Mar
2018
microphones
The Microphones I Use for Video and Audio Recordings
http://www.freetech4teachers.com/2018/03/the-microphones-i-use-for-video-and.html
Digital Literacy for St. Cloud State University
http://www.freetech4teachers.com/2018/03/the-microphones-i-use-for-video-and.html
http://www.freetech4teachers.com/2016/03/quickly-dictate-notes-in-multiple.html#.WW-stnqHqzB
Dictation.io is a good tool to add to yesterday’s list of free tools for dictating notes.
Dictation.io doesn’t require students to register in order to use it. It also supports more than two dozen languages. Those two aspects of Dictation.io make it accessible to students who don’t have Google Docs accounts and to those who don’t speak English as their first language.
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http://www.freetech4teachers.com/2016/02/three-free-tools-students-can-use-to.html
Mic Note is a free Chrome and Android app that allows you to create voice recordings, text notes, and image-based notes
Evernote users can make audio recordings on iOS and Android devices. Follow Evernote’s directions available here to learn how to dictate a note on an iOS device.
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more on voice recognition in this IMS blog
https://blog.stcloudstate.edu/ims?s=voice+recognition
Technology leaders from universities with large lecture capture implementations share their advice for rolling out the technology at scale.
By Leila Meyer 08/03/16
1) Automate the Recording Process to Make It Effortless
The Department of Instructional Technology
Echo360 lecture capture appliances and some Sonic Foundry Mediasite appliances. While lecture capture appliances are “not cheap,” according to Lucas, they reduce the complexity for faculty and staff.
Sonic Foundry Mediasite appliances with CollegeNET 25Live scheduling software to automate the lecture capture process.
2) Focus on Implementation in Large-Capacity Classrooms
installing lecture capture appliances and high-definition cameras in the large lecture halls at UMass Lowell has helped reduce DFWs (drop, fail, withdrawal rate) in high-enrollment classes such as Calculus 1.
3) Establish Relationships with Leadership and Early Adopters
4) Ensure High-Quality Audio Recording
“You might be able to get by if you don’t see the instructor, of if they step outside the viewing angle of the camera, but if you can’t hear them, the capture is wasted. It’s critical that they pay attention to audio.”
5) Offer Flexibility for Instructors to Record Lectures Anywhere/Anytime
6) Ensure Adequate Storage and Processing on Servers
7) Engage with Other Colleges and Universities
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more on lecture capture in this blog:
#MNsummit2015
Main speaker
Engagement not completion
Design experience not product
Create change, not simply respond to it
He was a geography teacher : Dimitrina
Experience explore expand. Adventure based how to collaborate in ways we have not collaborated before pedagogical guidelines internet driven
Instructor – content – design
Today: first think is design, content, instructor. So how do we design learning environments is the most important one
Guide learners as designers. Constructivism. Design for meaning. Through the power of the story.
Geotetic design a learning environment learn geography using GIS
Situated movies (student-centered learning)
Grant Earthducation go to the most remote parts of the world to align their education with their culture, instead of what the government is downing as culture
Use of phone: whoever answers instructor’s question first, gets to pose the next question to the rest of the audience.
Design based research
Self-narrative, referencing the experience real world issues in real time
Geotetic not only how prepare teachers, but desing learning environmwer of the story.
we explore: https://www.we-explore.com/
9.5 design as a learner.
the U Media Lab.
The Changing Earth. App GoX (instagram on steroids. tell their story through the app). How is this different from Google Earth
Raptor Lab (rehabilitate a raptor).
adoering@umn.edi chasingseals.com @chasingseals
podcast pontification (audio version of blog self reflections)
WeVideo is the Google response to iMovie cloud
The U is on Google email and thus google drive and all other google tools
The Center for Digital Storytelling. short videos, 3-5 min incorporate photographs with the author narration, reflection
Assignment (verbal directions). process (write a 2 page script, every page is about a minute of video), gather images that support the story; edit the script (rewrite); record audio to the script (use an app on the phone instead of WeVideo), WeVideo can edit the audio recording; edit the story, edit the photos to match the story; YourTube and/or Google+
working with faculty: is the digital story a good fit for your course? two questions: does the course have many writing assignments? does everyone have to do the same type of assignment? do you want to offer choices? do you want your students to share their work outside of the class? to you want to explore opportunities for students to develop 21 century skills?
google communities for sharing
wewideo has a tutorial at Center for Digital Storytelling
students can use the digital story for their eportfolio
the entire exercise is entirely based on mobile devices
time frame: scaffolding options
3d printing products were the tangible result of the project and the digital storytelling just the format to present
Google Drive master folder for the phone images and video; iOS apps: MoviePro, FiLMc Pro, VoiceRecord Pro (including mp3); Android: WeVideo
Storyboard template
http://it.umn.edu/faculty-development-programs-digital-0
Poster sessions:
http://dha.design.umn.edu/faculty/BHokanson.html
iPAD video kit:
ISTE: http://conference.iste.org/2016/
Joe Lau critical thinking
apps: Popplet blog.popplet.com http://www.popplet.com/ (mindmapping)
into the book: http://reading.ecb.org/
Kahoot – the token system. Polleverywhere https://blog.stcloudstate.edu/ims/2015/05/21/polls-and-surveys-tools-for-education/
Symbaloo https://www.symbaloo.com/home/mix/13eOcK1fiV zotero, easybib, delicious, diigo depending on the grade
youth voices; http://youthvoices.net/ replace social media like teachertube is trying to replace youtube
quandary games in education. https://www.quandarygame.org/ sim city
citizen science alliance http://www.citizensciencealliance.org/
Toontastic https://itunes.apple.com/us/app/toontastic/id404693282?mt=8 now free storytelling
coding and programming: https://www.makewonder.com/robots/dashanddot scratch
Osmo : https://www.playosmo.com/en/ $79.99 + give a set for free Stride principle as a parental involvement
chainlink;
kickword; https://play.google.com/store/apps/details?id=com.makario.wordkick
red herring (four categories) https://play.google.com/store/apps/details?id=com.BlueOxTech.RedHerring&hl=en
http://www.mathplayground.com/logicgames.html
http://www.mathplayground.com/thinkingblocks.html
evaluation:
telestory https://itunes.apple.com/us/app/telestory/id915378506?mt=8
explain everything http://explaineverything.com/
http://pubs.lib.umn.edu/minnesota-elearning-summit/2015/program/23/
http://pubs.lib.umn.edu/cgi/viewcontent.cgi?article=1023&context=minnesota-elearning-summit
Jason Spartz, Saint Mary’s University of MinnesotaFollow
Lisa Truax, Saint Mary’s University of MinnesotaFollow
Karen Sorvaag, Saint Mary’s University of MinnesotaFollow
Brett Bodsgard, Saint Mary’s University of MinnesotaFollow
chemistry professor. 3D printing with different materials.
what else can be made (e.g. reaction vessel)
printing of atoms
crystalography dbase
Karen: pre-service teachers professor: how to use 3d printers and be comfortable with them. Steve Hoover. Thinkercad and Autodesk123D>
3D academy http://www.team3dacademy.com/index2.html. Pinterest board for3d Printing with resources
Lisa: graphic design. not intuitive. Rhinoceros (not free anymore). 123D strong learning curve. 3d printing will be incorporated in the curriculum. sculpture students and others don’t like fudging on the computer, but Adobe people love it. Some items takes up to 4 hours to print out. when working on the computer is difficult for some students to visualize the dimensionality.
collaborative learning opportunities.
no makerspace or fab lab. additional interest from the theater and business dept. 3d printing is connected to future work skills. new media ecology or media literacy set of skills.
the main presenter: build excitement and interest and gradually step back. how much material goes through and should we charge back. clean and maintenance involved; not too bad. better then a copier. plastic inexpensive. sizes with plastic – $25 and $50. how many project of a spool: depending on the size of the projects but considerable amount. two printers one art dept and one in the faculty dev area.
non profit visually impaired students. how 3d can make difference in special ed.
3d printing lab with access for everybody. ownership brings policy. where housed: neutral place.
only one printer is barely sufficient for faculty to figure out how to use it. purchasing two more if students and curricula to be involved.
https://www.google.com/search?q=tin+can&ie=utf-8&oe=utf-8
http://www.uwosh.edu/library/quizsmith
http://glickconsulting.com/resouce_brainegames
https://www.google.com/search?q=techers+skills&ie=utf-8&oe=utf-8
http://www.northeastern.edu/camd/gamedesign/people/sebastian-deterding/
https://www.duolingo.com/ Duolingo. App to learn languages using games
http://www.gamification.co/gabe-zichermann/
https://zebrazapps.com/ ZebraZapps
http://www.techlearning.com/blogentry/9149
Grade the Product AND the Process
With Revision History, I’ve seen students work just two hours on a paper the night before it’s due and others spend considerable time and effort on a paper. Whatever the case may be, I can identify and address what I see in Revision History with a student to help them grow. My note: use wiki or Google Apps to be able to track changes in revision
Use Kaizena for Effective Feedback – Many teachers have discovered the awesome benefits of filming themselves and their lessons, but what about recording feedback? My note: use audio recording for feedback. a more positive place to learn because my students could now hear the intonation and inflection in my voice when I delivered feedback, not have their hearts broken by red ink. They could hear the positivity with which I reviewed their work and provided feedback.
Rethinking How We Grade Group Work
I had students submit group contracts which clearly stated when and where they would meet and who was responsible for completing what, when. This contract was used in our post-project meetings. By having clearly defined tasks and roles, each student was held accountable. Make them be specific. Instead of Tina will do research by Friday get them as close to Tina will find five usable sources for the project and get them to Tom on the shared planning Doc by 3pm Friday.
Remember Revision History? It’s great for group projects because a Revision History is created for every person the Doc is shared with. Revision History can help a teacher see who contributed to group work and when because on any shared item in Google Drive, each individual is assigned their own color and timestamp. We can now better see how much each group member has contributed to an assignment. We can take this into consideration when grading, or, better yet, be proactive and intervene when a group’s shared planning Doc looks like one person is doing all the work
1) After a project, I gave students a Google Form where they could provide anonymous feedback on their peers efforts during the project. The Form also allowed students to grade these efforts using a rubric. I would then average the grades for each individual student and share the anonymous feedback at the post-group meetings. I would give them an opportunity to reflect on the feedback as a group and speak to the fairness of their averaged grade. Through this process we would come to an agreement on an individual grade for the project and a list of takeaways the could use to improve for next time.
A leaked audio tape of the then-head of the Belarus KGB planning the murders of three Belarusian dissidents in Germany on the orders of President Alexander Lukashenko, recorded eight years ago, has roiled European diplomats and intelligence agents. from r/worldnews
https://www.businessinsider.com/leaked-recording-belarus-plotting-assassinations-in-europe-2021-1
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more on Belarus in this IMS blog
https://blog.stcloudstate.edu/ims?s=Belarus
Short link: http://bit.ly/Weebly4coll150
Who am I, Plamen Miltenoff: |
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IM 690 lab plan for Feb. 18, MC 205: Experience VR and AR
What is an “avatar” and why do we need to know how it works?
How does the book (and the movie) “Ready Player One” project the education of the future
Peter Rubin “Future Present” pictures XR beyond education. How would such changes in the society and our behavior influence education.
Readings:
each group selected one article of this selection: https://blog.stcloudstate.edu/ims/2020/02/11/immersive-reality-and-instructional-design/
to discuss the approach of an Instructional Designer to XR
Announcements:
https://blog.stcloudstate.edu/ims/2020/02/07/educators-in-vr/
https://blog.stcloudstate.edu/ims/2020/01/30/realities360-conference/
Inter
Inter-cognitive and Intra-cognitive communication in VR: https://slides.com/michaelvallance/deck-25c189#/
https://twitter.com/eco_onis/status/1230142463593123846
https://www.youtube.com/channel/UCGHRSovY-KvlbJHkYnIC-aA
People with dementia
Free resources:
https://blog.stcloudstate.edu/ims?s=free+audio, free sound, free multimedia
Lab work:
– how does this particular technology fit in the instructional design (ID) frames and theories covered so far?
– what models and ideas from the videos you will see seem possible to be replicated by you?
Assignment: Use Google Cardboard to watch at least three of the following options
YouTube:
Elephants (think how it can be used for education)
https://youtu.be/2bpICIClAIg
Sharks (think how it can be used for education)
https://youtu.be/aQd41nbQM-U
Solar system
https://youtu.be/0ytyMKa8aps
Dementia
https://youtu.be/R-Rcbj_qR4g
Facebook
https://www.facebook.com/EgyptVR/photos/a.1185857428100641/1185856994767351/
From Peter Rubin’s Future Presence: here is a link https://blog.stcloudstate.edu/ims/2019/03/25/peter-rubin-future-presence/ if you want to learn more
Empathy, Chris Milk, https://youtu.be/iXHil1TPxvA
Clouds Over Sidra, https://youtu.be/mUosdCQsMkM
Assignment: In 10-15 min (mind your peers, since we have only headset), do your best to evaluate one educational app (e.g., Labster) and one leisure app (games).
Use the same questions to evaluate Lenovo DayDream:
– Does this particular technology fit in the instructional design (ID) frames and theories covered, e.g. PBL, CBL, Activity Theory, ADDIE Model, TIM etc. (https://blog.stcloudstate.edu/ims/2020/01/29/im-690-id-theory-and-practice/ ). Can you connect the current state, but also the potential of this technology with the any of these frameworks and theories, e.g., how would Google Tour Creator or any of these videos fits in the Analysis – Design – Development – Implementation – Evaluation process? Or, how do you envision your Google Tour Creator project or any of these videos to fit in the Entry – Adoption – Adaptation – Infusion – Transformation process?
– how does this particular technology fit in the instructional design (ID) frames and theories covered so far?
– what models and ideas from the videos you will see seem possible to be replicated by you?
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Plamen Miltenoff, Ph.D., MLIS
Professor
320-308-3072
pmiltenoff@stcloudstate.edu
http://web.stcloudstate.edu/pmiltenoff/faculty/
schedule a meeting: https://doodle.com/digitalliteracy
find my office: https://youtu.be/QAng6b_FJqs
Jones, C., Watkins, F., Williams, J., Lambros, A., Callahan, K., Lawlor, J., … Atkinson, H. (2019). A 360-degree assessment of teaching effectiveness using a structured-videorecorded observed teaching exercise for faculty development. Medical Education Online, 24(1), 1596708. https://doi.org/10.1080/10872981.2019.1596708
enable faculty to receive a detailed 360-degree assessment of their teaching
The faculty in Gerontology and Geriatric Medicine at Wake Forest School of Medicine (WFSM) saw an opportunity to incorporate a focused teaching practicum for faculty within a multiple-specialty faculty development program. 360-degree assessments involve a combination of feedback from subordinates, colleagues and superiors. 360-degree feedback has been considered an essential tool in transformational leadership because the evaluation process avoids bias through diversity of viewpoints represented, and it is rarely applied to teaching assessments. Specifically, we designed a teaching practicum using a Videorecorded Observed Teaching Exercise (VOTE) to provide self-, peer- and learner assessments of teaching
Our design of videorecorded microteaching sessions embedded into a faculty development program presents a feasible, well-received model to provide faculty development in teaching and a robust 360-degree assessment of teaching skills.
Two strengths of our program are that it is feasible and reproducible.
In addition, costs for these sessions were low. VOTE video capture costs ranged from $45 – $90 per session depending on the audiovisual capacity of the room used for recording. Costs for this activity included an audiovisual technician who performed the room setup and videorecording. However, a handheld videorecorder or mobile device could be used for these sessions as well.
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more on video 360 in this iMS blog
https://blog.stcloudstate.edu/ims?s=360
I coauthored a guide to giving #feedback using #EdTech for the @chronicle. Check it out! #HigherEd #InstructionalDesign https://t.co/yrU6D4Ynke
— Heather Garcia (she/her) (@heathermargar) November 12, 2019
y Holly Fiock and Heather Garcia
https://www.chronicle.com/interactives/20191108-Advice-Feedback
students continue to report dissatisfaction with the feedback they get on assignments and tests — calling it vague, discouraging, and/or late.
The use of technology in the classroom (both in face-to-face and online environments)
Two main types of feedback — formative and summative — work together in that process but have different purposes. Formative feedback occurs during the learning process and is used to monitor progress. Summative feedback happens at the end of a lesson or a unit and is used to evaluate the achievement of the learning outcomes.
Good feedback should be: Frequent, Specific, Balanced, Timely
guide on inclusive teaching, frequent, low-stakes assessments are an inclusive teaching practice.
Faculty interest in classroom innovation is on the rise. Professors are trying all sorts of new techniques to improve the first few minutes of class, to make their teaching more engaging, to hold better class discussions. Buzzwords like active learning, authentic assessment, technology integration, and case-based learning are more and more a part of faculty discussions.
Don’t assume technology will solve every problem.
Avoid making long videos
Video and audio feedback doesn’t have to be perfect.
There is such a thing as too much information.
Have a plan.
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more on feedback in education in this IMS blog
https://blog.stcloudstate.edu/ims?s=feedback