mobile devices for learning
Nov 25, 2015 Ryan Seilhamer
http://blog.canvaslms.com/like-it-or-not-students-love-their-mobile-devices-for-learning
Digital Literacy for St. Cloud State University
Nov 25, 2015 Ryan Seilhamer
http://blog.canvaslms.com/like-it-or-not-students-love-their-mobile-devices-for-learning
The study also looked at U.S. millennials’ consumption of various media and technologies, finding that 76 percent watch online video on a daily basis; 71 percent use social media; and 55 percent use instant messaging. They spend nearly 3 hours a day watching on-demand video and TV shows on the Internet.
WEBINAR | December 8, 2015 | 1:00pm ET
Chances are, you’ve heard of competency-based education (CBE). Your institution may be just starting to explore CBE, or you might already be developing some courses or programs and would like to learn more. That’s why we’ve invited Nightingale College to talk about how they got started with CBE and how they were able to roll it out to 70 students in just two weeks.
Nightingale College wanted to start offering competency-based courses but quickly ran into problems because their LMS couldn’t support it.
Join us on December 8 for a live webinar with Nightingale College to find out:
• Why CBE is an ideal model for their “nontraditional” students
• How they support self-paced learning and use tools to track student progress
• What the initial program results are, including feedback from students and faculty
• Why they chose Brightspace as their technology platform for CBE course delivery
December 4, 2015 Paul Darvasi
Completing missions for rewards is a core mechanic in many video games, including best-sellers like “World of Warcraft,” “Grand Theft Auto,” “Fallout” and “Skyrim.” Quests are diverse and optional, and players can undertake them on their own schedule.
A good quest-based curriculum meets the needs of many students by offering a multiplicity of choices that cover standards
We began looking for ways to meta-game curricular activities,” said Haskell. “We built 3D GameLab to allow us to deliver any curriculum with game-based mechanics
When he first waded into quest-based learning, Isaacs created one central quest path that his students followed at slightly varied paces, and he added some optional side quests that could be completed for extra credits.
“Reluctant or disenfranchised students are very likely to demonstrate renewed interest and engagement when presented with the game-infused option,” she said. “Once the kids were granted some agency in the trajectory of their learning, they really wanted to succeed.” But she also recognizes that games may not be for everybody.
More on Minecraft in this IMS blog:
https://blog.stcloudstate.edu/ims/?s=minecraft&submit=Search
Elders react to to Google Glass and Oculus Rift
Kids react to:
Teens react to:
a future in which “the idea of ‘admission’ to college will become an anachronism, because the University of Everywhere will be open to everyone” and “educational resources that have been scarce and expensive for centuries will be abundant and free.”
why the majority of American college students decide to go to college
partly this [is] being driven by the fact that people need to go to college in order to make their way in the world and get credentials for, frankly, not the tens or even hundreds of thousands of dollars that colleges charge today.
Spring 2016 technology Sessions available |
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Student’s relationship with technology is complex. They recognize its value but still need guidance when it comes to better using it for academics. |
Educause’s ECAR Study, 2013 |
InforMedia Services |
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IMS faculty would be happy to meet with you or your group at your convenience. Please request using this Google Form: http://scsu.mn/1OjBMf9 or by email: pmiltenoff@stcloudstate.edu | informedia@stcloudstate.edu |
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Faculty at the meetings noted that students’ emotional fragility has become a serious problem when in comes to grading. Some said they had grown afraid to give low grades for poor performance, because of the subsequent emotional crises they would have to deal with in their offices.
the Chronicle of Higher Education recently ran an article by Robin Wilson entitled, “An Epidemic of Anguish: Overwhelmed by Demand for Mental-Health Care, Colleges Face Conflicts in Choosing How to Respond” (Aug. 31, 2015).
http://www.edcircuit.com/a-dozen-differences-between-you-and-the-class-of-2019/
Are you feeling old yet?
http://www.businessinsider.com/nina-mufleh-airbnb-resume-2015-4
besides being proactive and employing social media to land an interview, here are some practical suggestions on how to restructure your “regular” (old-fashioned?) resume