Searching for "online"

REP in digital citizenship

Digital citizenship is more important than ever

By Mike Ribble 9/15/2015

R is for respect yourself and others. 

Etiquette. Students need to understand how their technology use affects others. Remind them that there is a person on the other end of their text, tweet, comment or post.

Access. Not everyone has the same opportunities with technology, whether the issue is  physical, socio-economic or location. Those who have more access to technology need to help those who don’t.

Law. The ease of using online tools has allowed some people to steal, harass and cause problems for others online. Students need to know they can’t take content without permission, or at least give credit to those who created it.

E is for educating yourself and others. 

Literacy. Learning happens everywhere. Regardless of whether we get our information from friends, family or online, we need to be aware that it might not be correct. Students need to understand technology and what it can do and be willing to learn new skills so they can use it properly.

Communication. Knowing when and where to use technology is important. Using email, text or social media may not be the best method for interacting with someone. Students need to think about the message first, then the method, and decide if the manner and audience is appropriate.

Commerce. Technology allows us to buy and sell across the globe. Students should be careful about sharing personal and credit card information. Online commerce comes with risks.

P is for protecting yourself and others.

Rights and responsibilities. Build trust so that if something happens online, students are willing to share their problems or concerns about what has happened. Students should know who they are friends with on social networking sites so that they can remain safe online.

Security. It is everyone’s responsibility to guard their tools and data by having software and applications that protect them from online intruders. When we are all connected, everyone is responsible for security.

Health and wellness. There needs to be a balance between the online world and the real world. Students should establish limits with technology and spend quality face-to-face time with friends and family.

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More on digital citizenship in this blog:

https://blog.stcloudstate.edu/ims?s=digital+citizenship

global education leadership

Global Leadership Week Next Week

April 25 – 29, 2016

Global Leadership Week (GLW) is a week-long celebration of leadership through global action in K-20 education, taking place April 25 – 29, 2016, and organized by the Global Education Conference (GEC) Network. GLW is an opportunity for global education leaders (and those who want to be!) to learn from one another and share effective principles in leadership, particularly within the context of an interconnected, global age.

During Global Leadership Week, leaders in schools, universities, non-profit organizations, and corporations have designed and will be hosting over 25 virtual events to showcase thought leadership. The global education community at large can choose to participate in these online activities by browsing event listings on the GLW calendarAll events are free of charge to attend.

You can participate actively in these events by posting comments and ideas to Twitter using the hashtag #globaled16. Global Leadership Week discussions are also being hosted in a new Edmodo feature called Topics. You’ll need a free Edmodo account to participate and we encourage you to respond to the prompts on this page: https://www.edmodo.com/topics/609/2016-Global-Leadership-Week. Also, feel free to add yourself to the participant map.

AND it’s still not too late to design and host a virtual event focused on global education leadership next week. We will post your event on our website’s calendar. If your organization is a sponsor or a non-profit, we will promote your event through social media. Submit to host an event here. And while time is short, if your organization can reach several thousand educators, consider joining us as an outreach partner. Email Lucy Gray at lucy@globaledevents.com. Include a short description of how you can help get the word out to your network and a logo for your organization.

This event is brought to you by people and organizations who believe in the power of globally connected teaching and learning. GLW is organized by the Global Education Conference Network, Flat Connections, GlobalEdLeader, Global Oneness Project, iEARN-USA, the Learning Revolution Project, and VIF International Education.

game consoles

Microsoft kills off Xbox 360 after more than a decade

http://www.telegraph.co.uk/technology/2016/04/21/microsoft-kills-off-xbox-360-after-more-than-a-decade/

more about game consoles in this IMS blog:
https://blog.stcloudstate.edu/ims?s=xbox

virtual reality


timeline tools for history and education

Technology tools for history lessons

HSTRY Timeline Creator.
HSTRY is a multimedia timeline creation tool that will work on your laptop, Chromebook, iPad, or tablet. With a HSTRY account you can build timelines in a vertical scroll format similar to that of a Facebook feed. To start the process pick a topic and upload a cover photo. To add events to the timeline just click the “+” symbol and select the type of media that you want to add to your timeline. You can add videos, images, audio, and text to the events on your timeline.
There are two features of HSTRY that make it stand-out from the crowd. First, as a teacher you can create an online classroom in which you can view all of your students’ timelines. Second, as a teacher you can build questions into timelines that you share with your students. You can even build-in explanations of the answers to your questions.
For other timeline creation tools, check out this chart.

My note: HSTRY could be a great tool, if the organizers were not that greedy. Their plan + kicks in way to early and does not allow participants to collaborate. E.g., Zaption allows teachers / students to “share” their presentations, but HSTRY asks right away to upgrade. Thumb down!

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5 Timeline Creation Tools Compared – Chart

http://www.freetech4teachers.com/2014/12/5-timeline-creation-tools-compared-chart.html

Free Online Tools for Creating Timelines – Richard Byrne – FreeTech4Teachers.com

  Multimedia options Collaboration options Registration required iPad/ tablet compatibility Output/ publishing
Timeline JS

timeline.knightlab.com

Text Images Videos Yes, if you collaborate through Google Spreadsheets*** Google Account required. Display: yes Creation: no Embed code for posting  on blog / website.
RWT Timeline

bitly.com/1ym46nY

Text Images No. No. iPad app bitly.com/1vMTI7C Android app bitly.com/1vOcZEB Web app bitly.com/1ym46nY PDF.

Image saved on camera roll.

TimeGlider*

timeglider.com

Text Images Yes. Yes. Display: yes Creation: yes Embed code for posting on blog / website. Direct link to TG page.
Dipity**

dipity.com

Text Images Videos Yes. Yes. Display: yes Creation: no Embed code for posting on blog / website.
MyHistro

myhistro.com

Text Images Videos No. Yes. Display: yes Creation: iOS PDF.

Embed code.

*TimeGlider’s basic plan is free for students. A paid subscription is required to activate collaboration tools.

**Dipity’s basic plan is free for students. The basic account is limited to three timelines.

***Timeline JS utilizes Google Spreadsheets as the basis of timeline event creation. Students collaborate on a spreadsheet to build timelines. A video of the process is available at http://bitly.com/1zRLdr5

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More on the use of technology in history in this IMS blog:

https://blog.stcloudstate.edu/ims?s=history

Gamification, personalization and continued education

Gamification, personalization and continued education are trending in edtech

best campuses with social media

Facebook, Twitter Engagement Done Best at Baylor and UW-Madison

By Dian Schaffhauser 04/11/16

Want to know how to do Twitter or Facebook right at your institution? You might want to study the practices used by the University of Wisconsin-Madison for the first and Baylor University for the second. Those two institutions have been deemed the “top users” of the those social media sites by Engagement Labs, which develops technology for measuring online social engagement.

Using its eValue Analytics service, the company said it can measure social media performance based on an aggregate of engagement, impact and responsiveness.

My note: let me repeat: engagement, impact and responsiveness. Whereas the environment where I am at is using Facebook as “easy to create” Web 1.0 page; namely to “announce.”
And recently, mimicking what other libraries are doing (NYPB), although even novices know that social media is about “branding,” AKA finding your own voice. Measurement being “how many people “follow.” Which three years ago was proved as futile.
And most most recently, since stumbling like blind man in the darkness of new ideas, they dropped everything on a student to “resolve” innovations for them.
No wonder that I am ostracized from the social media process, since I repeatedly insist that Web 2.0 is NOT about broadcasting but about dialog and insisted from the beginning to do start activities, which are a circle in a squared thinking.

digital literacy

Laura Devaney (@eSN_Laura).  4/12/16, 9:32 AM This is exactly why we need digital literacy: ow.ly/10zJeD #DigitalLiteracy #assessments #edtech

Online Testing Highlights the Need for Digital Literacy

Online Testing Highlights the Need for Digital Literacy

Daily Exposure to Digital Devices

the Consortium for School Networking’s “Becoming Assessment Ready” initiative

Because online exams require students to have functional literacy with computing devices, such as switching between screens, opening drop-down menus and highlighting words, students should be using technology in their day-to-day classroom experience so they are building these digital literacy skills, he explains.

“The more often students use digital devices in their day-to-day learning, the more comfortable with those devices they become,” says Ribble, who has written a book about digital literacy and citizenship for the International Society for Technology in Education.

Younger Students Perform Better in Online Formats

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More on digital literacy in this IMS blog:
https://blog.stcloudstate.edu/ims?s=digital+literacy

Free Tech Instruction (About Us)

>>>Fall 2019 workshops IMS instruction technology sessions<<<

Student’s relationship with technology is complex. They recognize its value but still need guidance when it comes to better using it for academics. Educause’s ECAR Study, 2013

InforMedia Services

IMS faculty would be happy to meet with you or your group at your convenience.
Please request using this Google Form: http://scsu.mn/1OjBMf9 or
by email: pmiltenoff@stcloudstate.edu | informedia@stcloudstate.edu
Here is the evaluation form: http://bit.ly/imseval

How you can reach us:

Services we provide:

  • Instruct and collaborate with faculty, staff and students on specific computer, Cloud and mobile applications
  • Assist faculty in course design and instruction to incorporate SCSU’s resources
  • Join faculty in the classroom instructional design to assist students with learning technology application for the class
  • Consult with faculty on instructional design issues, particularly those that use the World Wide Web, multimedia techniques and interactivity
  • Collaborate with faculty, staff and students on technology-related projects
  • Work with campus units in technology planning and acquisition
  • Respond to faculty, staff and students requests and technology developments

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Desire2Learn (D2L), Digital literacy, digital photography, e-learning, educational technology, gamification, gaming, image editing, interactive apps, learning, lecture capture, Millennials, mobile apps, mobile apps, mobile devices, mobile learning, MOOC, online learning, Photoshop, podcasting, programming languages, smartboard, social media, teaching, technology, technology literacy, video editing, virtualization, web conferencing platform, web development, web editing

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digital badges in education

Digital Badges in Education: Trends, Issues, and Cases.

https://www.routledge.com/products/9781138857605

In recent years, digital badging systems have become a credible means through which learners can establish portfolios and articulate knowledge and skills for both academic and professional settings. Digital Badges in Education provides the first comprehensive overview of this emerging tool. A digital badge is an online-based visual representation that uses detailed metadata to signify learners’ specific achievements and credentials in a variety of subjects across K-12 classrooms, higher education, and workplace learning. Focusing on learning design, assessment, and concrete cases in various contexts, this book explores the necessary components of badging systems, their functions and value, and the possible problems they face. These twenty-five chapters illustrate a range of successful applications of digital badges to address a broad spectrum of learning challenges and to help readers formulate solutions during the development of their digital badges learning projects.

digital badges

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Badges and Leaderboards: Professional Developments for Teachers in K12

digital badges

http://www.shakeuplearning.com/blog/more-ideas-for-badges-in-professional-learning/

Why should I bother earning badges?

http://www.connectededucators.org/cem-digital-badges-faq/

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Canvas Badges:

https://canvas.instructure.com/courses/904071

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Edmodo Badges:

http://www.helloliteracy.com/2012/09/technologically-speaking-currently.html

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issues to consider:

digital badges: issues to consider

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More on badges and gaming in education in this IMS blog:

https://blog.stcloudstate.edu/ims/?s=badges&submit=Search

wifi for digital education

High Performance Wi-Fi For Today’s Digital Education

Seamless and robust mobile connectivity is a must have in today’s education environment. More student mobile devices, higher performance data rates, greater capacity demands, increasing on-line curriculum and testing require enterprise grade Wi-Fi reliability without the complexities and on-going maintenance. It has to be simple and it has to just work.

In this webinar, you will hear case studies from three different schools, each with their own specific wireless needs, how they addressed them and what recommendation they would each have to ensure your wireless project goes smoothly.

Thank you for registering for High Performance Wi-Fi For Today’s Digital Education. Save this email for details on the webcast.

LIVE WEBCAST DATE:  April 07, 2016
LIVE WEBCAST TIME:  02:00 PM EDT

Use the link below to enter the webcast up to 15 minutes before the start.

WEBCAST LINK:  http://event.on24.com/wcc/r/1160276/320EAD217540BD94C9056C12601219C3

Vinson Houston
Vice President for Information Technology, Jacksonville State University

Since 2008, Mr. Vinson Houston has served as vice president for information technology at Jacksonville State University.  Prior to that, Mr. Houston served as Director of Telecommunications for JSU, beginning in 2005. Mr. Houston currently serves on the board of directors for the Alabama Supercomputer Authority and is on the CORE Executive Committee that leads initiatives promoting PK-20 collaboration related to using new technologies in the classroom.  He holds a B.A. and an M.B.A. from Jacksonville State University.

 

Kris Keckler
Executive Director of Information and Accountability, KUSD

Kenosha Unified School District (KUSD) is the 3rd largest district in Wisconsin, with over 40 schools.  KUSD’s mission is to provide excellent, challenging learning opportunities and experiences that prepare each student for success. From this role, Kris has the pleasure of directly guiding both the Office of Educational Accountability and the Information Services Department.  Kris is a strong advocate for promoting quality integration of technology and data for staff and students alike.

Angela Becker
Network Manager, KUSD

 

Angela Becker is the Network Manager for Kenosha Unified School District.  KUSD serves over 22,200 students and 3,000 staff.  Angela supports and maintains the network and wireless infrastructure for 40 district sites which includes a 10Gb internal fiber ring, over 950 access points and 700 network switches as well as provides application and online testing support for the district.

 

Alex Ender
Network and Systems Administrator, Everest Academy

 

As the Network and Systems Administrator at Everest Academy, Alex is responsible for planning and implementing network and server upgrades. He has worked both as an administrator and technician for the past 4 years. Never one for a dull moment, Alex also monitors and maintains multiple client networks as a consultant.

 

 

 

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