engagement and drive independent learning for students of all ages. This session will describe how learning management system (LMS) features can be combined with digital microcredentials (i.e. badges) and breakout boxes to gamify instruction that can be otherwise deemed boring (for both the learners and the librarian!).

Link to Conference Site Session Proposal (full URL with http://): https://www.library20.com/forum/topics/gamifying-instruction-breakouts-and-badges

Other Websites / URLs Associated with Your Session:

Your Bio: Dr. Brenda Boyer is a librarian and instructional designer. She has developed online instruction for secondary learners in the Kutztown (PA) School District, as well as for graduate and professional development learners at Wilson College and Rutgers University. She designed and instructs the Rutgers graduate course, Learning Theory, Inquiry, & Instructional Design, and is a frequent presenter at AASL, Internet@Schools. She has published articles in School Library Journal, Teacher Librarian, and School Library Connection.

Email: boyer.brenda@gmail.com

notes from Brenda’s session:

are we getting the job done, is our instruction sticking, what evidence we do have?

differentiate: who is ready to do what” at what skill level? how to bring everybody up to speed?

3 elements of Digital Gamification: leverage LMS (set game levels); how digital badges are paired 3. using digital breakout boxes to push challenge, skills

each chat as prerequisite for the next. prerequisite in LMS. Each game level is module. completed with a quizz. if they pass the quiz, opens challenge.1. what is page (facts about a tool to learn about[ what the tool does, feature, etc.) 2. suppe rshort video tour (3 min max), talk about something unique 3. quick quiz (max 5 q/s from the intro page and video). pass the quiz (100 %) to unlock the challenge level. 4. challenge level. digital breakout box embedded in the LMS. breakout using Google Forms. various locks (words, letter, numbers)

Badges why?

Badgr, Credly, iDoceo

Breakout Boxes

 

 

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SESSION LINK – https://sas.elluminate.com/d.jnlp?sid=2008350&password=LIB2019IDPart8 — If the session link doesn’t work for you, please copy and paste into your browser.

Session Title: Improving Library Tutorials: The Multimedia Design Principles

Your Name and Title: Darlene Aguilar, Instructional Design Librarian

Your Library, School, or Organization Name: Loyola Marymount University

Your Twitter Handle (@name): @DarleneA_ID

Name(s) of Co-Presenter(s):

Area of the World from Which You Will Present: Los Angeles, CA

Language in Which You Will Present: English

Target Audience: Reference and Instruction Librarians, Instructional Designers, Tutorial developers, Academic Librarians

Short Session Description: This session will review Mayer’s (2001) Multimedia Design Principles to help improve instructional modules, tutorials, and videos.

Session Strand (use the “tag”): {Session Strand (use the “tag”):}

Full Session Description: Librarians are creating more online modules, videos, and tutorials to teach information literacy skills. Whether designing instruction online or in-person, research-based instructional methods are required and learning Mayer’s Multimedia Design Principles is the best place to start. In this session, I will review essential prior-knowledge on image types and working memory. I will then show learners how to minimize cognitive overload using these 12 principles: multimedia, spatial contiguity, temporal contiguity, coherence, modality, redundancy, individual differences, signaling, pacing, concepts first, personalization, and human voice.

Link to Conference Site Session Proposal (full URL with http://): https://www.library20.com/forum/topics/improving-library-tutorials-the-multimedia-design-principles

Other Websites / URLs Associated with Your Session: https://linkedin.com/in/darlene-aguilar/

Your Bio: Darlene Aguilar is an Instructional Design Librarian at Loyola Marymount University where she designs and develops video tutorials and online modules on information literacy and library related topics. Additionally, she provides “best practices” training in instructional design to other LMU librarians. She graduated from the University of Southern California with a Master’s in Education for Learning Design and Technology and previously worked at LAUSD for 7 years. She strives to remove learning barriers that are embedded in instruction and curriculum and make learning accessible to all learners.

Email: darlene.aguilar@lmu.edu

notes from Darlene Aguilar session: spacial contiguity, temporal contiguity. Modality: animation + narration better then animation + text, redundancy: animation and narration then animation + narration + text

boolean operators

 

 

instructional design books

instructional design and models

Instructional Design Models and Theories

https://elearningindustry.com/instructional-design-models-and-theories

Instructional Design Models and Theories History*

  1. 1903 – Ivan Pavlov discovers Classical Conditioning Theory, while conducting research on the digestive system of dogs.
  2. 1910 – Thorndike introduces its Laws and Connectionism Theory, which are based on the Active Learning Principles.
  3. 1922 – Max Wertheimer, Kurt Koffka and Wolfgang Köhler introduce Gestalt Psychology.
  4. 1932 – Psychologist Frederic Bartlett proposes the Schema Theory.
  5. 1937 – B.F. Skinner introduces the Operant Conditioning Theory.
  6. 1937 – May and Doob publish Competition and Cooperation, where the Cooperative and Collaborative Learning Theory is launched, discussed and analyzed.
  7. 1950s – The Information Processing Theory emerges.
  8. 1950s – Computer-based Instruction is used in educational and training environments.
  9. 1954 – Skinner introduces the Programmed Instruction Educational Model.
  10. 1960s – The Inquiry-based Learning Model is developed, based on constructivist learning theories.
  11. 1961 – Jerome Bruner introduces the Discovery Learning Model.
  12. 1960s – Howard Barrows introduces Problem-based Learning (PBL) in the medical education program at McMaster University in Canada.
  13. 1963 – David Ausubel publishes his findings on the Subsumption Theory.
  14. 1962 – The Keller Plan revolves around the Individualized Instruction Model and is used in educational environments throughout the United States.
  15. 1971 – Allan Paivio hypothesized about the Dual Coding Theory; a theory of cognition.
  16. 1974 – Merlin Wittrock publishes the Generative Learning Theory.
  17. 1978- Vygotsky’s Sociocultural Learning Theory influences the West.
  18. 1979 – Charles Reigeluth introduces the Elaboration Theory.
  19. 1980 – Reginald Revans introduces the Action Learning Model.
  20. 1983 – David Merrill introduces the Component Display Theory and Instructional Model.
  21. 1983 – J. M. Keller’s ARCS Model of Motivation is published.
  22. 1988 – Spiro, Feltovich, and Coulson introduce their Cognitive Flexibility Theory.
  23. 1989 – Brown, Collins, Duguid and Newman introduce their Situated Cognition Theory and the Cognitive Apprenticeship Model.
  24. 1990 – The Cognition & Technology Group at Vanderbilt University develops the Anchored InstructionEducational Model.
  25. 1990s – Multimedia and CD-ROMs are introduced in educational environments.
  26. 1991 – Lave and Wenger introduce the Communities of Practice Model and the Situated Learning Theory in “Situated learning: legitimate peripheral participation”.
  27. 1991 – Hudspeth and Knirk publish the case-based Learning Model in Performance Improvement Quarterly.
  28. 1992 – Roger C. Schank releases a technical report, introducing the Goal-based Scenario Model.
  29. 1993 – The first Computer-supported Intentional Learning Environments (CSILEs) prototype is used in a university setting.
  30. 1995 – Saltzberg and Polyson publish Distributed Learning on the World Wide Web, which outlines the Distributed Learning Model.
  31. 1995 – Dodge and March develop WebQuest.
  32. 1996 – Professor Joseph R. Codde publishes a report that outlines Contract Learning.
  33. 2007 – M. Lombardi publishes a report, outlining the Authentic Learning Model.

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New Directions in Instructional Design

ELI Online Focus Session

New Directions in Instructional Design: Keeping Pace in a Time of Rapid Change

April 19 & 20, 2017 | Noon–3:30 p.m. (ET)

https://events.educause.edu/eli/focus-sessions/2017/new-directions-in-instructional-design-keeping-pace-in-a-time-of-rapid-change

  • What new organizational models and practices do instructional design teams need to adopt?
  • How can instructional designers best make use of the increasing amount of learning data that is available?
  • What kinds of evidence-based practices make the most sense for instructional designers?
  • What are some professional development approaches that provide structure for instructional designers to share their mutual areas of expertise, while focusing on key areas of professional growth?
  • Learning technologists and instructional designers
  • Campus teaching and learning center directors and staff
  • Faculty members and instructors
  • Senior teaching and learning administrators (e.g., deans, provost office staff)
  • Librarians
  • Presentation Sessions: Sessions designed to provide an overview of specific topic areas and successful emerging approaches related to the focus session theme immediately followed by opportunities to interact one-on-one with session presenters.
  • Project Rounds: A series of institutional cases/examples presented in a sequential, fast-paced format exploring a single project, emerging technology, or campus initiative. Project rounds will be followed by an opportunity for separate discussion with each of the presenters.

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more on ID in this IMS post
https://blog.stcloudstate.edu/ims?s=instructional+design

Differentiated Instruction strategies

4 ways to implement Differentiated Instruction strategies in the classroom

https://www.gopollock.com/blog/differentiated-instruction-strategies/

differentiated instruction and assessment, also known as differentiated learning, is the framework you need to reach students through different avenues of learning.

integrating scaffolding strategies

1. Create a differentiated learning environment – The first differentiation technique changes up the physical layout of the classroom. Organize your classroom into flexible workstations.

2. Prepare thoughtful lessons backed by data – Before you even begin teaching each lesson, you should examine past assessments, collected data, work samples and student observations to identify specific instructional strengths for each student.

3. Tailor assignments based on students’ learning goals – Using differentiation strategies to shake up the end product that students turn in for assignments can also help you reach different learners. Some students are visual learners, while others may be auditory learners or readers. My Note: this has been rejected: see learning styles:
https://blog.stcloudstate.edu/ims/2018/04/05/learning-styles-debunked/

https://blog.stcloudstate.edu/ims/2016/01/01/the-learning-styles-myth/

4. Adjust your lesson content based on student needs –  The most apparent way of differentiating the learning process is to change the type of content you use in your lessons.

Collaborative Instructional Technology Support Model

Online Course | Designing a Collaborative Instructional Technology Support Model

Part 1: March 7, 2018 | 1:00–2:30 p.m. ET
Part 2: March 14, 2018 | 1:00–2:30 p.m. ET
Part 3: March 21, 2018 | 1:00–2:30 p.m. ET

Faculty need a variety of instructional technology support—instructional design, content development, technology, training, and assessment—to name a few. They don’t want to go to one place for help, find out they’re in the wrong place, and be sent somewhere else—digitally or physically. Staff don’t want to provide help in silos or duplicate what other units are doing.

So, how can academic service providers collaborate to offer the right instructional technology support services, in the right place, at the right time, in the right way? In this course, instructional technologists, instructional designers, librarians, and instructional technology staff will learn to use a tool called the Service Center Canvas that does just that.

Learning Objectives:

During this course, participants will:

  • Explore the factors that influence how instructional technology support services are offered in higher education
  • Answer critical questions about how your instructional technology support services should be delivered relative to broader trends and institutional goals
  • Experiment with ways to prototype new services and/or new ways of delivering them
  • Identify potential implementation obstacles and ways to address them

NOTE: Participants will be asked to complete assignments in between the course segments that support the learning objectives stated below and will receive feedback and constructive critique from course facilitators on how to improve and shape their work.

Course Facilitators

Elliot FelixElliot Felix, Founder and CEO, brightspot strategy

Felix founded and leads brightspot, a strategy consultancy that reimagines places, rethinks services, and redesigns organizations on university campuses so that people are better connected to a purpose, information, and each other. Felix is accomplished strategist, facilitator, and sense-maker who has helped transform over 70 colleges and universities.


 

Adam GriffAdam Griff, Director, brightspot strategy

Adam Griff is a director at brightspot. He helps universities rethink their space, reinvent their service offerings, and redesign their organization to improve the experiences of their faculty, students, and staff, connecting people and processes to create simple and intuitive answers to complex questions. He has led projects with a wide range of higher education institutions including University of Wisconsin–Madison, University of North Carolina at Chapel Hill, and University of California, Berkeley.

microlearning instructional design

Microlearning: The Emerging Instructional Design Strategy in Elearning

BY SYED AMJAD ALI NOVEMBER 8, 2017

https://elearning.adobe.com/2017/11/microlearning-the-emerging-instructional-design-strategy-in-elearning/
Microlearning is a learning strategy that involves bite-sized learning nuggets (small and focused segments) designed to meet a specific learning outcome. To put it simply, the learning content is chunked to reduce learner’s cognitive overload making it easy for learners to absorb and recall.

An effective microlearning course:

  • Provides deeper learning on a specific concept or a performance objective
  • Is bite-sized, effectively chunked and easily digestible
  • Designed for exact moment-of-need – Right information at right time
  • Ideal for extended performance support providing a better mobile learning experience
  • Focused on a single performance objective, concept or idea
  • Is usually 4 to 5 minutes in length, or shorter
My note:
Adobe is trying to reshape an old theory: chunking
http://snitkof.com/cg156/chunkingtheory.php
https://elearning.adobe.com/2017/11/microlearning-the-emerging-instructional-design-strategy-in-elearning/
by calling it “microlearning”?
What do you think?

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more on instructional design in this IMS blog
https://blog.stcloudstate.edu/ims?s=instructional+design

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