GoPro
360* GoPro:
http://streif-film.at/aut/fahr-die-streif/interaktive-360nbspstreif-abfahrt/
Digital Literacy for St. Cloud State University
360* GoPro:
http://streif-film.at/aut/fahr-die-streif/interaktive-360nbspstreif-abfahrt/
No Child Left Behind and other programs that emphasized standardized tests increased this problem, according to Maggiano. The more the school system relies on standardized testing, he says, the more difficult it is for teachers to foster critical thinking and other useful skills.
http://www.kqed.org/assets/pdf/news/MindShift-GuidetoDigitalGamesandLearning.pdf
http://blogs.kqed.org/mindshift/2014/11/the-mindshift-guide-to-digital-games-and-learning
ey ideas in game-based learning, pedagogy, implementation, and assessment. This guide makes sense of the available research and provides suggestions for practical use.
http://www.instituteofplay.org/
http://mediasite.uvs.umn.edu/Mediasite/Viewer/?peid=c84b6d4a9c1d45bb838ac49123861d9a
http://cce.umn.edu/documents/CPE-General/November-17-Creative-Design-Webinar.pdf
play as game/gamification in the creative process
Please look at our blog entries on gaming and gamification: https://blog.stcloudstate.edu/ims/?s=gamification
Plan for today, Mon, Nov 17 class session:
Parent involvement in their children’s social emotional and academic development.
Please look at our blog entry:
https://blog.stcloudstate.edu/ims/2014/09/04/gamification-its-easier-than-you-think/
http://www.gc-solutions.net/blog/gamification-of-the-lms-a-step-towards-evolution-of-the-modern-lms/
my note: article is written for the corporate world, but there is no reason why not apply in higher ed.
While applying gaming in learning content, we create timed quizzes, mazes and other such learning tools, which award the learner points, badges or other collectibles. The same mechanics are employed to embed gamification in our strategy for delivering content. Gamification provides an added incentive for learning, making the process of learning enjoyable through the excitement of built-in gaming elements.
two strongest components that help gaming to deliver effective learning – healthy competition between peers and asense of achievement.
Our WiZDOM LMS v5.0 is a new-age Learning Management System which has the built-in capabilities of gamification to make sure that the learner feels motivated to complete the e-courses and is able to have fun while doing it! But while employing game-based learning within the LMS, a few points need to be kept in mind:
Excellent examples of questions to foster critical thinking skills
http://www.theverge.com/2014/11/4/7153975/dropbox-microsoft-partnership-microsoft-office
For Dropbox it’s a lot easier to partner with companies and build a platform rather than try and create a rival to Microsoft Office. Dropbox’s updated apps will be available across mobile platforms in the coming weeks alongside Microsoft’s own Office apps. Additionally, Dropbox has also committed to building a Windows Phone version of its app which will be available in the coming months.
Traffic Share (Mobile Phone Operating System) | ||
Operating System | Share of Traffic | Share of Revenue |
Android |
57.64% |
41.77% |
iOS |
30.2 |
51.20 |
Other |
6.37 |
5.91 |
Symbian |
4.37 |
0.47 |
BlackBerry |
1.20 |
0.49 |
Windows |
0.22 |
0.12 |
Source: Opera Mediaworks, October 2014 |
Social Networking is still the most popular category in mobile advertising, accounting for about 1 in 5 ad impressions. At the same time, Music, Video and Media sites and apps drive the most revenue, with 23%
http://www.futured.com/documents/FuturEdePortfolioforAssessmentWhitePaper.pdf
http://www.myefolio.com/
http://chalkandwire.com/index.php/product
FolioTek, Columbia, Missouri, ePortfolio launch in 2001. Sells in U.S. with interest in expanding globally.
Livetext, LaGrange, IL, founded in 1998. New product: Field Experience Module. Smart phone app: iPad, iPhone, Android. Mostly U.S., but expanding in South America and the Middle East. Easy tie-in to accreditation agencies and their standards. Individual accounts. New release start of 2012. Started in K-12, moved focus to higher education, now exploring K-12 once again, starting with teacher education.
RCampus, produced by Reazon Systems, Santa Ana, CA. Software development started in 1999,
Desire2Learn, Kitchener, Ontario also Baltimore, MD, with offices around the world, founded in 1999. Sells worldwide, latest release for the electronic portfolio (ver. 3.5) was in August 2011. Electronic portfolio and the D2L LMS are bundled; each leverages functionalities from the other. ePortfolio moving to hosting service and individual accounts soon.
Digication, Providence, RI and Palo Alto, CA, founded 2002. Is in partnership with Google Apps. Individual accounts; institution keeps assessment data; individual keeps ePortfolio functionality. Through Google Apps: free digital accounts with Digication (no assessment management functions with these accounts). “Three or four clicks and Digication is enabled.” Almost daily updates. Smart phone app: IOS and Android. Contact jyan@digication.com.
Learning Objects, producers of Campus Pack, in Washington, DC, with employees around the world, founded in 2003.
TaskStream, New York City, organized 1998, founded 2000, markets internationally, versions available in a variety of languages. Offers separate platforms, AMS (Accountability Management System) and LAT (Learning Achievement Tools); each is multi-component.
Longsight, based in Ohio with offices in NY, IN, OH, WI, and CA, founded in 1978, a service provider for open source solutions. Supports both the Open Source Portfolio (OSP) and Sakai, within which OSP is embedded.
Chalk & Wire, Ridgeway, Ontario, Canada;
NobleHour, produced by TreeTop Software, in Lakeland, FL, founded in 2011
Sherston, Tag Developments, the assessment division of Sherston Software, Ltd., providers of Red Pen Tool: http://www.maps-ict.com/redpentool.mov, of LiveAssess: http://www.maps-ict.com/liveassess.mov, and of MAPS 3: http://www.maps-ict.com/maps3.mov.
PebblePad from PebbleLearning, in Telford, UK, with office in Australia, founded in 2003. Most popular ePortfolio in the U.K. and Australia,
Symplicity, in Arlington, VA, offers an electronic portfolio (http://www.symplicity.com/reflection) but it is only one among dozens of products that Symplicity offers–all of them are management tools for higher education (see http://www.symplicity.com/products). Good example of separating products to support a single function.
Blackboard
eFolioWorld, technology from Avenet, the Minnesota Colleges and Universities portfolio system,
iWebFolio, from Nuventive. Also known for TracDat, marketed since the 1990s, Nuventive founded 2000.
Epsilen,
Mahara,
eLumen,
p. 10 and p. 18 offer questionnaires for assessment
http://ncepr.org/finalreports/WSUfinalreport.pdf
p. 3 questionnaire p. 5