Searching for "presentation"
International Conference ICT for Language Learning
http://conference.pixel-online.net/ICT4LL/
Virtual Presentations available at:
http://conference.pixel-online.net/ICT4LL2013/virtual_presentations.php
UND symposium, April 25, 2014.
https://docs.google.com/presentation/d/1TSHBku-rDiCvU_eHPKeYR0TI_AxUNMhDN_yRaYQO9gY/edit#slide=id.g273309807_085
The Minecraft Experience Panel Presentation Games for Change NYC April 24th 2014
http://www.minecraftexperience.net/G4C2014+Panel
Extended Description:
Last year at G4C Nick Fortugno threw some controversy into the conversation about Minecraft by suggesting Minecraft was not a game but a toy. The proposed panel extends that conversation by asking what is the Minecraft experience, can it be defined or categorised and what as game designers and exponents can we take from understanding its zeitgeist and the impact it has had on the serious gaming landscape?
In 2012/23 at both GLS and G4C many presenters made jokes about including the obligatory Minecraft slide and for very good reasons. Minecraft is arguably a game of immense impact. It has been embraced as part of learning programs focussing on seemingly disparate areas from digital citizenship, history, coding and the maker movement. It is probably the first game brought into the classroom by teachers to leverage the out of school groundswell of existing player excitement. It’s impact is multi generational and perhaps more global than any game before it. The fan base and user community/ies are strong and well supported and exemplar of the potential Jim Gee describes for Big G game. This panel proposes to leverage that Big G space in the lead up to Games for Change 2014 and to honor the voices of its players.
Minecraft has been variously described as a game, toy sandpit, learning space, creative environment, virtual world, and game-infused service. But what really are the affordances of this blocky 16 bit program and how can we even begin to define its value to learning? Enter the Minecraft Experience, a global crowdsourced program managed by Bron Stuckey of The Massively Minecraft Project. People engaging in Minecraft activities about the globe are being invited to describe Minecraft in all its contexts and adaptations. The categories for these experiences will emerge from the crowd sourced content as members contribute thoughts, media, resources and questions to build the __Minecraft Experience__ evidence base.
This panel of notable speakers has been drawn together to answer provocative questions about Minecraft’s success and define its relationship to and impact on learning. The panelists have been chosen to represent play in many contexts formal education, informal learning, self-organised learning, schools and non-school contexts. They include game designers, educators, researchers, learners and parents who have each had a personal and professional experience of this and many other games.
Panelists take a position on the Minecraft experience and use the resources provided by members of the project to inform, support and evidence their case.
How are players, educators and researchers invited to contribute?
- project wiki to prod, poke, stimulate and support crowd sourced content and dialog
- live youth speakers on the panel
- social media and wiki activity in lead-up using selected #minecraftproject
- video inclusions of educators, parents, kids/youth arguments, evidence and questions
- promotion of youth media pieces from existing YouTube etc to support and stimulate various provocative dialogs
- livestream of the panel to global contributors with live feedback and questions.
Who could benefit from joining this project and attending the G4C 2014 panel session?
- Educators seeking to understand Minecraft’s value to learning
- Programs seeking to adapt Minecraft as part of a program of impact or change.
- Game designers seeking to build in its wake
- Anyone wanting to consider issues of fidelity, adaptation, constructionism, popular culture, and impact in gaming.
http://www.stevehargadon.com/2014/04/learning-revolution-conference-schedule.html
http://www.connectsafely.org/teacher-teaching-minecraft-looks-like/
http://www.pearltrees.com/#/N-f=1_10785583&N-fa=3358517&N-p=105030132&N-play=0&N-s=1_10785583&N-u=1_372724
http://gamesandimpact.org/members/bronst/activity/friends/
https://www.brainfuse.com/home/peers.asp
http://www.magazine.utoronto.ca/life-on-campus/donny-ouyang-online-peer-tutoring/
https://peers.aristotlecircle.com/page/1-to-1-in-home-tutoring
http://study-guide-services-review.toptenreviews.com/what-is-peer-to-peer-tutoring.html
http://www.azcentral.com/news/arizona/articles/20130426education-nation-peer-tutoring-gets-high-tech-makeover.html
http://jobs.aol.com/videos/job-search/rayku-p2p-online-tutoring-program-startup-presentation/517175995/
Peer reviewed (please consider LRS online dbase to retrieve):
Westera, W., De Bakker, G., & Wagemans, L. (2009). Self-arrangement of fleeting student pairs: a Web 2.0 approach for peer tutoring. Interactive Learning Environments, 17(4), 341-349. doi:10.1080/10494820903195249
http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dkeh%26AN%3d45141111%26site%3deds-live%26scope%3dsite
http://ascilite.org.au/ajet/ajet26/mcloughlin.html
http://www.sciencedirect.com/science/article/pii/S036013150600090X
http://www.sciencedirect.com/science/article/pii/S0740818807000448
http://www.sciencedirect.com/science/article/pii/S8755461507000734
http://www.tandfonline.com/doi/abs/10.1080/02602930410001689144#.U1J_MvldWSo
Interesting conference proceedings:
Gaofeng, R., & Yeyu, L. (2007). An Online Peer Assisted Learning Community Model and its Application in ZJNU.Online Submission,
http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3deric%26AN%3dED500172%26site%3deds-live%26scope%3dsite
A model to consider, if you have a higher ed instution in the vicinity and replace freshman students with K12 ones. I like how the authors further classified the tutors into 3 categories:
De Smet, M., Van Keer, H., & Valcke, M. (2008). Blending asynchronous discussion groups and peer tutoring in higher education: An exploratory study of online peer tutoring behaviour. Computers & Education, 50207-223. doi:10.1016/j.compedu.2006.05.001
http://eds.b.ebscohost.com.libproxy.stcloudstate.edu/eds/detail?vid=4&sid=2fae304e-fee9-4a4f-8119-386670956bbb%40sessionmgr111&hid=106&bdata=JnNpdGU9ZWRzLWxpdmUmc2NvcGU9c2l0ZQ%3d%3d#db=edselp&AN=S036013150600090X
This is the foundation, which the startup companies from Sillicon Valley are using to make money:
Hsiao, Y. P., Brouns, F., Kester, L., & Sloep, P. (2013). Cognitive load and knowledge sharing in Learning Networks. Interactive Learning Environments, 21(1), 89-100. doi:10.1080/10494820.2010.548068
http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dkeh%26AN%3d85198881%26site%3deds-live%26scope%3dsite
this is old, but you can take the concepts and apply them right toward your research of using CAI
Dewey, D. P., & Cannon, A. E. (2006). Supporting technology instruction through peer tutoring, discussion boards and electronic journals. IALLT Journal Of Language Learning Technologies, 38(2), 17.
http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dedo%26AN%3d24660100%26site%3deds-live%26scope%3dsite
this one goes towad
Mengping, T. (2014). Mathematics Synchronous Peer Tutoring System for Students with Learning Disabilities.Journal Of Educational Technology & Society, 17(1), 115-127.
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Tsuei, M. (2012). Using Synchronous Peer Tutoring System to Promote Elementary Students’ Learning in Mathematics. Computers & Education, 58(4), 1171-1182.
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here are links to the tools:
http://www.creativebloq.com/infographic/tools-2131971, http://uplifted.net/marketing/top-3-free-generator-tools-to-create-an-infographic-online/, http://www.edudemic.com/diy-infographics/
http://piktochart.com/
http://infogr.am/
http://create.visual.ly/
Caitlin Bagley’s Slideshare presentation:
http://www.slideshare.net/ALATechSource/bagley-31849582
Establishing Credibility
The primary focus of using infographics is not to teach them how to create, but rather to
interpret dataTeach students not to fear numbers, and how to read it.Before we create, make sure we know how to read critically infographics
What are Infographics? Definition:
- they’re the merging of art and information on charts to highlight specific bits of information.
- Portmanteau of Information + Graphic
Data Sources: where do you get your data from?
From the library dbases:
http://stcloud.lib.mnscu.edu/subjects/guide.php?subject=REF&_ga=1.193545069.1129885410.1422389529
From the Internet:
US CensusStatistical Ready Reference (Data Planet)
Simmons OneView
S&P NetAdvantage
Tools: Piktochart, Infogr.am, Easel.ly
What do you want to achieve?
1.Learn about statistics resources at the library
2.Be aware of the ramifications of bad data.
How did you figure out the Millennials? I found the following book
Howe, N., & Strauss, W. (2000). Millennials rising : the next great generation /by Neil Howe and Bill Strauss ; cartoons by R.J. Matson. New York : Vintage Books, 2000. http://smallbiztrends.com/2009/09/33-useful-presentation-tools.html#!
very helpful. Here is more about their “generational theory”
http://en.wikipedia.org/wiki/Strauss%E2%80%93Howe_generational_theory
The Millennials are gradually graduating and a new generation is entering our higher education.
If you are interested to learn about the 2017-2020 graduates at college and adjust your teaching practices to their habits, understandings etc., here is a helpful book:
Levine, A., Levine, A., & Dean, D. R. (2012). Generation on a Tightrope : A Portrait of Today’s College Student. San Francisco: Jossey-Bass.
We have it in electronic format
http://login.libproxy.stcloudstate.edu/login?url=http://search.ebscohost.com/login.aspx?direct=true&AuthType=ip&db=nlebk&AN=471133&ebv=EB&ppid=pp_C1
For those students who hate group work Manager’s Choice
Mary BartEditor, Faculty FocusTop Contributor
“I’d really rather work alone. . .” Most of us have heard that from a student (or several students) when we assign a group project, particularly one that’s worth a decent amount of the course grade. It doesn’t matter that the project is large,…
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If you forget to check the box in front of auto export
and the quiz grades do not get exported to the D2L grade item, please consider this “SCSU TechInstruction” YouTube video: http://www.youtube.com/watch?v=RMDXcx_INU4, how to fix the problem
http://www.uwstout.edu/soe/profdev/rubrics.cfm#web2
A collection of rubrics for assessing portfolios, cooperative learning, research process/ report, PowerPoint, podcast, oral presentation, web page, blog, wiki, and other web 2.0 projects.
Complete LinkedIn discussion here:
How to make slides containing many formulas? Powerponit or Word?
Excerpts:
F. Jordan