Searching for "mobile technology"

trends in technology for educators

Campus Technology, a leading periodical in the use of technology in education, lists for consideration the 2014 technology trends for education:
http://online.qmags.com/CPT0114?sessionID=C7111775BEF0C4C4395CA1903&cid=2335187&eid=18574#pg7&mode1
  1. Mobile Platforms and Bring Your Own Device (BYOD)
  2. Adaptive Learning (personalization of online learning)
  3. Big Data (predictive analysis)
  4. Flipped Classroom
  5. Badges and Gamification (assessment and evaluation)
  6. iPADs and Other Tablets (mobile devices)
  7. Learning Management Systems (on SCSU campus – D2L)
The Journal
http://online.qmags.com/TJL1213?sessionID=636697C7BEEE44D50F47CB83E&cid=2410461&eid=18560#pg15&mode1
has a similar list:
  1. BYOD (it is a trend going up)
  2. Social Media as a Teaching and Learning Tool ( trend going up))
  3. Digital Badges (split vote, some of the experts expect to see the us of badges and gamification as soon as in 2014, some think, it will take longer time to adopt)
  4. Open Educational Resources (split vote, while the future of OER is recognized, the initial investment needed, will take time)
  5. Desktop Computers (it is a trend going down; every market shows a decline in the purchase of desktop computers)
  6. iPADs: (trend going up)
  7. ePortfolios (trend going down)
  8. Learning Management Systems, on SCSU campus – D2L (split vote). LMS is useful for flipped classroom, hybrid and online education uses CMS, but gradual consolidation stifles competition
  9. Learning Analytics, Common Core (trend going up)
  10. Game-Based Learning (split vote), but the gaming industry is still not to the point to create engaging educational games
Regarding computer operating systems (OS):
  1. Windows (trend going down)
  2. Apple / Mac OS X (split vote)
  3. iOS (iPhone, iPAD etc) (trend going up)
  4. Android (trend going up)
The materials in these two articles are consistent with other reports as reflected in our IMS blog:
https://blog.stcloudstate.edu/ims/2014/01/10/mega-trends-in-technology/
IMS offers an extensive numbers of instructional sessions on social media, D2L and other educational technologies:
https://blog.stcloudstate.edu/ims/2014/01/12/technology-instruction-sessions-for-spring-2014-on-scsu-campus-available/
Please consider registering for any of the sessions and/or request sessions customized to you classes and needs: http://lrts.stcloudstate.edu/library/general/ims/default.asp
Please email us with any other suggestions, ideas and requests regarding instructional technology and instructional design at: ims@stcloudstate.edu
Follow us:
Twitter: @scsutechinstruc #techinstruct
Blog: https://blog.stcloudstate.edu/ims
Pinterest: http://www.pinterest.com/scsutechnology/scsu-technology-instruction/
Instagram: http://instagram.com/scsutechinstruct 

mega trends in technology

THE SIX BIGGEST TRENDS IN SOCIAL THAT WILL BLOW YOUR MIND

Mega shifts in social business will significantly affect the way that business will run in the future.

http://www.socialmediaexplorer.com/social-media-marketing/the-six-biggest-trends-in-social-that-will-blow-your-mind/

1. Big Data

How it works: Businesses collect multiple data points, helping to create hyper-specific marketing for users, while making better predictions with more information from a larger data set.

Examples: You’ve already seen this when Target figured out a teen was pregnant before her dad did. Even though she didn’t buy diapers or formula, her purchasing habits correlated closely with other customers’ who were pregnant, and Target sent her coupons for her upcoming baby.

Factors: Big data is being powered by the reduction in costs of data storage, as well as an explosion in the ability of businesses to capture data points. Never before have retailers been able to capture as much data about purchases, never before has online tracking been so robust, nor have social platforms offered access to so much data about users.

How to Prepare: As a user, you can expect to see much more targeted marketing, and not necessarily what you may expect. By drawing conclusions from large sets of data, companies might be even a little creepy in being able to predict your life – like the Target pregnancy. For marketers, you can expect to find new ways to streamline your sales funnel and get more analytical data about customers through social networks, web analytics groups and at retail.

2. Social Tool Aggregation

How it works: More and more third-party tools are springing up to help marketers and social network users make sense of multiple networks. Furthermore, networks themselves are offering ways of connecting to other apps and networks.

Examples: Tools like IFTTT and Zapier use social network APIs to trigger responses, while others like HootSuite allow users to aggregate multiple network communication into one tool. At the same time, tools like About.me allow a combined view of an individual’s social activity. Furthermore, networks themselves are beginning to integrate. Facebook allows cross posts from Instagram, Foursquare, Yelp and a variety of others.

Factors: It’s already taking too much time for individuals and marketers alike to keep up with just a couple social networks, and both the social networks and third-party tools know this. By consolidating social network interaction into a single place, users may be able to spend less time trying to make sense of the chaos.

How to Prepare: Users and marketers alike should keep an eye out for how this data is being used. What happens if you like Eminem on Facebook, but check into a venue during a Taylor Swift concert on Foursquare? What happens if you listen to the Glee channel on Pandora? What says more about who you really are? Do these networks share that information? Is it part of the authorization you okayed? The future may tell.

3. Social Network Consolidation

How it works: Social networks and tool providers are consolidating to remain competitive, both in creating a better offering for users, as well as buying market share.

Examples: Facebook has had nearly 40 different acquisitions since 2005 including technologies that help import contacts, manage photos, create mobile apps, and more, with their largest acquisition being Instagram for one beelion dollars (Doctor Evil style, of course.) Not to be outdone, LinkedIn has scored about 10 of their own acquisitions including Slideshare. Twitter has acquired tools like TweetDeck, platforms like Posterous and has created Vine, but acquisitions aren’t limited to social networks, they extend into social tools as well. Salesforce just had their largest couple years so far acquiring Radian6, Buddy Media and most recently, their largest, Exact Target. Adobe purchased Omniture, and Google bought YouTube and Wildfire Apps, and Oracle took over Involver social apps. Everyone is finding some value in social.

Factors: Not only is social the big thing, but it’s the logical next step after Social Aggregation. People want to be able to easily publish across social networks and marketers want to have the ability to create one true set of data. Rather than having multiple tools these companies are attempting to offer consolidated suites for data creation, storage and analysis.

How to Prepare: Marketers need to be aware of evolving tools and networks. When Twitter bought TweetDeck, it dropped many of the supported features for Facebook, LinkedIn, Myspace and others. Be aware of these types of changes so you can make plans for uninterrupted service.

4. Crowdsourcing

How it works: Companies are offering bigger roles to consumers.

Examples: Small and medium business often resort to sites like DesignCrowd, who offers thousands of designers the opportunity to design a logo, print piece or something else. The customer picks the best designs, offers revisions and the winner gets about $200. Starbucks turned to crowdsourcing for coming up with new product ideas, with over 50,000 ideas coming through My Starbucks Idea. Doritos, Lincoln, Pepsi, Pizza Hut, Toyota and others have even crowdsourced Super Bowl ads.

Factors: Customers want to have a stake in companies. As more businesses go to greater and greater lengths to spotlight influential users or creative user-generated work, consumers are expecting to interact more and more with companies in these ways. Furthermore, consumers are expecting more unique messaging rather than traditional corporate marketing speak.

How to Prepare: Find new ways that you can incorporate customer feedback and ideas into marketing campaigns, product updates or other areas of the business.

5. Sharing Economy

How it works: Online networks, “peer-to-peer marketplaces” are set up to pay to use people’s spare assets – rent a bedroom, or car from, or even eat a meal with complete strangers.

Examples: Perhaps some of the first companies in this space followed the crowdfunding model – with Kickstarter and Indiegogo being the top two. Airbnb offers to rent out unoccupied living space from a bedroom to an entire island including 250,000 listings in 192 countries. Taskrabbit allows users to outsource small jobs such as picking up dog food and dropping it off at your door. RelayRides even offers unused personal vehicles to rent.

Factors: It could be the downturn in the economy making some folks want to rent out their cars and rooms for extra cash, or causing others to avoid committing to a car payment. Furthermore, people are increasingly aware of the toll on natural resources in manufacturing and the high costs of parking in major urban areas. Sharing based businesses help to alleviate these problems and make use of otherwise idle resources.

How to Prepare: See if there may be a natural fit in working with one of these sharing services or offering your services through one. Jeremiah Owyang offers an example where Marriott could work with a shared lodging hosts to offer a “stamp of approval” of sorts, where hosts could agree to abide by certain standards or receive certain training to become certified. Marriott could even offer bedding, linens or other materials that could both help guests feel more confident in their accommodations while helping guests distinguish themselves from competitors.

6. Quantified Self

How it works: Individuals using devices or social networks to track information about themselves. This data can be cross referenced to identify some interesting trends about yourself.

Examples: FitBit tracks your physical activity, while foursquare tracks the types of businesses where you check in. It’s not too difficult to find out that when you go to movie theaters, you tend to eat poorly, and when you go to museums, you add an extra thousand steps to your routine. Apply that across other areas of life, music, work, love and you can some very interesting trends can turn out.

Factors: People are increasingly using technology to extrapolate information to work more efficiently. Furthermore, an increase in the scrutiny of the NSA and increased awareness of privacy have perhaps made people more interested in creating and storing their own information.

How to Prepare: Companies need to offer APIs and other ways for users to control and access their own information where possible. Connect to services like IFTTT and Zapier so users can import data and manipulate it, and make accommodations for people using personal technology like FitBits, Nike Fuelband, Jawbone Up, and others.

Overall, these mega shifts in social networking and social business can significantly affect the way that business will run in the future. Are you prepared? Have you seen these shifts or experienced them? Look for our future posts on the Micro-Trends within each of these larger trends and let us know your thoughts in the comments.

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CES 2014: Four mega-trends for the professionals

Summary: Trends matter at CES. While there may not be major product announcements, trends will emerge to shape 2014. Here’s what to watch in business tech.

http://www.zdnet.com/ces-2014-four-mega-trends-for-the-professionals-7000024727/

1. Wearables

2. The Internet of Things

3. Contextual computing

4. Consumerization of business tech

blog under the articles holds good information

Language and technology: easy, social and fun

I Can Haz Spanish Lessons: Cat Pictures Now Have A Purpose

http://www.npr.org/blogs/alltechconsidered/2013/11/26/247337248/i-can-haz-spanish-lessons-cat-pictures-now-have-a-purpose?utm_content=socialflow&utm_campaign=nprfacebook&utm_source=npr&utm_medium=facebook
Memrise:
is available for desktop:
http://www.memrise.com/home/

and mobile devices:
https://itunes.apple.com/app/id635966718?mt=8&&referrer=click%3Dc72a6e66-7cfc-45f1-8dc8-6d2836149cc3

realted:

The Language Shift
http://blogs.edweek.org/edweek/global_learning/2013/09/the_language_shift.html

also from the IMS blog entry
https://blog.stcloudstate.edu/ims/2013/12/03/integrating-web-2-0-across-the-curriculum/
please have the following sources for language, foreign language and ESL studies:
http://quizlet.com/
https://www.mystickies.com/
http://www.eslvideo.com/
http://www.fuzzmail.org/
http://www.voxswap.com/  The social network for learning languages
http://livemocha.com/

 

ECAR STUDY OF UNDERGRADUATE STUDENTS AND INFORMATION TECHNOLOGY, 2013

Key Findings

See the 2013 report for a full list of key messages, findings, and supporting data.

  • Students recognize the value of technology but still need guidance when it comes to better using it for academics.
  • Students prefer blended learning environments while beginning to experiment with MOOCs.
  • Students are ready to use their mobile devices more for academics, and they look to institutions and instructors for opportunities and encouragement to do so.
  • Students value their privacy, and using technology to connect with them has its limits.
p. 10 students are generally confident in their prepraredness to use technology for course work, but those who are interested in more tech training favor “in calss” guidance over separate training options.

Educause’s ECAR Study, 2013

http://www.educause.edu/library/resources/ecar-study-undergraduate-students-and-information-technology-2013

Infographic:

http://net.educause.edu/ir/library/pdf/ERS1302/Eig1302.pdf

Technology Instruction Week March 4 – March 8: Coding and Programming

Technology Instruction Week: Hybrid and Distributive Learning
March 4 – March 8 MC 205 | 1:00pm – 2:00pm Monday
  • Monday
    Basics of Visual Basic
  • Tuesday
    Basics of Cascading Style Sheets
  • Wednesday
    Basics of mobile apps programming
  • Thursday
    Basics of Java Script
  • Friday
    Basics of HTML

Register for the 1:00pm session at (not required): http://huskynet.stcloudstate.edu/help/training/

Follow us on Twitter: @SCSUtechInstruc | #techworkshop
https://blog.stcloudstate.edu/ims

age for the first smart phone

https://www.kqed.org/mindshift/49742/deciding-at-what-age-to-give-a-kid-a-smartphone

Nov 21, 2017, Claire McInerny

We hear that smartphones can be addictive, that screen time can hurt learning, but can’t these minicomputers also teach kids about responsibility and put educational apps at their tiny fingertips?

safety

Common Sense Media, a nonprofit focused on kids and technology, says rather than considering the age of a child, focus on maturity. Some questions to consider are:

  • Are they responsible with their belongings?
  • Will they follow rules around phone use?
  • Would having easy access to friends benefit them for social reasons?
  • And do kids need to be in touch for safety reasons? If so, will an old-fashioned flip phone (like the one Sydney never charged) do the trick?

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https://www.nytimes.com/2016/07/21/technology/personaltech/whats-the-right-age-to-give-a-child-a-smartphone.html

https://www.digitaltrends.com/mobile/right-age-for-smartphone-child/ 2016

While Pew Research from 2015 puts adult smartphone ownership in the U.S. at 72 percent, there’s some debate about smartphone ownership among children. The average age for a child to get their first smartphone is currently 10.3 years according to the recent Influence Central report, Kids & Tech: The Evolution of Today’s Digital Natives.

An average of 65 percent of children aged between 8 and 11 have their own smartphone in the U.K. according to a survey by Internet Matters. That survey also found that the majority of parents would like a minimum age for smartphone ownership in the U.K. to be set at age 10.

However, some kids are using smartphones from a very young age. One study by the American Academy of Pediatrics that focused on children in an urban, low-income, minority community suggested that almost all children (96.6 percent) use mobile devices and that 75 percent have their own mobile device by the age of four.

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peer reviewed

Lauricella, A., Wartella, E., & Rideout, V. (2015). Young children’s screen time: The complex role of parent and child factors. Journal of Applied Developmental Psychology36, 11–17. https://doi.org/10.1016/j.appdev.2014.12.001

Wood, E., Petkovski, M., De Pasquale, D., Gottardo, A., Evans, M., & Savage, R. (2016). Parent Scaffolding of Young Children When Engaged with Mobile Technology. Frontiers in Psychology. Retrieved from http://discovery.ucl.ac.uk/10024286/1/Wood_Parent_Scaffolding_Young_Children.pdf

Rikuya Hosokawa, & Toshiki Katsura. (2018). Association between mobile technology use and child adjustment in early elementary school age. PLoS ONE, 13(7), e0199959. https://doi.org/10.1371/journal.pone.0199959

Percentage of moms whose children used device by age 2.(THE DATA PAGE)(Statistical data). (2011). Editor & Publisher, 144(10).

PERCENTAGE OF MOMS WHOSE CHILDREN USED DEVICE BY AGE 2

                          Gen Y moms   Gen X moms

Laptop                        34%          29%
Cell Phone                    34%          26%
Smart Phone                   33%          20%
Digital Camera                30%          18%
iPod                          34%          13%
Videogame System              13%           8%
Hand-held gaming device       13%          10%

Source: Frank N. Magid & Associates, Inc./Metacafe

E moms blogher and parenting 8 2, jkc from Elisa Camahort Page

 

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more about the use of mobile devices in the classroom in this IMS blog entry
https://blog.stcloudstate.edu/ims/2017/04/03/use-of-laptops-in-the-classroom/

best practices in online proctoring

To catch a cheat: Best practices in online proctoring

As online education expands, students are bringing old-fashioned cheating into the digital age

According to the latest report from Babson Survey Research Group, nearly 6.5 million American undergraduates now take at least one course online

1. Listen to students and faculty. Every college, university, or online-learning provider has a different approach to online learning. At Indiana University, where more than 30 percent of students take at least one online course, the online education team has launched Next.IU, an innovative pilot program to solicit feedback from the campus community before making any major edtech decision. By soliciting direct feedback from students and faculty, institutions can avoid technical difficulties and secure support before rolling out the technology campus-wide.

2. Go mobile. Nine in 10 undergraduates own a smartphone, and the majority of online students complete some coursework on a mobile device. Tapping into the near-ubiquity of mobile computing on campus can help streamline the proctoring and verification process. Rather than having to log onto a desktop, students can use features like fingerprint scan and facial recognition that are already integrated into most smartphones to verify their identity directly from their mobile device.

For a growing number of students, mobile technology is the most accessible way to engage in online coursework, so mobile verification provides not only a set of advanced security tools, but also a way for universities to meet students where they are.

3. Learn from the data. Analytical approaches to online test security are still in the early stages. Schools may be more susceptible to online “heists” if they are of a certain size or administer exams in a certain way, but institutions need data to benchmark against their peers and identify pain points in their approach to proctoring.

In an initial pilot with 325,000 students, for instance, we found that cheating rose and fell with the seasons—falling from 6.62 percent to 5.49 percent from fall to spring, but rising to a new high of 6.65 percent during the summer.

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more on proctoring in this IMS blog
https://blog.stcloudstate.edu/ims?s=proctoring

online students expectations

Study: Online Students Want Interaction, Community

By Rhea Kelly  06/21/17

https://campustechnology.com/articles/2017/06/21/study-online-students-want-interaction-community.aspx

a new report from Learning House and Aslanian Market Research. For the sixth annual “Online College Students 2017: Comprehensive Data on Demands and Preferences” report, researchers polled 1,500 students who are “seriously considering, currently enrolled in or have recently graduated from a fully online program”

a number of recommendations for helping online programs attract students, including:

  • Cater to students’ career goals. “Since online students are so career focused, understanding which programs will best educate students for the job market is critical to online program success,” the researchers noted;
  • Make sure admissions offices provide fast responses to online students, as well as upfront figures on financial aid and transfer credits; and
  • Adapt online access to accommodate mobile technology.

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more on online students in this IMS blog
https://blog.stcloudstate.edu/ims?s=online+students

Paul Signorelli

Future Trends Forum with Special Guest Paul Signorelli

 https://events.shindig.com/event/ftf-signorelli

February 23, 2:00 – 3:00pm (EST)

Future Trends Forum hosted by Bryan Alexander will address the most powerful forces of change in academia. The founder of the online blog Future Trends in Technology and Education has begun this weekly forum to enliven the discussion around the pressing issues at the cross roads of education and technology through weekly online video chat conversations where practitioners in the field can contribute and share their most recent experiences.

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Paul Signorelli, co-author of Workplace Learning & Leadership with Lori Reed, helps clients and colleagues explore, foster, and document innovations in learning to produce concrete results. He also is heavily engaged in supporting team-building and communities of collaboration. As a San Francisco-based writer, trainer, instructional designer, and consultant, he designs and facilitates learning opportunities for a variety of clients, helps others become familiar with e-learning, social media, MOOCs, mobile technology, innovations in learning spaces, and community partnerships (onsite and online) to creatively facilitate positive change within organizations. He has served on advisory boards/expert panels for the New Media Consortium Horizon Project documenting educational technology trends and challenges since 2010; remains active locally and nationally in the Association for Talent Development (formerly the American Society for Training & Development); and facilitates webinars for the American Library Association and other learning organizations. His most recent work remains focused on connectivist MOOCs (massive open online courses) and building sustainable onsite and online communities and partnerships. Signorelli earned an MLIS through the University of North Texas (with an emphasis on online learning) and an M.A. in Arts Administration at Golden Gate University (San Francisco); blogs at http://buildingcreativebridges.wordpress.com; and can be reached at paul@paulsignorelli.com.

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First-time users: upon entering the room, click “Allow” to the Flash prompt requesting access to your webcam. (Chrome users may need to click Allow a second time).

Note: The Shindig app currently only supports interacting with the featured speakers through text. To fully enjoy the Shindig experience and be enabled to ask video chat questions of the speaker or video chat privately with other participants, please log in from a computer with webcam and microphone capabilities.

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more on Bryan Alexander in this IMS blog
https://blog.stcloudstate.edu/ims?s=bryan+alexander

bibliography on K12 learning spaces

Bibliography on K12 learning spaces

articles in popular print:

2nd Annual Next Generation Learning Spaces Asia. (n.d.). Retrieved October 12, 2016, from http://www.learningspacesasia.com/
10 Tips For Creating Inspiring Learning Spaces Infographic. (2016, January 26). Retrieved from http://elearninginfographics.com/10-tips-creating-inspiring-learning-spaces-infographic/
Active Learning Spaces. (n.d.-a). K-12 Blueprint. Retrieved from https://www.k12blueprint.com/toolkits/active-learning-spaces
Active Learning Spaces. (n.d.-b). Retrieved October 12, 2016, from https://www.pinterest.com/k12blueprint/active-learning-spaces/
Architecture’s Pivotal Role in the Future of K 12 Learning (EdSurge News). (2016, July 11). Retrieved October 12, 2016, from https://www.edsurge.com/news/2016-07-11-the-secret-to-architecture-s-pivotal-role-in-the-future-of-k-12-learning
Bruff, D. (2013, December 19). Flexible Classrooms: Highlights from #Spaces4Learning | Center for Teaching | Vanderbilt University. Retrieved October 12, 2016, from https://cft.vanderbilt.edu/2013/12/flexible-classrooms-highlights-from-spaces4learning/
Educational Furniture : KI. (n.d.). Retrieved October 12, 2016, from http://www.ki.com/markets/educational-furniture/
Elfring, L. (n.d.). UA-AAU STEM Collaborative Learning Spaces Project. Retrieved October 12, 2016, from http://serc.carleton.edu/StemEdCenters/prog_descriptions/138212.html
fellow, E. S. T. E. is a senior, leadership, thought leader on digital leadership with the I. C. for L. in E. H. also runs a blog on K.-12, & Reflections, A. P. (2016, February 9). 5 Ways Digital Tools Are Transforming the Education Space [Text]. Retrieved October 12, 2016, from http://www.edtechmagazine.com/k12/article/2016/02/5-ways-digital-tools-are-transforming-education-space
Homeschooling Articles – Homeschool.com – The #1 Homeschooling Community. (n.d.). Retrieved October 12, 2016, from http://www.homeschool.com/articles/LaurelSprings17/
Jakes, D. (2014, August 26). All About Design – Strategies for Rethinking Learning Spaces. Retrieved October 12, 2016, from https://www.k12blueprint.com/blog/david-jakes/all-about-design-strategies-rethinking-learning-spaces
K12 Learning Space. (n.d.). Retrieved October 12, 2016, from https://www.youtube.com/channel/UCSHJC7Ue4lYin2Y2YuJ9YKg
K12 learning spaces playbook. (n.d.). Retrieved October 12, 2016, from https://issuu.com/kberg5280/docs/k12_learning_spaces_playbook
Kurani, D. (2015, April 1). 10 Reasons To Re-Design Your School Space. Retrieved from https://kurani.us/portfolio/10-reasons-to-redesign-your-school-space/
Luchs, S. (2016, February 23). Using Space to Realize a Next Gen Learning Vision | NextGen Learning. Retrieved October 12, 2016, from http://nextgenlearning.org/blog/using-space-realize-next-gen-learning-vision
New Learning Environments for 21st Century Learners. (2016, August 27). Retrieved October 12, 2016, from http://www.bobpearlman.org/Learning21/new%20learning%20environments.htm
Persaud, R. (2014, September 8). Why Learning Space Matters. Retrieved October 12, 2016, from http://www.edutopia.org/blog/why-learning-space-matters-ramona-persaud
Pierce, B. D., & 08/25/15. (n.d.). 3 Ways Mobile Technology Is Transforming Learning Spaces -. Retrieved October 12, 2016, from https://thejournal.com/articles/2015/08/25/3-ways-mobile-technology-is-transforming-learning-spaces.aspx
Reimagining Space, Time & Staffing. (n.d.). Retrieved October 12, 2016, from https://library.educause.edu/resources/2016/9/reimagining-space-time-and-staffing
Re-Thinking Learning Spaces | Tech Learning. (2013, October 25). Retrieved October 12, 2016, from http://www.techlearning.com/news/0002/rethinking-learning-spaces/63044
Seidel, V. P., & Fixson, S. K. (2013). Adopting Design Thinking in Novice Multidisciplinary Teams: The Application and Limits of Design Methods and Reflexive Practices: Adopting Design Thinking in Novice Teams. Journal of Product Innovation Management, 30, 19–33. https://doi.org/10.1111/jpim.12061
Slowakiewicz, M. (2016, March 22). STEM School Learning Spaces. Retrieved from http://www.corbettinc.com/blog/?p=3581
Using Social Media as Learning Spaces. (n.d.). Retrieved October 12, 2016, from http://www.teachhub.com/using-social-media-learning-spaces
Vickery. (2014, August 18). Are You Hacking Your School’s Learning Spaces? Retrieved October 12, 2016, from http://www.middleweb.com/17033/hacking-schools-learning-spaces/
peer-reviewed articles:
Razavi, M. N., & Iverson, L. (2007). Designing for privacy in personal learning spaces. New Review Of Hypermedia & Multimedia, 13(2), 163-185. doi:10.1080/13614560701709861
http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dkeh%26AN%3d27777699%26site%3dehost-live%26scope%3dsite
Jung, I., & Latchem, C. (2011). A model for e-education: Extended teaching spaces and extended learning spaces. British Journal Of Educational Technology, 42(1), 6-18. doi:10.1111/j.1467-8535.2009.00987.x
http://login.libproxy.stcloudstate.edu/login?qurl=http%3a%2f%2fsearch.ebscohost.com%2flogin.aspx%3fdirect%3dtrue%26db%3dkeh%26AN%3d57417106%26site%3dehost-live%26scope%3dsite

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more on learning spaces in this IMS blog

https://blog.stcloudstate.edu/ims?s=learning+space

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